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authorCampbell Barton <ideasman42@gmail.com>2012-07-08 02:51:57 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-07-08 02:51:57 +0400
commitcfb7aee017d95137e19b7b006d9393b5d6a935d4 (patch)
tree005a1981af6c5a0f36959d73479cc69137842eb4 /source/blender/modifiers/intern
parentd58ce290e1e4dcb8d0b96259fdf29c854bfaef49 (diff)
style cleanup
Diffstat (limited to 'source/blender/modifiers/intern')
-rw-r--r--source/blender/modifiers/intern/MOD_boolean_util.c116
-rw-r--r--source/blender/modifiers/intern/MOD_collision.c24
-rw-r--r--source/blender/modifiers/intern/MOD_fluidsim_util.c84
-rw-r--r--source/blender/modifiers/intern/MOD_smoke.c4
4 files changed, 114 insertions, 114 deletions
diff --git a/source/blender/modifiers/intern/MOD_boolean_util.c b/source/blender/modifiers/intern/MOD_boolean_util.c
index 1b4d9444fd9..1402f2203c4 100644
--- a/source/blender/modifiers/intern/MOD_boolean_util.c
+++ b/source/blender/modifiers/intern/MOD_boolean_util.c
@@ -73,7 +73,7 @@ typedef struct {
static void VertexIt_Destruct(CSG_VertexIteratorDescriptor *iterator)
{
if (iterator->it) {
- // deallocate memory for iterator
+ /* deallocate memory for iterator */
MEM_freeN(iterator->it);
iterator->it = 0;
}
@@ -128,18 +128,18 @@ static void VertexIt_Construct(CSG_VertexIteratorDescriptor *output, DerivedMesh
VertexIt *it;
if (output == 0) return;
- // allocate some memory for blender iterator
+ /* allocate some memory for blender iterator */
it = (VertexIt *)(MEM_mallocN(sizeof(VertexIt), "Boolean_VIt"));
if (it == 0) {
return;
}
- // assign blender specific variables
+ /* assign blender specific variables */
it->dm = dm;
- it->ob = ob; // needed for obmat transformations
-
+ it->ob = ob; /* needed for obmat transformations */
+
it->pos = 0;
- // assign iterator function pointers.
+ /* assign iterator function pointers. */
output->Step = VertexIt_Step;
output->Fill = VertexIt_Fill;
output->Done = VertexIt_Done;
@@ -171,14 +171,14 @@ static void FaceIt_Destruct(CSG_FaceIteratorDescriptor *iterator)
static int FaceIt_Done(CSG_IteratorPtr it)
{
- // assume CSG_IteratorPtr is of the correct type.
+ /* assume CSG_IteratorPtr is of the correct type. */
FaceIt *iterator = (FaceIt *)it;
return(iterator->pos >= iterator->dm->getNumTessFaces(iterator->dm));
}
static void FaceIt_Fill(CSG_IteratorPtr it, CSG_IFace *face)
{
- // assume CSG_IteratorPtr is of the correct type.
+ /* assume CSG_IteratorPtr is of the correct type. */
FaceIt *face_it = (FaceIt *)it;
MFace *mfaces = face_it->dm->getTessFaceArray(face_it->dm);
MFace *mface = &mfaces[face_it->pos];
@@ -222,12 +222,12 @@ static void FaceIt_Construct(
FaceIt *it;
if (output == 0) return;
- // allocate some memory for blender iterator
+ /* allocate some memory for blender iterator */
it = (FaceIt *)(MEM_mallocN(sizeof(FaceIt), "Boolean_FIt"));
if (it == 0) {
return;
}
- // assign blender specific variables
+ /* assign blender specific variables */
it->dm = dm;
it->offset = offset;
it->pos = 0;
@@ -256,7 +256,7 @@ static void FaceIt_Construct(
}
}
- // assign iterator function pointers.
