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authorCody Winchester <CodyWinch>2020-05-26 21:53:38 +0300
committerBastien Montagne <bastien@blender.org>2020-05-26 21:56:27 +0300
commitde257b6366455ba6a3604c0830a92245df11f7bc (patch)
tree239c022c52cbb655ce2116fddb151c3f55549ed6 /source/blender/modifiers/intern/MOD_weightvgedit.c
parent00674c12cc0f08254e5643ad18120b2e9e710a94 (diff)
Modifiers: Add normalize weights option to vertex weight modifiers
Original patch by Cody Winchester (@CodyWinch), several fixes and cleanup by Bastien Montagne (@mont29). Differential revision: https://developer.blender.org/D7656
Diffstat (limited to 'source/blender/modifiers/intern/MOD_weightvgedit.c')
-rw-r--r--source/blender/modifiers/intern/MOD_weightvgedit.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/modifiers/intern/MOD_weightvgedit.c b/source/blender/modifiers/intern/MOD_weightvgedit.c
index 1ff8dfbdcca..8ce1aaee942 100644
--- a/source/blender/modifiers/intern/MOD_weightvgedit.c
+++ b/source/blender/modifiers/intern/MOD_weightvgedit.c
@@ -239,6 +239,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
/* Do mapping. */
const bool do_invert_mapping = (wmd->edit_flags & MOD_WVG_INVERT_FALLOFF) != 0;
+ const bool do_normalize = (wmd->edit_flags & MOD_WVG_EDIT_WEIGHTS_NORMALIZE) != 0;
if (do_invert_mapping || wmd->falloff_type != MOD_WVG_MAPPING_NONE) {
RNG *rng = NULL;
@@ -283,7 +284,8 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
do_add,
wmd->add_threshold,
do_rem,
- wmd->rem_threshold);
+ wmd->rem_threshold,
+ do_normalize);
/* If weight preview enabled... */
#if 0 /* XXX Currently done in mod stack :/ */