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authorSergey Sharybin <sergey.vfx@gmail.com>2014-01-30 16:32:23 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2014-02-13 15:16:53 +0400
commit83617d24d536ec234bbe53b8b0fbcb76e7b5b3ee (patch)
tree1db7504aefb527fefb9fa5c1beb7115fa16b5950 /source/blender/modifiers/intern
parent51efa8a1f53f230b72210289483dae66f01de51a (diff)
Rework carve integration into boolean modifier
Goal of this commit is to support NGons for boolean modifier (currently mesh is being tessellated before performing boolean operation) and also solve the limitation of loosing edge custom data layers after boolean operation is performed. Main idea is to make it so boolean modifier uses Carve library directly via it's C-API, avoiding BSP intermediate level which was doubling amount of memory needed for the operation and which also used quite reasonable amount of overhead time. Perhaps memory usage and CPU usage are the same after all the features are implemented but we've got support now: - ORIGINDEX for all the geometry - Interpolation of edge custom data (seams, crease) - NGons support Triangulation rule is changed now as well, so now non-flat polygons are not being merged back after Carve work. This is so because it's not so trivial to support for NGons and having different behavior for quads and NGons is even more creepy. Reviewers: lukastoenne, campbellbarton Differential Revision: https://developer.blender.org/D274
Diffstat (limited to 'source/blender/modifiers/intern')
-rw-r--r--source/blender/modifiers/intern/MOD_boolean.c4
-rw-r--r--source/blender/modifiers/intern/MOD_boolean_util.c987
2 files changed, 584 insertions, 407 deletions
diff --git a/source/blender/modifiers/intern/MOD_boolean.c b/source/blender/modifiers/intern/MOD_boolean.c
index 71a8074c698..49c0c091dee 100644
--- a/source/blender/modifiers/intern/MOD_boolean.c
+++ b/source/blender/modifiers/intern/MOD_boolean.c
@@ -139,10 +139,6 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
result = get_quick_derivedMesh(derivedData, dm, bmd->operation);
if (result == NULL) {
-
- DM_ensure_tessface(dm); /* BMESH - UNTIL MODIFIER IS UPDATED FOR MPoly */
- DM_ensure_tessface(derivedData); /* BMESH - UNTIL MODIFIER IS UPDATED FOR MPoly */
-
// TIMEIT_START(NewBooleanDerivedMesh)
result = NewBooleanDerivedMesh(dm, bmd->object, derivedData, ob,
diff --git a/source/blender/modifiers/intern/MOD_boolean_util.c b/source/blender/modifiers/intern/MOD_boolean_util.c
index 9c8109c7856..3607c946be3 100644
--- a/source/blender/modifiers/intern/MOD_boolean_util.c
+++ b/source/blender/modifiers/intern/MOD_boolean_util.c
@@ -18,531 +18,712 @@
* The Original Code is Copyright (C) Blender Foundation
* All rights reserved.
*
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
+ * Contributor(s): Sergey Sharybin.
*
* ***** END GPL LICENSE BLOCK *****
- * CSG operations.
*/
/** \file blender/modifiers/intern/MOD_boolean_util.c
* \ingroup modifiers
*/
-
#include "DNA_material_types.h"
-#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
+#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
-#include "DNA_scene_types.h"
#include "MEM_guardedalloc.h"
-#include "BLI_math.h"
#include "BLI_utildefines.h"
-#include "BLI_listbase.h"
+#include "BLI_alloca.h"
#include "BLI_ghash.h"
+#include "BLI_math.h"
+#include "BLI_polyfill2d.h"
#include "BKE_cdderivedmesh.h"
-#include "BKE_depsgraph.h"
-#include "BKE_global.h"
#include "BKE_material.h"
-#include "BKE_mesh.h"
-#include "BKE_object.h"
-
-#include "CSG_BooleanOps.h"
#include "MOD_boolean_util.h"
-/**
- * Here's the vertex iterator structure used to walk through
- * the blender vertex structure.
+#include "carve-capi.h"
+
+/* Adopted from BM_loop_interp_from_face(),
+ *
+ * Transform matrix is used in cases when target coordinate needs
+ * to be converted to source space (namely when interpolating
+ * boolean result loops from second operand).