+ /* assign iterator function pointers. */
output->Step = FaceIt_Step;
output->Fill = FaceIt_Fill;
output->Done = FaceIt_Done;
@@ -267,37 +267,37 @@ static void FaceIt_Construct(
static Object *AddNewBlenderMesh(Scene *scene, Base *base)
{
- // This little function adds a new mesh object to the blender object list
- // It uses ob to duplicate data as this seems to be easier than creating
- // a new one. This new oject contains no faces nor vertices.
+ /* This little function adds a new mesh object to the blender object list
+ * It uses ob to duplicate data as this seems to be easier than creating
+ * a new one. This new oject contains no faces nor vertices. */
Mesh *old_me;
Base *basen;
Object *ob_new;
- // now create a new blender object.
- // duplicating all the settings from the previous object
- // to the new one.
+ /* now create a new blender object.
+ * duplicating all the settings from the previous object
+ * to the new one. */
ob_new = BKE_object_copy(base->object);
- // Ok we don't want to use the actual data from the
- // last object, the above function incremented the
- // number of users, so decrement it here.
+ /* Ok we don't want to use the actual data from the
+ * last object, the above function incremented the
+ * number of users, so decrement it here. */
old_me = ob_new->data;
old_me->id.us--;
- // Now create a new base to add into the linked list of
- // vase objects.
-
+ /* Now create a new base to add into the linked list of
+ * vase objects. */
+
basen = MEM_mallocN(sizeof(Base), "duplibase");
*basen = *base;
BLI_addhead(&scene->base, basen); /* addhead: anders oneindige lus */
basen->object = ob_new;
basen->flag &= ~SELECT;
- // Initialize the mesh data associated with this object.
+ /* Initialize the mesh data associated with this object. */
ob_new->data = BKE_mesh_add("Mesh");
- // Finally assign the object type.
+ /* Finally assign the object type */.
ob_new->type = OB_MESH;
return ob_new;
@@ -314,20 +314,20 @@ static void InterpCSGFace(
mface = CDDM_get_tessface(dm, index);
orig_mface = orig_dm->getTessFaceArray(orig_dm) + orig_index;
- // get the vertex coordinates from the original mesh
+ /* get the vertex coordinates from the original mesh */
orig_co[0] = (orig_dm->getVertArray(orig_dm) + orig_mface->v1)->co;
orig_co[1] = (orig_dm->getVertArray(orig_dm) + orig_mface->v2)->co;
orig_co[2] = (orig_dm->getVertArray(orig_dm) + orig_mface->v3)->co;
orig_co[3] = (orig_mface->v4) ? (orig_dm->getVertArray(orig_dm) + orig_mface->v4)->co : NULL;
- // get the vertex coordinates from the new derivedmesh
+ /* get the vertex coordinates from the new derivedmesh */
co[0] = CDDM_get_vert(dm, mface->v1)->co;
co[1] = CDDM_get_vert(dm, mface->v2)->co;
co[2] = CDDM_get_vert(dm, mface->v3)->co;
co[3] = (nr == 4) ? CDDM_get_vert(dm, mface->v4)->co : NULL;
for (j = 0; j < nr; j++) {
- // get coordinate into the space of the original mesh
+ /* get coordinate into the space of the original mesh */
if (mapmat)
mul_v3_m4v3(obco, mapmat, co[j]);
else
@@ -359,28 +359,28 @@ static DerivedMesh *ConvertCSGDescriptorsToDerivedMesh(
Mesh *me2 = (Mesh *)ob2->data;
int i, *origindex_layer;
- // create a new DerivedMesh
+ /* create a new DerivedMesh */
