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authorCody Winchester <CodyWinch>2020-02-12 14:38:43 +0300
committerBastien Montagne <b.mont29@gmail.com>2020-02-12 14:43:02 +0300
commitcc085e228de70563ed0b6870d23ef3bb531c4798 (patch)
tree8fa049420283d4ce8842d7ecb3833aa5ccf11cb0 /source/blender/modifiers/intern/MOD_weightvg_util.h
parent24b5d5aa61682d44376d28097fc0a8f9c5c397bb (diff)
Modifiers: Vertex Weight Modifiers add invert vgroup option
Adds the invert vgroup mask option to the Vertex Weight modifiers. These 3 modifiers share the same functions so they needed to be modified at the same time. They are all setup the same with the invert vgroup option being added. I had to add a flag to the Mix modifier but the others I use the existing flags. Differential Revision: https://developer.blender.org/D6819
Diffstat (limited to 'source/blender/modifiers/intern/MOD_weightvg_util.h')
-rw-r--r--source/blender/modifiers/intern/MOD_weightvg_util.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/modifiers/intern/MOD_weightvg_util.h b/source/blender/modifiers/intern/MOD_weightvg_util.h
index 08967b7400d..cb327397785 100644
--- a/source/blender/modifiers/intern/MOD_weightvg_util.h
+++ b/source/blender/modifiers/intern/MOD_weightvg_util.h
@@ -69,7 +69,8 @@ void weightvg_do_mask(const ModifierEvalContext *ctx,
const int tex_use_channel,
const int tex_mapping,
Object *tex_map_object,
- const char *tex_uvlayer_name);
+ const char *tex_uvlayer_name,
+ bool invert_vgroup_mask);
void weightvg_update_vg(struct MDeformVert *dvert,
int defgrp_idx,