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authorSergey Sharybin <sergey.vfx@gmail.com>2015-03-16 18:46:43 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2015-03-16 18:46:43 +0300
commit01661ff3933ae3f14c54cd61d6edf8f164a78314 (patch)
treee1431c274db1c8541053a9f169cf8326ef02c455 /source/blender/modifiers/intern/MOD_wave.c
parent0603ab1a68fa6f47f0a2b1f1d0c1065e4bc09a10 (diff)
Depsgraph: Pass bmain to the new modifier updateDepsgraph callback
This is complementary change to what we did in master in order to deal with simulation modifiers.
Diffstat (limited to 'source/blender/modifiers/intern/MOD_wave.c')
-rw-r--r--source/blender/modifiers/intern/MOD_wave.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/modifiers/intern/MOD_wave.c b/source/blender/modifiers/intern/MOD_wave.c
index 531022ddfa2..5b98f221489 100644
--- a/source/blender/modifiers/intern/MOD_wave.c
+++ b/source/blender/modifiers/intern/MOD_wave.c
@@ -154,6 +154,7 @@ static void updateDepgraph(ModifierData *md, DagForest *forest,
}
static void updateDepsgraph(ModifierData *md,
+ struct Main *UNUSED(bmain),
struct Scene *UNUSED(scene),
Object *UNUSED(ob),
struct DepsNodeHandle *node)