result = CDDM_new(vertex_it->num_elements, 0, face_it->num_elements, 0, 0);
CustomData_merge(&dm1->faceData, &result->faceData, CD_MASK_DERIVEDMESH & ~(CD_MASK_NORMAL | CD_MASK_POLYINDEX | CD_MASK_ORIGINDEX),
CD_DEFAULT, face_it->num_elements);
CustomData_merge(&dm2->faceData, &result->faceData, CD_MASK_DERIVEDMESH & ~(CD_MASK_NORMAL | CD_MASK_POLYINDEX | CD_MASK_ORIGINDEX),
CD_DEFAULT, face_it->num_elements);
- // step through the vertex iterators:
+ /* step through the vertex iterators: */
for (i = 0; !vertex_it->Done(vertex_it->it); i++) {
CSG_IVertex csgvert;
MVert *mvert = CDDM_get_vert(result, i);
- // retrieve a csg vertex from the boolean module
+ /* retrieve a csg vertex from the boolean module */
vertex_it->Fill(vertex_it->it, &csgvert);
vertex_it->Step(vertex_it->it);
- // we have to map the vertex coordinates back in the coordinate frame
- // of the resulting object, since it was computed in world space
+ /* we have to map the vertex coordinates back in the coordinate frame
+ * of the resulting object, since it was computed in world space */
mul_v3_m4v3(mvert->co, parinv, csgvert.position);
}
- // a hash table to remap materials to indices
+ /* a hash table to remap materials to indices */
material_hash = BLI_ghash_ptr_new("CSG_mat gh");
if (mat)
@@ -388,7 +388,7 @@ static DerivedMesh *ConvertCSGDescriptorsToDerivedMesh(
origindex_layer = result->getTessFaceDataArray(result, CD_ORIGINDEX);
- // step through the face iterators
+ /* step through the face iterators */
for (i = 0; !face_it->Done(face_it->it); i++) {
Mesh *orig_me;
Object *orig_ob;
@@ -397,27 +397,27 @@ static DerivedMesh *ConvertCSGDescriptorsToDerivedMesh(
MFace *mface;
int orig_index, mat_nr;
- // retrieve a csg face from the boolean module
+ /* retrieve a csg face from the boolean module */
face_it->Fill(face_it->it, &csgface);
face_it->Step(face_it->it);
- // find the original mesh and data
+ /* find the original mesh and data */
orig_ob = (csgface.orig_face < dm1->getNumTessFaces(dm1)) ? ob1 : ob2;
orig_dm = (csgface.orig_face < dm1->getNumTessFaces(dm1)) ? dm1 : dm2;
orig_me = (orig_ob == ob1) ? me1 : me2;
orig_index = (orig_ob == ob1) ? csgface.orig_face : csgface.orig_face - dm1->getNumTessFaces(dm1);
- // copy all face layers, including mface
+ /* copy all face layers, including mface */
CustomData_copy_data(&orig_dm->faceData, &result->faceData, orig_index, i, 1);
- // set mface
+ /* set mface */
mface = CDDM_get_tessface(result, i);
mface->v1 = csgface.vertex_index[0];
mface->v2 = csgface.vertex_index[1];
mface->v3 = csgface.vertex_index[2];
mface->v4 = (csgface.vertex_number == 4) ? csgface.vertex_index[3] : 0;
- // set material, based on lookup in hash table
+ /* set material, based on lookup in hash table */
orig_mat = give_current_material(orig_ob, mface->mat_nr + 1);
if (mat && orig_mat) {
@@ -431,11 +431,11 @@ static DerivedMesh *ConvertCSGDescriptorsToDerivedMesh(
}
else if (orig_mat) {
if (orig_ob == ob1) {
- // No need to change materian index for faces from left operand
+ /* No need to change materian index for faces from left operand */
}
else {
- // for faces from right operand checn if there's needed material in left operand and if it is,
- // use index of that material, otherwise fallback to first material (material with index=0)