+ *
+ * TODO(sergey): Consider making it a generic function in DerivedMesh.c.
*/
+static void DM_loop_interp_from_poly(DerivedMesh *source_dm,
+ MVert *source_mverts,
+ MLoop *source_mloops,
+ MPoly *source_poly,
+ DerivedMesh *target_dm,
+ MVert *target_mverts,
+ MLoop *target_mloop,
+ float transform[4][4],
+ int target_loop_index)
+{
+ float (*cos_3d)[3] = BLI_array_alloca(cos_3d, source_poly->totloop);
+ int *source_indices = BLI_array_alloca(source_indices, source_poly->totloop);
+ float *weights = BLI_array_alloca(weights, source_poly->totloop);
+ int i;
+ int target_vert_index = target_mloop[target_loop_index].v;
+ float coord[3];
+
+ for (i = 0; i < source_poly->totloop; ++i) {
+ MLoop *mloop = &source_mloops[source_poly->loopstart + i];
+ source_indices[i] = source_poly->loopstart + i;
+ copy_v3_v3(cos_3d[i], source_mverts[mloop->v].co);
+ }
-typedef struct {
- DerivedMesh *dm;
- Object *ob;
- int pos;
-} VertexIt;
+ if (transform) {
+ mul_v3_m4v3(coord, transform, target_mverts[target_vert_index].co);
+ }
+ else {
+ copy_v3_v3(coord, target_mverts[target_vert_index].co);
+ }
-/**
- * Implementations of local vertex iterator functions.
- * These describe a blender mesh to the CSG module.
- */
+ interp_weights_poly_v3(weights, cos_3d, source_poly->totloop, coord);
+
+ DM_interp_loop_data(source_dm, target_dm, source_indices, weights,
+ source_poly->totloop, target_loop_index);
+}
+
+/* **** Importer from derived mesh to Carve **** */
-static void VertexIt_Destruct(CSG_VertexIteratorDescriptor *iterator)
+typedef struct ImportMeshData {
+ DerivedMesh *dm;
+ float obmat[4][4];
+ MVert *mvert;
+ MEdge *medge;
+ MLoop *mloop;
+ MPoly *mpoly;
+} ImportMeshData;
+
+/* Get number of vertices. */
+static int importer_GetNumVerts(ImportMeshData *import_data)
{
- if (iterator->it) {
- /* deallocate memory for iterator */
- MEM_freeN(iterator->it);
- iterator->it = NULL;
- }
- iterator->Done = NULL;
- iterator->Fill = NULL;
- iterator->Reset = NULL;
- iterator->Step = NULL;
- iterator->num_elements = 0;
+ DerivedMesh *dm = import_data->dm;
+ return dm->getNumVerts(dm);
+}
-}
+/* Get number of edges. */
+static int importer_GetNumEdges(ImportMeshData *import_data)
+{
+ DerivedMesh *dm = import_data->dm;
+ return dm->getNumEdges(dm);
+}
-static int VertexIt_Done(CSG_IteratorPtr it)
+/* Get number of loops. */
+static int importer_GetNumLoops(ImportMeshData *import_data)
{
- VertexIt *iterator = (VertexIt *)it;
- return(iterator->pos >= iterator->dm->getNumVerts(iterator->dm));
+ DerivedMesh *dm = import_data->dm;
+ return dm->getNumLoops(dm);
}
-static void VertexIt_Fill(CSG_IteratorPtr it, CSG_IVertex *vert)
+/* Get number of polys. */
+static int importer_GetNumPolys(ImportMeshData *import_data)
{
- VertexIt *iterator = (VertexIt *)it;
- MVert *verts = iterator->dm->getVertArray(iterator->dm);
+ DerivedMesh *dm = import_data->dm;
+ return dm->getNumPolys(dm);
+}
- float global_pos[3];
+/* Get 3D coordinate of vertex with given index. */
+static void importer_GetVertCoord(ImportMeshData *import_data, int vert_index, float coord[3])
+{
+ MVert *mvert = import_data->mvert;
- /* boolean happens in global space, transform both with obmat */
- mul_v3_m4v3(
- global_pos,
- iterator->ob->obmat,
- verts[iterator->pos].co
- );
+ BLI_assert(vert_index >= 0 && vert_index < import_data->dm->getNumVerts(import_data->dm));
- vert->position[0] = global_pos[0];
- vert->position[1] = global_pos[1];
- vert->position[2] = global_pos[2];
