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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2013-04-16 03:12:40 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2013-04-16 03:12:40 +0400
commitafb4b65167165613f177a531bd3d4dcb3649c1c6 (patch)
tree32e1446b5fc3ce8ec00fa0e8b9e0fcb2eedda127 /source/blender/modifiers/intern/MOD_weightvgedit.c
parent638b084f824bc345468bc8e02422b5da65a641a7 (diff)
Random number generator: replace a bunch of usage of the global random number
generator with a local one. It's not thread safe and will not give repeatable results, so in most cases it should not be used. Also fixes #34992 where the noise texture of a displacement modifier was not properly random in opengl animation render, because the seed got reset to a fixed value by an unrelated function while for final render it changed each frame.
Diffstat (limited to 'source/blender/modifiers/intern/MOD_weightvgedit.c')
-rw-r--r--source/blender/modifiers/intern/MOD_weightvgedit.c11
1 files changed, 10 insertions, 1 deletions
diff --git a/source/blender/modifiers/intern/MOD_weightvgedit.c b/source/blender/modifiers/intern/MOD_weightvgedit.c
index 779ac6b5ecf..dd84dce05c2 100644
--- a/source/blender/modifiers/intern/MOD_weightvgedit.c
+++ b/source/blender/modifiers/intern/MOD_weightvgedit.c
@@ -29,6 +29,7 @@
*/
#include "BLI_utildefines.h"
+#include "BLI_ghash.h"
#include "BLI_math.h"
#include "BLI_string.h"
@@ -239,7 +240,15 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh *der
/* Do mapping. */
if (wmd->falloff_type != MOD_WVG_MAPPING_NONE) {
- weightvg_do_map(numVerts, new_w, wmd->falloff_type, wmd->cmap_curve);
+ RNG *rng = NULL;
+
+ if (wmd->falloff_type == MOD_WVG_MAPPING_RANDOM)
+ rng = BLI_rng_new_srandom(BLI_ghashutil_strhash(ob->id.name));
+
+ weightvg_do_map(numVerts, new_w, wmd->falloff_type, wmd->cmap_curve, rng);
+
+ if (rng)
+ BLI_rng_free(rng);
}
/* Do masking. */