+ /* for faces from right operand checn if there's needed material in left operand and if it is,
+ * use index of that material, otherwise fallback to first material (material with index=0) */
if (!BLI_ghash_haskey(material_hash, orig_mat)) {
int a;
@@ -521,27 +521,27 @@ static DerivedMesh *NewBooleanDerivedMesh_intern(
if (dm == NULL || dm_select == NULL) return 0;
if (!dm->getNumTessFaces(dm) || !dm_select->getNumTessFaces(dm_select)) return 0;
- // we map the final object back into ob's local coordinate space. For this
- // we need to compute the inverse transform from global to ob (inv_mat),
- // and the transform from ob to ob_select for use in interpolation (map_mat)
+ /* we map the final object back into ob's local coordinate space. For this
+ * we need to compute the inverse transform from global to ob (inv_mat),
+ * and the transform from ob to ob_select for use in interpolation (map_mat) */
invert_m4_m4(inv_mat, ob->obmat);
mult_m4_m4m4(map_mat, inv_mat, ob_select->obmat);
invert_m4_m4(inv_mat, ob_select->obmat);
{
- // interface with the boolean module:
- //
- // the idea is, we pass the boolean module verts and faces using the
- // provided descriptors. once the boolean operation is performed, we
- // get back output descriptors, from which we then build a DerivedMesh
+ /* interface with the boolean module:
+ *
+ * the idea is, we pass the boolean module verts and faces using the
+ * provided descriptors. once the boolean operation is performed, we
+ * get back output descriptors, from which we then build a DerivedMesh */
CSG_VertexIteratorDescriptor vd_1, vd_2;
CSG_FaceIteratorDescriptor fd_1, fd_2;
CSG_OperationType op_type;
CSG_BooleanOperation *bool_op;
- // work out the operation they chose and pick the appropriate
- // enum from the csg module.
+ /* work out the operation they chose and pick the appropriate
+ * enum from the csg module. */
switch (int_op_type) {
case 1: op_type = e_csg_intersection; break;
case 2: op_type = e_csg_union; break;
@@ -549,13 +549,13 @@ static DerivedMesh *NewBooleanDerivedMesh_intern(
case 4: op_type = e_csg_classify; break;
default: op_type = e_csg_intersection;
}
-
+
BuildMeshDescriptors(dm_select, ob_select, 0, &fd_1, &vd_1);
BuildMeshDescriptors(dm, ob, dm_select->getNumTessFaces(dm_select), &fd_2, &vd_2);
bool_op = CSG_NewBooleanFunction();
- // perform the operation
+ /* perform the operation */
if (CSG_PerformBooleanOperation(bool_op, op_type, fd_1, vd_1, fd_2, vd_2)) {
CSG_VertexIteratorDescriptor vd_o;
CSG_FaceIteratorDescriptor fd_o;
@@ -563,12 +563,12 @@ static DerivedMesh *NewBooleanDerivedMesh_intern(
CSG_OutputFaceDescriptor(bool_op, &fd_o);
CSG_OutputVertexDescriptor(bool_op, &vd_o);
- // iterate through results of operation and insert
- // into new object
+ /* iterate through results of operation and insert
+ * into new object */
result = ConvertCSGDescriptorsToDerivedMesh(
&fd_o, &vd_o, inv_mat, map_mat, mat, totmat, dm_select, ob_select, dm, ob);
- // free up the memory
+ /* free up the memory */
CSG_FreeVertexDescriptor(&vd_o);
CSG_FreeFaceDescriptor(&fd_o);
}
diff --git a/source/blender/modifiers/intern/MOD_collision.c b/source/blender/modifiers/intern/MOD_collision.c
index 609d70b6e98..45296e322b5 100644