+ mul_v3_m4v3(coord, import_data->obmat, mvert[vert_index].co);
}
-static void VertexIt_Step(CSG_IteratorPtr it)
-{
- VertexIt *iterator = (VertexIt *)it;
- iterator->pos++;
-}
-
-static void VertexIt_Reset(CSG_IteratorPtr it)
+/* Get index of vertices which are adjucent to edge specified by it's index. */
+static void importer_GetEdgeVerts(ImportMeshData *import_data, int edge_index, int *v1, int *v2)
{
- VertexIt *iterator = (VertexIt *)it;
- iterator->pos = 0;
+ MEdge *medge = &import_data->medge[edge_index];
+
+ BLI_assert(edge_index >= 0 && edge_index < import_data->dm->getNumEdges(import_data->dm));
+
+ *v1 = medge->v1;
+ *v2 = medge->v2;
}
-static void VertexIt_Construct(CSG_VertexIteratorDescriptor *output, DerivedMesh *dm, Object *ob)
+/* Get number of adjucent vertices to the poly specified by it's index. */
+static int importer_GetPolyNumVerts(ImportMeshData *import_data, int poly_index)
{
+ MPoly *mpoly = import_data->mpoly;
- VertexIt *it;
- if (output == NULL) return;
+ BLI_assert(poly_index >= 0 && poly_index < import_data->dm->getNumPolys(import_data->dm));
- /* allocate some memory for blender iterator */
- it = (VertexIt *)(MEM_mallocN(sizeof(VertexIt), "Boolean_VIt"));
- if (it == NULL) {
- return;
+ return mpoly[poly_index].totloop;
+}
+
+/* Get list of adjucent vertices to the poly specified by it's index. */
+static void importer_GetPolyVerts(ImportMeshData *import_data, int poly_index, int *verts)
+{
+ MPoly *mpoly = &import_data->mpoly[poly_index];
+ MLoop *mloop = import_data->mloop + mpoly->loopstart;
+ int i;
+ BLI_assert(poly_index >= 0 && poly_index < import_data->dm->getNumPolys(import_data->dm));
+ for (i = 0; i < mpoly->totloop; i++, mloop++) {
+ verts[i] = mloop->v;
}
- /* assign blender specific variables */
- it->dm = dm;
- it->ob = ob; /* needed for obmat transformations */
-
- it->pos = 0;
-
- /* assign iterator function pointers. */
- output->Step = VertexIt_Step;
- output->Fill = VertexIt_Fill;
- output->Done = VertexIt_Done;
- output->Reset = VertexIt_Reset;
- output->num_elements = it->dm->getNumVerts(it->dm);
- output->it = it;
}
-/**
- * Blender Face iterator
- */
+// Triangulate 2D polygon.
+#if 0
+static int importer_triangulate2DPoly(ImportMeshData *UNUSED(import_data),
+ const float (*vertices)[2], int num_vertices,
+ unsigned int (*triangles)[3])
+{
+ // TODO(sergey): Currently import_data is unused but in the future we could
+ // put memory arena there which will reduce amount of allocations happening
+ // over the triangulation period.
+ //
+ // However that's not so much straighforward to do it right now because we
+ // also are tu consider threaded import/export.
-typedef struct {
- DerivedMesh *dm;
- int pos;
- int offset;
- int flip;
-} FaceIt;
+ BLI_assert(num_vertices > 3);
-static void FaceIt_Destruct(CSG_FaceIteratorDescriptor *iterator)
-{
- MEM_freeN(iterator->it);
- iterator->Done = NULL;
- iterator->Fill = NULL;
- iterator->Reset = NULL;
- iterator->Step = NULL;
- iterator->num_elements = 0;
+ BLI_polyfill_calc(vertices, num_vertices, triangles);
+
+ return num_vertices - 2;
}
+#endif
-static int FaceIt_Done(CSG_IteratorPtr it)
+static CarveMeshImporter MeshImporter = {
+ importer_GetNumVerts,
+ importer_GetNumEdges,
+ importer_GetNumLoops,
+ importer_GetNumPolys,
+ importer_GetVertCoord,
+ importer_GetEdgeVerts,
+ importer_GetPolyNumVerts,
+ importer_GetPolyVerts,
+
+ /* TODO(sergey): We don't use BLI_polyfill_calc() because it tends
+ * to generate degenerated geometry which is fatal for booleans.
