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authorSergey Sharybin <sergey.vfx@gmail.com>2019-02-12 12:55:15 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2019-02-12 12:57:32 +0300
commitd3870471edd775777f774dba4e66a3c87b632509 (patch)
treee7bbb1bf9a523c8e04d73bf337de6f4ebdf3024d /source/blender/modifiers/intern/MOD_weightvgedit.c
parent65ffc414fe2f6700c586b954331aa96ddba0eedb (diff)
Fix fur on Spring characters
There is an issue of hair being completely messed up when switching to a simulation view layer for Autumn. Restoring back the code which was re-setting particles on file load. This will re-set unbacked particles on file load but this appears to be happening in 2.7 as well. Can not reproduce bugs which were fixed in this area recently, so maybe it's finally tackled (fingers crossed!).
Diffstat (limited to 'source/blender/modifiers/intern/MOD_weightvgedit.c')
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