--- a/source/blender/modifiers/intern/MOD_collision.c
+++ b/source/blender/modifiers/intern/MOD_collision.c
@@ -140,15 +140,15 @@ static void deformVerts(ModifierData *md, Object *ob,
if ((current_time > collmd->time_xnew) || (BKE_ptcache_get_continue_physics())) {
unsigned int i;
- // check if mesh has changed
+ /* check if mesh has changed */
if (collmd->x && (numverts != collmd->numverts))
freeData((ModifierData *)collmd);
-
+
if (collmd->time_xnew == -1000) { /* first time */
- collmd->x = dm->dupVertArray(dm); // frame start position
-
+ collmd->x = dm->dupVertArray(dm); /* frame start position */
+
for (i = 0; i < numverts; i++) {
- // we save global positions
+ /* we save global positions */
mul_m4_v3(ob->obmat, collmd->x[i].co);
}
@@ -164,22 +164,22 @@ static void deformVerts(ModifierData *md, Object *ob,
collmd->mfaces = dm->dupTessFaceArray(dm);
collmd->numfaces = dm->getNumTessFaces(dm);
- // create bounding box hierarchy
+ /* create bounding box hierarchy */
collmd->bvhtree = bvhtree_build_from_mvert(collmd->mfaces, collmd->numfaces, collmd->x, numverts, ob->pd->pdef_sboft);
-
+
collmd->time_x = collmd->time_xnew = current_time;
}
else if (numverts == collmd->numverts) {
- // put positions to old positions
+ /* put positions to old positions */
tempVert = collmd->x;
collmd->x = collmd->xnew;
collmd->xnew = tempVert;
collmd->time_x = collmd->time_xnew;
-
+
memcpy(collmd->xnew, dm->getVertArray(dm), numverts * sizeof(MVert));
-
+
for (i = 0; i < numverts; i++) {
- // we save global positions
+ /* we save global positions */
mul_m4_v3(ob->obmat, collmd->xnew[i].co);
}
@@ -200,7 +200,7 @@ static void deformVerts(ModifierData *md, Object *ob,
collmd->bvhtree = bvhtree_build_from_mvert(collmd->mfaces, collmd->numfaces, collmd->current_x, numverts, ob->pd->pdef_sboft);
}
else {
- // recalc static bounding boxes
+ /* recalc static bounding boxes */
bvhtree_update_from_mvert(collmd->bvhtree, collmd->mfaces, collmd->numfaces, collmd->current_x, collmd->current_xnew, collmd->numverts, 1);
}
diff --git a/source/blender/modifiers/intern/MOD_fluidsim_util.c b/source/blender/modifiers/intern/MOD_fluidsim_util.c
index a33d80bcd35..1c98880c3db 100644
--- a/source/blender/modifiers/intern/MOD_fluidsim_util.c
+++ b/source/blender/modifiers/intern/MOD_fluidsim_util.c
@@ -96,20 +96,20 @@ void fluidsim_init(FluidsimModifierData *fluidmd)
fss->animRate = 1.0;
fss->gstar = 0.005; // used as normgstar
fss->maxRefine = -1;
- // maxRefine is set according to resolutionxyz during bake
+ /* maxRefine is set according to resolutionxyz during bake */
- // fluid/inflow settings
- // fss->iniVel --> automatically set to 0
+ /* fluid/inflow settings
+ * fss->iniVel --> automatically set to 0 */
modifier_path_init(fss->surfdataPath, sizeof(fss->surfdataPath), "cache_fluid");
- // first init of bounding box
- // no bounding box needed
-
- // todo - reuse default init from elbeem!
+ /* first init of bounding box */
+ /* no bounding box needed */
+
+ /* todo - reuse default init from elbeem! */
fss->typeFlags = OB_FSBND_PARTSLIP | OB_FSSG_NOOBS;
fss->domainNovecgen = 0;
- fss->volumeInitType = 1; // volume
+ fss->volumeInitType = 1; /* volume */
fss->partSlipValue = 0.2;
fss->generateTracers = 0;