+ *
+ * For now we stick to Carve's triangulation.
+ */
+ NULL, /* importer_triangulate2DPoly */
+};
+
+/* **** Exporter from Carve to derived mesh **** */
+
+typedef struct ExportMeshData {
+ DerivedMesh *dm;
+ float obimat[4][4];
+ MVert *mvert;
+ MEdge *medge;
+ MLoop *mloop;
+ MPoly *mpoly;
+ int *vert_origindex;
+ int *edge_origindex;
+ int *poly_origindex;
+ int *loop_origindex;
+
+ /* Objects and derived meshes of left and right operands.
+ * Used for custom data merge and interpolation.
+ */
+ Object *ob_left;
+ Object *ob_right;
+ DerivedMesh *dm_left;
+ DerivedMesh *dm_right;
+ MVert *mvert_left;
+ MLoop *mloop_left;
+ MPoly *mpoly_left;
+ MVert *mvert_right;
+ MLoop *mloop_right;
+ MPoly *mpoly_right;
+
+ float left_to_right_mat[4][4];
+
+ /* Hash to map materials from right object to result. */
+ GHash *material_hash;
+} ExportMeshData;
+
+BLI_INLINE Object *which_object(ExportMeshData *export_data, int which_mesh)
{
- /* assume CSG_IteratorPtr is of the correct type. */
- FaceIt *iterator = (FaceIt *)it;
- return(iterator->pos >= iterator->dm->getNumTessFaces(iterator->dm));
+ Object *object = NULL;
+ switch (which_mesh) {
+ case CARVE_MESH_LEFT:
+ object = export_data->ob_left;
+ break;
+ case CARVE_MESH_RIGHT:
+ object = export_data->ob_right;
+ break;
+ }
+ return object;
}
-static void FaceIt_Fill(CSG_IteratorPtr it, CSG_IFace *face)
+BLI_INLINE DerivedMesh *which_dm(ExportMeshData *export_data, int which_mesh)
{
- /* assume CSG_IteratorPtr is of the correct type. */
- FaceIt *face_it = (FaceIt *)it;
- MFace *mfaces = face_it->dm->getTessFaceArray(face_it->dm);
- MFace *mface = &mfaces[face_it->pos];
-
- /* reverse face vertices if necessary */
- face->vertex_index[1] = mface->v2;
- if (face_it->flip == 0) {
- face->vertex_index[0] = mface->v1;
- face->vertex_index[2] = mface->v3;
- }
- else {
- face->vertex_index[2] = mface->v1;
- face->vertex_index[0] = mface->v3;
+ DerivedMesh *dm = NULL;
+ switch (which_mesh) {
+ case CARVE_MESH_LEFT:
+ dm = export_data->dm_left;
+ break;
+ case CARVE_MESH_RIGHT:
+ dm = export_data->dm_right;
+ break;
}
- if (mface->v4) {
- face->vertex_index[3] = mface->v4;
- face->vertex_number = 4;
+ return dm;
+}
+
+BLI_INLINE MVert *which_mvert(ExportMeshData *export_data, int which_mesh)
+{
+ MVert *mvert = NULL;
+ switch (which_mesh) {
+ case CARVE_MESH_LEFT:
+ mvert = export_data->mvert_left;
+ break;
+ case CARVE_MESH_RIGHT:
+ mvert = export_data->mvert_right;
+ break;
}
- else {
- face->vertex_number = 3;
+ return mvert;
+}
+
+BLI_INLINE MLoop *which_mloop(ExportMeshData *export_data, int which_mesh)
+{
+ MLoop *mloop = NULL;
+ switch (which_mesh) {
+ case CARVE_MESH_LEFT:
+ mloop = export_data->mloop_left;
+ break;
+ case CARVE_MESH_RIGHT:
+ mloop = export_data->mloop_right;
+ break;
}
+ return mloop;
+}
- face->orig_face = face_it->offset + face_it->pos;
+BLI_INLINE MPoly *which_mpoly(ExportMeshData *export_data, int which_mesh)
+{
+ MPoly *mpoly = NULL;
+ switch (which_mesh) {
