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author | Guillermo S. Romero <gsr.b3d@infernal-iceberg.com> | 2011-09-09 04:46:00 +0400 |
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committer | Guillermo S. Romero <gsr.b3d@infernal-iceberg.com> | 2011-09-09 04:46:00 +0400 |
commit | ae7401751c126dfd0373d6f16b71d0311c1c2ea2 (patch) | |
tree | cb6f1b2361f6bfb8423a054d328e9ca0b7c8647d /source/blender/modifiers/intern/MOD_weightvg_util.h | |
parent | 4eb9b9e4f1b8aec1e939bd6ca5f60728d5902448 (diff) |
SVN maintenance.
Diffstat (limited to 'source/blender/modifiers/intern/MOD_weightvg_util.h')
-rw-r--r-- | source/blender/modifiers/intern/MOD_weightvg_util.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/modifiers/intern/MOD_weightvg_util.h b/source/blender/modifiers/intern/MOD_weightvg_util.h index 00c63a3d5d5..ce3520f1900 100644 --- a/source/blender/modifiers/intern/MOD_weightvg_util.h +++ b/source/blender/modifiers/intern/MOD_weightvg_util.h @@ -44,7 +44,7 @@ struct Tex; /* * XXX I'd like to make modified weights visible in WeightPaint mode, - * but couldn't figure a way to do this… + * but couldn't figure a way to do this... * Maybe this will need changes in mesh_calc_modifiers (DerivedMesh.c)? * Or the WeightPaint mode code itself? */ @@ -53,7 +53,7 @@ struct Tex; * Util functions. * **************************************/ -/* We cannot divide by zero (what a surprise…). +/* We cannot divide by zero (what a surprise...). * So if -MOD_WEIGHTVGROUP_DIVMODE_ZEROFLOOR < weightf < MOD_WEIGHTVGROUP_DIVMODE_ZEROFLOOR, * we clamp weightf to this value (or its negative version). * Also used to avoid null power factor. |