@@ -118,8 +118,8 @@ void fluidsim_init(FluidsimModifierData *fluidmd)
fss->surfaceSubdivs = 0.0;
fss->particleInfSize = 0.0;
fss->particleInfAlpha = 0.0;
-
- // init fluid control settings
+
+ /* init fluid control settings */
fss->attractforceStrength = 0.2;
fss->attractforceRadius = 0.75;
fss->velocityforceStrength = 0.2;
@@ -179,27 +179,27 @@ static DerivedMesh *fluidsim_read_obj(const char *filename, const MPoly *mp_exam
const short mp_mat_nr = mp_example->mat_nr;
const char mp_flag = mp_example->flag;
- // ------------------------------------------------
- // get numverts + numfaces first
- // ------------------------------------------------
+ /* ------------------------------------------------
+ * get numverts + numfaces first
+ * ------------------------------------------------ */
gzf = BLI_gzopen(filename, "rb");
if (!gzf) {
return NULL;
}
- // read numverts
+ /* read numverts */
gotBytes = gzread(gzf, &wri, sizeof(wri));
numverts = wri;
- // skip verts
+ /* skip verts */
gotBytes = gzseek(gzf, numverts * 3 * sizeof(float), SEEK_CUR) != -1;
- // read number of normals
+ /* read number of normals */
if (gotBytes)
gotBytes = gzread(gzf, &wri, sizeof(wri));
- // skip normals
+ /* skip normals */
gotBytes = gzseek(gzf, numverts * 3 * sizeof(float), SEEK_CUR) != -1;
/* get no. of triangles */
@@ -208,7 +208,7 @@ static DerivedMesh *fluidsim_read_obj(const char *filename, const MPoly *mp_exam
numfaces = wri;
gzclose(gzf);
- // ------------------------------------------------
+ /* ------------------------------------------------ */
if (!numfaces || !numverts || !gotBytes)
return NULL;
@@ -225,16 +225,16 @@ static DerivedMesh *fluidsim_read_obj(const char *filename, const MPoly *mp_exam
return NULL;
}
- // read numverts
+ /* read numverts */
gotBytes = gzread(gzf, &wri, sizeof(wri));
- // read vertex position from file
+ /* read vertex position from file */
mv = CDDM_get_verts(dm);
for (i = 0; i < numverts; i++, mv++)
gotBytes = gzread(gzf, mv->co, sizeof(float) * 3);
- // should be the same as numverts
+ /* should be the same as numverts */
gotBytes = gzread(gzf, &wri, sizeof(wri));
if (wri != numverts) {
if (dm)
@@ -251,7 +251,7 @@ static DerivedMesh *fluidsim_read_obj(const char *filename, const MPoly *mp_exam
return NULL;
}
- // read normals from file (but don't save them yet)
+ /* read normals from file (but don't save them yet) */
for (i = numverts, no_s = normals; i > 0; i--, no_s += 3) {
gotBytes = gzread(gzf, no, sizeof(float) * 3);
normal_float_to_short_v3(no_s, no);
@@ -269,7 +269,7 @@ static DerivedMesh *fluidsim_read_obj(const char *filename, const MPoly *mp_exam
return NULL;
}
- // read triangles from file
+ /* read triangles from file */
mp = CDDM_get_polys(dm);
ml = CDDM_get_loops(dm);
for (i = 0; i < numfaces; i++, mp++, ml += 3) {
@@ -333,7 +333,7 @@ void fluid_get_bb(MVert *mvert, int totvert, float obmat[][4],
if (vec[2] > bbez) { bbez = vec[2]; }
}
- // return values...
+ /* return values... */
if (start) {
start[0] = bbsx;
start[1] = bbsy;
@@ -377,7 +377,7 @@ static void fluidsim_read_vel_cache(FluidsimModifierData *fluidmd, DerivedMesh *
int totvert = dm->getNumVerts(dm);
FluidVertexVelocity *velarray = NULL;
- // mesh and vverts have to be valid from loading...
