diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2011-09-05 20:16:00 +0400 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2011-09-05 20:16:00 +0400 |
commit | 4393df93202198b5eaaff438e18060c66b98928d (patch) | |
tree | e6f045ff5c0e5a6e676cf93cf8bc6c4c41431b50 /source/blender/modifiers/intern/MOD_weightvg_util.c | |
parent | cc906e0e2a1de9b19c6cefa1167332f348bb9e0f (diff) |
VGroup Modifiers: added mapping options to proximity and edit.
*Added Smooth/Sharp/Root/etc. mappings to WeightVGEdit modifier, in addition to custom curve one.
*Added Smooth/Sharp/Root/etc. mappings to WeightVGProximity modifier, without the custom curve one!
*Factorized the common mapping code into MOD_weightvg_util.
Diffstat (limited to 'source/blender/modifiers/intern/MOD_weightvg_util.c')
-rw-r--r-- | source/blender/modifiers/intern/MOD_weightvg_util.c | 66 |
1 files changed, 61 insertions, 5 deletions
diff --git a/source/blender/modifiers/intern/MOD_weightvg_util.c b/source/blender/modifiers/intern/MOD_weightvg_util.c index 93e1899ad60..675f0d76a48 100644 --- a/source/blender/modifiers/intern/MOD_weightvg_util.c +++ b/source/blender/modifiers/intern/MOD_weightvg_util.c @@ -33,16 +33,19 @@ * Or the WeightPaint mode code itself? */ -#include "BLI_utildefines.h" #include "BLI_math.h" +#include "BLI_rand.h" #include "BLI_string.h" +#include "BLI_utildefines.h" +#include "DNA_color_types.h" /* CurveMapping. */ #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "DNA_modifier_types.h" #include "DNA_object_types.h" #include "BKE_cdderivedmesh.h" +#include "BKE_colortools.h" /* CurveMapping. */ #include "BKE_deform.h" #include "BKE_mesh.h" #include "BKE_modifier.h" @@ -54,16 +57,69 @@ #include "MOD_weightvg_util.h" #include "RE_shader_ext.h" /* Texture masking. */ +/* Maps new_w weights in place, using either one of the predifined functions, or a custom curve. + * Return values are in new_w. + * If indices is not NULL, it must be a table of same length as org_w and new_w, mapping to the real + * vertex index (in case the weight tables do not cover the whole vertices...). + * cmap might be NULL, in which case curve mapping mode will return unmodified data. + */ +void weightvg_do_map(int num, float *new_w, short mode, CurveMapping *cmap) +{ + int i; + + /* Return immediately, if we have nothing to do! */ + /* Also security checks... */ + if(((mode == MOD_WVG_MAPPING_CURVE) && (cmap == NULL)) + || !ELEM7(mode, MOD_WVG_MAPPING_CURVE, MOD_WVG_MAPPING_SHARP, MOD_WVG_MAPPING_SMOOTH, + MOD_WVG_MAPPING_ROOT, MOD_WVG_MAPPING_SPHERE, MOD_WVG_MAPPING_RANDOM, + MOD_WVG_MAPPING_STEP)) + return; + + /* Map each weight (vertex) to its new value, accordingly to the chosen mode. */ + for(i = 0; i < num; ++i) { + float fac = new_w[i]; + + /* Code borrowed from the warp modifier. */ + /* Closely matches PROP_SMOOTH and similar. */ + switch(mode) { + case MOD_WVG_MAPPING_CURVE: + fac = curvemapping_evaluateF(cmap, 0, fac); + break; + case MOD_WVG_MAPPING_SHARP: + fac = fac*fac; + break; + case MOD_WVG_MAPPING_SMOOTH: + fac = 3.0f*fac*fac - 2.0f*fac*fac*fac; + break; + case MOD_WVG_MAPPING_ROOT: + fac = (float)sqrt(fac); + break; + case MOD_WVG_MAPPING_SPHERE: + fac = (float)sqrt(2*fac - fac * fac); + break; + case MOD_WVG_MAPPING_RANDOM: + BLI_srand(BLI_rand()); /* random seed */ + fac = BLI_frand()*fac; + break; + case MOD_WVG_MAPPING_STEP: + fac = (fac >= 0.5f)?1.0f:0.0f; + break; + } + + new_w[i] = fac; + } +} + /* Applies new_w weights to org_w ones, using either a texture, vgroup or constant value as factor. * Return values are in org_w. * If indices is not NULL, it must be a table of same length as org_w and new_w, mapping to the real * vertex index (in case the weight tables do not cover the whole vertices...). * XXX The standard “factor” value is assumed in [0.0, 1.0] range. Else, weird results might appear. */ -void weightvg_do_mask(int num, int *indices, float *org_w, float *new_w, Object *ob, - DerivedMesh *dm, float fact, const char defgrp_name[32], Tex *texture, - int tex_use_channel, int tex_mapping, Object *tex_map_object, - const char *tex_uvlayer_name) +void weightvg_do_mask(int num, const int *indices, float *org_w, const float *new_w, + Object *ob, DerivedMesh *dm, float fact, const char defgrp_name[32], + Tex *texture, int tex_use_channel, int tex_mapping, + Object *tex_map_object, const char *tex_uvlayer_name) { int ref_didx; int i; |