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authorNicholas Bishop <nicholasbishop@gmail.com>2012-03-27 16:34:00 +0400
committerNicholas Bishop <nicholasbishop@gmail.com>2012-03-27 16:34:00 +0400
commitf71f09d71436c06c8d7cff0c578249a97b0ac03c (patch)
treec01d8ae1d7d7588610e00072a77309de35f2785a /source/blender/modifiers/intern
parent9c9745ef304f0a622de35e2446f062dc0e760a14 (diff)
Partial fix for bug 30695, "Array broke crease, weird visibility and slowdown"
* Array modifier creates BMesh from DM; add missing CD_CREASE layer for edge creases. * With a modifier stack like mirror+subsurf+array, face normals were wrong. Fix by removing CD_NORMAL layer from CCGDM output. Previously the elements in this layer were simply copied, so they did not reflect subdivision correctly. * Minor style fixes in bmo_dupe.c. Issues not yet addressed: * Subsurf's optimal draw setting for hiding subdivision edges is not respected by the array output. * Slowdown issue; array modifier is much slower than in 2.62.
Diffstat (limited to 'source/blender/modifiers/intern')
0 files changed, 0 insertions, 0 deletions