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authorBastien Montagne <montagne29@wanadoo.fr>2018-06-21 17:45:33 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2018-06-21 17:45:54 +0300
commit318ad705ad366f457ada2e9fe5f6c43902bd62ae (patch)
treefda23b37b91d46ba3d8643d926bcecbff6e1fda8 /source/blender/modifiers/intern/MOD_weightvg_util.h
parent78653cfb8cf53074a107e09bfe46c36192aa54d7 (diff)
Cleanup: nuke useless BKE_DerivedMesh.h includes.
Diffstat (limited to 'source/blender/modifiers/intern/MOD_weightvg_util.h')
-rw-r--r--source/blender/modifiers/intern/MOD_weightvg_util.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/modifiers/intern/MOD_weightvg_util.h b/source/blender/modifiers/intern/MOD_weightvg_util.h
index f69659e46a3..93594fd8b29 100644
--- a/source/blender/modifiers/intern/MOD_weightvg_util.h
+++ b/source/blender/modifiers/intern/MOD_weightvg_util.h
@@ -44,7 +44,7 @@ struct RNG;
/*
* XXX I'd like to make modified weights visible in WeightPaint mode,
* but couldn't figure a way to do this...
- * Maybe this will need changes in mesh_calc_modifiers (DerivedMesh.c)?
+ * Maybe this will need changes in mesh_calc_modifiers?
* Or the WeightPaint mode code itself?
*/