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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2013-04-16 03:12:40 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2013-04-16 03:12:40 +0400
commitafb4b65167165613f177a531bd3d4dcb3649c1c6 (patch)
tree32e1446b5fc3ce8ec00fa0e8b9e0fcb2eedda127 /source/blender/modifiers/intern/MOD_weightvg_util.h
parent638b084f824bc345468bc8e02422b5da65a641a7 (diff)
Random number generator: replace a bunch of usage of the global random number
generator with a local one. It's not thread safe and will not give repeatable results, so in most cases it should not be used. Also fixes #34992 where the noise texture of a displacement modifier was not properly random in opengl animation render, because the seed got reset to a fixed value by an unrelated function while for final render it changed each frame.
Diffstat (limited to 'source/blender/modifiers/intern/MOD_weightvg_util.h')
-rw-r--r--source/blender/modifiers/intern/MOD_weightvg_util.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/modifiers/intern/MOD_weightvg_util.h b/source/blender/modifiers/intern/MOD_weightvg_util.h
index 209b784d573..c7509a937b6 100644
--- a/source/blender/modifiers/intern/MOD_weightvg_util.h
+++ b/source/blender/modifiers/intern/MOD_weightvg_util.h
@@ -32,6 +32,8 @@
#ifndef __MOD_WEIGHTVG_UTIL_H__
#define __MOD_WEIGHTVG_UTIL_H__
+#include "BLI_rand.h"
+
/* so modifier types match their defines */
#include "MOD_modifiertypes.h"
@@ -65,7 +67,7 @@ struct Scene;
* vertex index (in case the weight tables do not cover the whole vertices...).
* cmap might be NULL, in which case curve mapping mode will return unmodified data.
*/
-void weightvg_do_map(int num, float *new_w, short mode, struct CurveMapping *cmap);
+void weightvg_do_map(int num, float *new_w, short mode, struct CurveMapping *cmap, RNG *rng);
/* Applies new_w weights to org_w ones, using either a texture, vgroup or constant value as factor.
* Return values are in org_w.