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author | Clément Foucault <foucault.clem@gmail.com> | 2018-05-08 15:31:08 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2018-05-08 15:31:17 +0300 |
commit | d89f9d70c52001e09ee3ab80a3547ba140e00aec (patch) | |
tree | 943c9723ac750c6d42440c388b119551aa739ca8 /source/blender/modifiers/intern/MOD_wave.c | |
parent | b857b8f4c441ba40c7848f176ba750c4a4b093cb (diff) |
Eevee: Fix bug with transparent object + volume rendering.
This was because the main_fb was not bound back to be updated.
Following draw calls were drawn without depth buffer.
Diffstat (limited to 'source/blender/modifiers/intern/MOD_wave.c')
0 files changed, 0 insertions, 0 deletions