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authorCampbell Barton <ideasman42@gmail.com>2010-04-12 04:36:50 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-04-12 04:36:50 +0400
commit8c3ab1c2a40c17901546575adda3eba5d76b25ba (patch)
treeea7c1febdbc344c7173a8f9936156b98e680fa47 /source/blender/modifiers/intern/MOD_uvproject.c
parent7d9898229582b44a525c5752550a2494adaa4fd6 (diff)
- use more inline math funcitons where possible
- swapped in less verbose math functons - modifier include cleanup
Diffstat (limited to 'source/blender/modifiers/intern/MOD_uvproject.c')
-rw-r--r--source/blender/modifiers/intern/MOD_uvproject.c63
1 files changed, 15 insertions, 48 deletions
diff --git a/source/blender/modifiers/intern/MOD_uvproject.c b/source/blender/modifiers/intern/MOD_uvproject.c
index 782e7f478d9..f71e1c1f07d 100644
--- a/source/blender/modifiers/intern/MOD_uvproject.c
+++ b/source/blender/modifiers/intern/MOD_uvproject.c
@@ -32,54 +32,21 @@
#include "stddef.h"
#include "string.h"
-#include "stdarg.h"
#include "math.h"
#include "float.h"
-#include "BLI_kdtree.h"
-#include "BLI_rand.h"
+#include "BLI_math.h"
#include "BLI_uvproject.h"
-#include "MEM_guardedalloc.h"
-
-#include "DNA_armature_types.h"
+#include "DNA_object_types.h"
#include "DNA_camera_types.h"
-#include "DNA_curve_types.h"
-#include "DNA_key_types.h"
-#include "DNA_material_types.h"
-#include "DNA_object_fluidsim.h"
-
-
-#include "BKE_action.h"
-#include "BKE_bmesh.h"
-#include "BKE_cloth.h"
-#include "BKE_cdderivedmesh.h"
-#include "BKE_displist.h"
-#include "BKE_fluidsim.h"
-#include "BKE_global.h"
-#include "BKE_multires.h"
-#include "BKE_key.h"
-#include "BKE_lattice.h"
-#include "BKE_material.h"
-#include "BKE_mesh.h"
-#include "BKE_modifier.h"
-#include "BKE_object.h"
-#include "BKE_paint.h"
-#include "BKE_particle.h"
-#include "BKE_pointcache.h"
-#include "BKE_scene.h"
-#include "BKE_smoke.h"
-#include "BKE_softbody.h"
-#include "BKE_subsurf.h"
-#include "BKE_texture.h"
-
-#include "depsgraph_private.h"
-#include "BKE_deform.h"
-#include "BKE_shrinkwrap.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_customdata_types.h"
-#include "CCGSubSurf.h"
+#include "MEM_guardedalloc.h"
-#include "RE_shader_ext.h"
+#include "BKE_DerivedMesh.h"
+#include "depsgraph_private.h"
#include "MOD_modifiertypes.h"
#include "MOD_util.h"
@@ -152,7 +119,7 @@ static void foreachIDLink(ModifierData *md, Object *ob,
}
static void updateDepgraph(ModifierData *md,
- DagForest *forest, Scene *scene, Object *ob, DagNode *obNode)
+ DagForest *forest, struct Scene *scene, Object *ob, DagNode *obNode)
{
UVProjectModifierData *umd = (UVProjectModifierData*) md;
int i;
@@ -368,16 +335,16 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd,
Projector *best_projector;
float best_dot;
- VECCOPY(co1, coords[mf->v1]);
- VECCOPY(co2, coords[mf->v2]);
- VECCOPY(co3, coords[mf->v3]);
+ copy_v3_v3(co1, coords[mf->v1]);
+ copy_v3_v3(co2, coords[mf->v2]);
+ copy_v3_v3(co3, coords[mf->v3]);
/* get the untransformed face normal */
if(mf->v4) {
- VECCOPY(co4, coords[mf->v4]);
- normal_quad_v3( face_no,co1, co2, co3, co4);
+ copy_v3_v3(co4, coords[mf->v4]);
+ normal_quad_v3(face_no, co1, co2, co3, co4);
} else {
- normal_tri_v3( face_no,co1, co2, co3);
+ normal_tri_v3(face_no, co1, co2, co3);
}
/* find the projector which the face points at most directly
@@ -456,7 +423,7 @@ static DerivedMesh *applyModifier(
}
static DerivedMesh *applyModifierEM(
- ModifierData *md, Object *ob, EditMesh *editData,
+ ModifierData *md, Object *ob, struct EditMesh *editData,
DerivedMesh *derivedData)
{
return applyModifier(md, ob, derivedData, 0, 1);