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authorCody Winchester <CodyWinch>2020-05-26 21:53:38 +0300
committerBastien Montagne <bastien@blender.org>2020-05-26 21:56:27 +0300
commitde257b6366455ba6a3604c0830a92245df11f7bc (patch)
tree239c022c52cbb655ce2116fddb151c3f55549ed6 /source/blender/modifiers/intern/MOD_weightvgmix.c
parent00674c12cc0f08254e5643ad18120b2e9e710a94 (diff)
Modifiers: Add normalize weights option to vertex weight modifiers
Original patch by Cody Winchester (@CodyWinch), several fixes and cleanup by Bastien Montagne (@mont29). Differential revision: https://developer.blender.org/D7656
Diffstat (limited to 'source/blender/modifiers/intern/MOD_weightvgmix.c')
-rw-r--r--source/blender/modifiers/intern/MOD_weightvgmix.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/modifiers/intern/MOD_weightvgmix.c b/source/blender/modifiers/intern/MOD_weightvgmix.c
index f1db8502d74..57156aec5ec 100644
--- a/source/blender/modifiers/intern/MOD_weightvgmix.c
+++ b/source/blender/modifiers/intern/MOD_weightvgmix.c
@@ -224,6 +224,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
int numIdx = 0;
int i;
const bool invert_vgroup_mask = (wmd->flag & MOD_WVG_MIX_INVERT_VGROUP_MASK) != 0;
+ const bool do_normalize = (wmd->flag & MOD_WVG_MIX_WEIGHTS_NORMALIZE) != 0;
/* Flags. */
#if 0
const bool do_prev = (wmd->modifier.mode & eModifierMode_DoWeightPreview) != 0;
@@ -408,7 +409,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
* XXX Depending on the MOD_WVG_SET_xxx option chosen, we might have to add vertices to vgroup.
*/
weightvg_update_vg(
- dvert, defgrp_index, dw1, numIdx, indices, org_w, true, -FLT_MAX, false, 0.0f);
+ dvert, defgrp_index, dw1, numIdx, indices, org_w, true, -FLT_MAX, false, 0.0f, do_normalize);
/* If weight preview enabled... */
#if 0 /* XXX Currently done in mod stack :/ */