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authorBastien Montagne <montagne29@wanadoo.fr>2018-05-23 16:52:35 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2018-05-23 16:55:13 +0300
commit4a2213dc9a15d6fbff49cde6f919f27b7fbecf89 (patch)
treebd2f7093ad3446a454f63c85ba2a800178f6ae01 /source/blender/modifiers/intern/MOD_util.c
parenta455e35343a46af48dc8c8b53356c09368509591 (diff)
Fix modifiers not using depsgraph time for texture evaluation.
Texture animation seems to be broken anyway currently, but at leat modifier side it should now be OK.
Diffstat (limited to 'source/blender/modifiers/intern/MOD_util.c')
-rw-r--r--source/blender/modifiers/intern/MOD_util.c7
1 files changed, 5 insertions, 2 deletions
diff --git a/source/blender/modifiers/intern/MOD_util.c b/source/blender/modifiers/intern/MOD_util.c
index c5593cd004e..4a62d17fa27 100644
--- a/source/blender/modifiers/intern/MOD_util.c
+++ b/source/blender/modifiers/intern/MOD_util.c
@@ -53,6 +53,9 @@
#include "BKE_modifier.h"
+#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_query.h"
+
#include "MOD_util.h"
#include "MOD_modifiertypes.h"
@@ -60,13 +63,13 @@
#include "bmesh.h"
-void modifier_init_texture(const Scene *scene, Tex *tex)
+void modifier_init_texture(const Depsgraph *depsgraph, Tex *tex)
{
if (!tex)
return;
if (tex->ima && BKE_image_is_animated(tex->ima)) {
- BKE_image_user_frame_calc(&tex->iuser, scene->r.cfra, 0);
+ BKE_image_user_frame_calc(&tex->iuser, DEG_get_ctime(depsgraph), 0);
}
}