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author | Lukas Tönne <lukas.toenne@gmail.com> | 2021-07-18 14:14:23 +0300 |
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committer | Lukas Tönne <lukas.toenne@gmail.com> | 2021-07-18 14:14:23 +0300 |
commit | ca50a1f762703d477ee84cf494dec601fd540299 (patch) | |
tree | fbd86a77e77015d7cc6becc1255a63e436a45b2a /source/blender/modifiers/intern/MOD_weighted_normal.c | |
parent | d35969a74ff7a71fc0ca233ae65a2f1c47eb9a25 (diff) | |
parent | e82c5c660778b3805f50f3f2901923692c17db2a (diff) |
Merge branch 'master' into geometry-nodes-unnamed-attributesgeometry-nodes-unnamed-attributes
Diffstat (limited to 'source/blender/modifiers/intern/MOD_weighted_normal.c')
-rw-r--r-- | source/blender/modifiers/intern/MOD_weighted_normal.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/modifiers/intern/MOD_weighted_normal.c b/source/blender/modifiers/intern/MOD_weighted_normal.c index 2f2da7d6554..bbdd7d0e647 100644 --- a/source/blender/modifiers/intern/MOD_weighted_normal.c +++ b/source/blender/modifiers/intern/MOD_weighted_normal.c @@ -378,7 +378,7 @@ static void apply_weights_vertex_normal(WeightedNormalModifierData *wnmd, * But this is not exactly trivial change, better to keep this optimization for later... */ if (!has_vgroup) { - /* Note: in theory, we could avoid this extra allocation & copying... + /* NOTE: in theory, we could avoid this extra allocation & copying... * But think we can live with it for now, * and it makes code simpler & cleaner. */ float(*vert_normals)[3] = MEM_calloc_arrayN( |