+ /* mesh and vverts have to be valid from loading... */
if (fss->meshVelocities)
MEM_freeN(fss->meshVelocities);
@@ -393,8 +393,8 @@ static void fluidsim_read_vel_cache(FluidsimModifierData *fluidmd, DerivedMesh *
velarray = fss->meshVelocities;
- // .bobj.gz, correct filename
- // 87654321
+ /* .bobj.gz, correct filename
+ * 87654321 */
filename[len - 6] = 'v';
filename[len - 5] = 'e';
filename[len - 4] = 'l';
@@ -461,8 +461,8 @@ static DerivedMesh *fluidsim_read_cache(Object *ob, DerivedMesh *orgdm,
BLI_path_abs(targetFile, modifier_path_relbase(ob));
BLI_path_frame(targetFile, curFrame, 0); // fixed #frame-no
- // assign material + flags to new dm
- // if there's no faces in original dm, keep materials and flags unchanged
+ /* assign material + flags to new dm
+ * if there's no faces in original dm, keep materials and flags unchanged */
mpoly = orgdm->getPolyArray(orgdm);
if (mpoly) {
mp_example = *mpoly;
@@ -472,7 +472,7 @@ static DerivedMesh *fluidsim_read_cache(Object *ob, DerivedMesh *orgdm,
dm = fluidsim_read_obj(targetFile, &mp_example);
if (!dm) {
- // switch, abort background rendering when fluidsim mesh is missing
+ /* switch, abort background rendering when fluidsim mesh is missing */
const char *strEnvName2 = "BLENDER_ELBEEMBOBJABORT"; // from blendercall.cpp
if (G.background == 1) {
@@ -486,13 +486,13 @@ static DerivedMesh *fluidsim_read_cache(Object *ob, DerivedMesh *orgdm,
}
}
- // display org. object upon failure which is in dm
+ /* display org. object upon failure which is in dm */
return NULL;
}
- // load vertex velocities, if they exist...
- // TODO? use generate flag as loading flag as well?
- // warning, needs original .bobj.gz mesh loading filename
+ /* load vertex velocities, if they exist...
+ * TODO? use generate flag as loading flag as well?
+ * warning, needs original .bobj.gz mesh loading filename */
if (displaymode == 3) {
fluidsim_read_vel_cache(fluidmd, dm, targetFile);
}
@@ -519,20 +519,20 @@ DerivedMesh *fluidsimModifier_do(FluidsimModifierData *fluidmd, Scene *scene,
framenr = (int)scene->r.cfra;
- // only handle fluidsim domains
+ /* only handle fluidsim domains */
if (fluidmd && fluidmd->fss && (fluidmd->fss->type != OB_FLUIDSIM_DOMAIN))
return dm;
-
- // sanity check
+
+ /* sanity check */
if (!fluidmd || (fluidmd && !fluidmd->fss))
return dm;
-
+
fss = fluidmd->fss;
-
- // timescale not supported yet
- // clmd->sim_parms->timescale= timescale;
- // support reversing of baked fluid frames here
+ /* timescale not supported yet
+ * clmd->sim_parms->timescale= timescale; */
+
+ /* support reversing of baked fluid frames here */
if ((fss->flag & OB_FLUIDSIM_REVERSE) && (fss->lastgoodframe >= 0)) {
framenr = fss->lastgoodframe - framenr + 1;
CLAMP(framenr, 1, fss->lastgoodframe);
diff --git a/source/blender/modifiers/intern/MOD_smoke.c b/source/blender/modifiers/intern/MOD_smoke.c
index 7092ef04d0f..b9b3b89e06d 100644
--- a/source/blender/modifiers/intern/MOD_smoke.c
+++ b/source/blender/modifiers/intern/MOD_smoke.c
@@ -117,7 +117,7 @@ static void updateDepgraph(ModifierData *md, DagForest *forest,
if (go->ob) {
SmokeModifierData *smd2 = (SmokeModifierData *)modifiers_findByType(go->ob, eModifierType_Smoke);
- // check for initialized smoke object
+ /* check for initialized smoke object */
if (smd2 && (smd2->type & MOD_SMOKE_TYPE_FLOW) && smd2->flow) {
DagNode *curNode = dag_get_node(forest, go->ob);
dag_add_relation(forest, curNode, obNode, DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Smoke Flow");
@@ -130,7 +130,7 @@ static void updateDepgraph(ModifierData *md, DagForest *forest,
if (go->ob) {
SmokeModifierData *smd2 = (SmokeModifierData *)modifiers_findByType(go->ob, eModifierType_Smoke);
- // check for initialized smoke object
+ /* check for initialized smoke object */
if (smd2 && (smd2->type & MOD_SMOKE_TYPE_COLL) && smd2->coll) {
DagNode *curNode = dag_get_node(forest, go->ob);
dag_add_relation(forest, curNode, obNode, DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Smoke Coll");