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authorCampbell Barton <ideasman42@gmail.com>2017-08-16 05:45:11 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-08-16 05:46:04 +0300
commit1b462e5a51458e36df886838ee272b4bb18ed4da (patch)
treedd74f29b57df23219ad68d2579a6271c21e1eddb /source/blender/modifiers/intern/MOD_warp.c
parentb68b26c265d0984da08773196c0d673881fd6c13 (diff)
Pass EvaluationContext instead of bContext
2.8x branch added bContext arg in many places, pass eval-context instead since its not simple to reason about what what nested functions do when they can access and change almost anything. Also use const to prevent unexpected modifications. This fixes crash loading files with shadows, since off-screen buffers use a NULL context for rendering.
Diffstat (limited to 'source/blender/modifiers/intern/MOD_warp.c')
-rw-r--r--source/blender/modifiers/intern/MOD_warp.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/modifiers/intern/MOD_warp.c b/source/blender/modifiers/intern/MOD_warp.c
index b275d02f5a8..566ee5b2d24 100644
--- a/source/blender/modifiers/intern/MOD_warp.c
+++ b/source/blender/modifiers/intern/MOD_warp.c
@@ -313,7 +313,7 @@ static int warp_needs_dm(WarpModifierData *wmd)
return wmd->texture || wmd->defgrp_name[0];
}
-static void deformVerts(ModifierData *md, struct EvaluationContext *UNUSED(eval_ctx), Object *ob, DerivedMesh *derivedData,
+static void deformVerts(ModifierData *md, const struct EvaluationContext *UNUSED(eval_ctx), Object *ob, DerivedMesh *derivedData,
float (*vertexCos)[3], int numVerts, ModifierApplyFlag UNUSED(flag))
{
DerivedMesh *dm = NULL;
@@ -330,7 +330,7 @@ static void deformVerts(ModifierData *md, struct EvaluationContext *UNUSED(eval_
}
}
-static void deformVertsEM(ModifierData *md, struct EvaluationContext *eval_ctx, Object *ob, struct BMEditMesh *em,
+static void deformVertsEM(ModifierData *md, const struct EvaluationContext *eval_ctx, Object *ob, struct BMEditMesh *em,
DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
{
DerivedMesh *dm = derivedData;