+ case CARVE_MESH_LEFT:
+ mpoly = export_data->mpoly_left;
+ break;
+ case CARVE_MESH_RIGHT:
+ mpoly = export_data->mpoly_right;
+ break;
+ }
+ return mpoly;
}
-static void FaceIt_Step(CSG_IteratorPtr it)
+static void allocate_custom_layers(CustomData *data, int type, int num_elements, int num_layers)
{
- FaceIt *face_it = (FaceIt *)it;
- face_it->pos++;
+ int i;
+ for (i = 0; i < num_layers; i++) {
+ CustomData_add_layer(data, type, CD_DEFAULT, NULL, num_elements);
+ }
}
-static void FaceIt_Reset(CSG_IteratorPtr it)
+/* Create new external mesh */
+static void exporter_InitGeomArrays(ExportMeshData *export_data,
+ int num_verts, int num_edges,
+ int num_loops, int num_polys)
{
- FaceIt *face_it = (FaceIt *)it;
- face_it->pos = 0;
-}
+ DerivedMesh *dm = CDDM_new(num_verts, num_edges, 0,
+ num_loops, num_polys);
+ DerivedMesh *dm_left = export_data->dm_left,
+ *dm_right = export_data->dm_right;
+
+ /* Mask for custom data layers to be merhed from operands. */
+ CustomDataMask merge_mask = CD_MASK_DERIVEDMESH & ~CD_MASK_ORIGINDEX;
+
+ export_data->dm = dm;
+ export_data->mvert = dm->getVertArray(dm);
+ export_data->medge = dm->getEdgeArray(dm);
+ export_data->mloop = dm->getLoopArray(dm);
+ export_data->mpoly = dm->getPolyArray(dm);
+
+ /* Allocate layers for UV layers and vertex colors.
+ * Without this interpolation of those data will not happen.
+ */
+ allocate_custom_layers(&dm->loopData, CD_MLOOPCOL, num_loops,
+ CustomData_number_of_layers(&dm_left->loopData, CD_MLOOPCOL));
+ allocate_custom_layers(&dm->loopData, CD_MLOOPUV, num_loops,
+ CustomData_number_of_layers(&dm_left->loopData, CD_MLOOPUV));
+
+ /* Merge custom data layers from operands.
+ *
+ * Will only create custom data layers for all the layers which appears in
+ * the operand. Data for those layers will not be allocated or initialized.
+ */
+ CustomData_merge(&dm_left->polyData, &dm->polyData, merge_mask, CD_DEFAULT, num_polys);
+ CustomData_merge(&dm_right->polyData, &dm->polyData, merge_mask, CD_DEFAULT, num_polys);
+
+ export_data->vert_origindex = dm->getVertDataArray(dm, CD_ORIGINDEX);
+ export_data->edge_origindex = dm->getEdgeDataArray(dm, CD_ORIGINDEX);
+ export_data->poly_origindex = dm->getPolyDataArray(dm, CD_ORIGINDEX);
+ export_data->loop_origindex = dm->getLoopDataArray(dm, CD_ORIGINDEX);
+}
-static void FaceIt_Construct(
- CSG_FaceIteratorDescriptor *output, DerivedMesh *dm, int offset, Object *ob)
+/* Set coordinate of vertex with given index. */
+static void exporter_SetVert(ExportMeshData *export_data,
+ int vert_index, float coord[3],
+ int which_orig_mesh, int orig_vert_index)
{
- FaceIt *it;
- if (output == NULL) return;
+ DerivedMesh *dm = export_data->dm;
+ DerivedMesh *dm_orig;
+ MVert *mvert = export_data->mvert;
- /* allocate some memory for blender iterator */
- it = (FaceIt *)(MEM_mallocN(sizeof(FaceIt), "Boolean_FIt"));
- if (it == NULL) {
- return;
+ BLI_assert(vert_index >= 0 && vert_index <= dm->getNumVerts(dm));
+
+ dm_orig = which_dm(export_data, which_orig_mesh);
