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authorDamien Picard <pioverfour>2022-07-15 15:12:34 +0300
committerBastien Montagne <bastien@blender.org>2022-07-15 15:15:40 +0300
commit180db0f752c88d3bbd47774a0f7c9a31de5a3864 (patch)
tree03256a023e11b42987ed39d0bcb8a52064a65bf1 /source/blender/modifiers/intern/MOD_volume_to_mesh.cc
parent914617f8fd01f8e84daf4ae0b8ea750a1bfbdc42 (diff)
UI: make many modifier strings translatable
This includes: - new modifier names It mostly uses `N_` because the strings are actually translated elsewhere. The goal is simply to export them to .po files. Most of the new translations were reported in T43295#1105335. Reviewed By: mont29 Differential Revision: https://developer.blender.org/D15418
Diffstat (limited to 'source/blender/modifiers/intern/MOD_volume_to_mesh.cc')
-rw-r--r--source/blender/modifiers/intern/MOD_volume_to_mesh.cc4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/modifiers/intern/MOD_volume_to_mesh.cc b/source/blender/modifiers/intern/MOD_volume_to_mesh.cc
index d33687e4d92..3292f73137a 100644
--- a/source/blender/modifiers/intern/MOD_volume_to_mesh.cc
+++ b/source/blender/modifiers/intern/MOD_volume_to_mesh.cc
@@ -12,6 +12,8 @@
#include "BKE_volume.h"
#include "BKE_volume_to_mesh.hh"
+#include "BLT_translation.h"
+
#include "MOD_modifiertypes.h"
#include "MOD_ui_common.h"
@@ -193,7 +195,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
}
ModifierTypeInfo modifierType_VolumeToMesh = {
- /* name */ "Volume to Mesh",
+ /* name */ N_("Volume to Mesh"),
/* structName */ "VolumeToMeshModifierData",
/* structSize */ sizeof(VolumeToMeshModifierData),
/* srna */ &RNA_VolumeToMeshModifier,