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authorCampbell Barton <ideasman42@gmail.com>2018-05-12 09:21:07 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-05-12 09:22:03 +0300
commit4dc91ebf81438c473bbd8f9a1655179335c6d42f (patch)
treebf254664e6ffcec5e2a4f12417e5a6f0779c4f7e /source/blender/modifiers/intern/MOD_weightvg_util.c
parent1813f00b94982727bf545cd4c49ec2d2fee86f7a (diff)
parentc84b8d480196a8c1d18a46c3e704dc9ce88f5c8b (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/modifiers/intern/MOD_weightvg_util.c')
-rw-r--r--source/blender/modifiers/intern/MOD_weightvg_util.c16
1 files changed, 9 insertions, 7 deletions
diff --git a/source/blender/modifiers/intern/MOD_weightvg_util.c b/source/blender/modifiers/intern/MOD_weightvg_util.c
index c309bb8dbce..3d7c4bc24d8 100644
--- a/source/blender/modifiers/intern/MOD_weightvg_util.c
+++ b/source/blender/modifiers/intern/MOD_weightvg_util.c
@@ -115,10 +115,11 @@ void weightvg_do_map(int num, float *new_w, short falloff_type, CurveMapping *cm
* vertex index (in case the weight tables do not cover the whole vertices...).
* XXX The standard "factor" value is assumed in [0.0, 1.0] range. Else, weird results might appear.
*/
-void weightvg_do_mask(const int num, const int *indices, float *org_w, const float *new_w,
- Object *ob, Mesh *mesh, const float fact, const char defgrp_name[MAX_VGROUP_NAME],
- Scene *scene, Tex *texture, const int tex_use_channel, const int tex_mapping,
- Object *tex_map_object, const char *tex_uvlayer_name)
+void weightvg_do_mask(
+ const int num, const int *indices, float *org_w, const float *new_w,
+ Object *ob, Mesh *mesh, const float fact, const char defgrp_name[MAX_VGROUP_NAME],
+ Scene *scene, Tex *texture, const int tex_use_channel, const int tex_mapping,
+ Object *tex_map_object, const char *tex_uvlayer_name)
{
int ref_didx;
int i;
@@ -238,9 +239,10 @@ void weightvg_do_mask(const int num, const int *indices, float *org_w, const flo
* If indices is not NULL, it must be an array of same length as weights, mapping to the real
* vertex index (in case the weight array does not cover the whole vertices...).
*/
-void weightvg_update_vg(MDeformVert *dvert, int defgrp_idx, MDeformWeight **dws, int num,
- const int *indices, const float *weights, const bool do_add,
- const float add_thresh, const bool do_rem, const float rem_thresh)
+void weightvg_update_vg(
+ MDeformVert *dvert, int defgrp_idx, MDeformWeight **dws, int num,
+ const int *indices, const float *weights, const bool do_add,
+ const float add_thresh, const bool do_rem, const float rem_thresh)
{
int i;