+ if (dm_orig) {
+ BLI_assert(orig_vert_index >= 0 && orig_vert_index < dm_orig->getNumVerts(dm_orig));
+ CustomData_copy_data(&dm_orig->vertData, &dm->vertData, orig_vert_index, vert_index, 1);
}
- /* assign blender specific variables */
- it->dm = dm;
- it->offset = offset;
- it->pos = 0;
-
- /* determine if we will need to reverse order of face vertices */
- if (ob->size[0] < 0.0f) {
- if (ob->size[1] < 0.0f && ob->size[2] < 0.0f) {
- it->flip = 1;
- }
- else if (ob->size[1] >= 0.0f && ob->size[2] >= 0.0f) {
- it->flip = 1;
+
+ /* Set original index of the vertex. */
+ if (export_data->vert_origindex) {
+ if (which_orig_mesh == CARVE_MESH_LEFT) {
+ export_data->vert_origindex[vert_index] = orig_vert_index;
}
else {
- it->flip = 0;
+ export_data->vert_origindex[vert_index] = ORIGINDEX_NONE;
}
}
- else {
- if (ob->size[1] < 0.0f && ob->size[2] < 0.0f) {
- it->flip = 0;
- }
- else if (ob->size[1] >= 0.0f && ob->size[2] >= 0.0f) {
- it->flip = 0;
+
+ mul_v3_m4v3(mvert[vert_index].co, export_data->obimat, coord);
+}
+
+/* Set vertices which are adjucent to the edge specified by it's index. */
+static void exporter_SetEdge(ExportMeshData *export_data,
+ int edge_index, int v1, int v2,
+ int which_orig_mesh, int orig_edge_index)
+{
+ DerivedMesh *dm = export_data->dm;
+ MEdge *medge = &export_data->medge[edge_index];
+ DerivedMesh *dm_orig;
+
+ BLI_assert(edge_index >= 0 && edge_index < dm->getNumEdges(dm));
+ BLI_assert(v1 >= 0 && v1 < dm->getNumVerts(dm));
+ BLI_assert(v2 >= 0 && v2 < dm->getNumVerts(dm));
+
+ dm_orig = which_dm(export_data, which_orig_mesh);
+ if (dm_orig) {
+ BLI_assert(orig_edge_index >= 0 && orig_edge_index < dm_orig->getNumEdges(dm_orig));
+
+ /* Copy all edge layers, including mpoly. */
+ CustomData_copy_data(&dm_orig->edgeData, &dm->edgeData, orig_edge_index, edge_index, 1);
+ }
+
+ /* Set original index of the edge. */
+ if (export_data->edge_origindex) {
+ if (which_orig_mesh == CARVE_MESH_LEFT) {
+ export_data->edge_origindex[edge_index] = orig_edge_index;
}
else {
- it->flip = 1;
+ export_data->edge_origindex[edge_index] = ORIGINDEX_NONE;
}
}
- /* assign iterator function pointers. */
- output->Step = FaceIt_Step;
- output->Fill = FaceIt_Fill;
- output->Done = FaceIt_Done;
- output->Reset = FaceIt_Reset;
- output->num_elements = it->dm->getNumTessFaces(it->dm);
- output->it = it;
+ medge->v1 = v1;
+ medge->v2 = v2;
+
+ medge->flag |= ME_EDGEDRAW | ME_EDGERENDER;
}
-static void InterpCSGFace(
- DerivedMesh *dm, DerivedMesh *orig_dm, int index, int orig_index, int nr,
- float mapmat[4][4])
+static void setMPolyMaterial(ExportMeshData *export_data,
+ MPoly *mpoly,
+ int which_orig_mesh)
{
- float obco[3], *co[4], *orig_co[4], w[4][4];
- MFace *mface, *orig_mface;
- int j;
-
- mface = CDDM_get_tessface(dm, index);
- orig_mface = orig_dm->getTessFaceArray(orig_dm) + orig_index;
-
- /* get the vertex coordinates from the original mesh */
- orig_co[0] = (orig_dm->getVertArray(orig_dm) + orig_mface->v1)->co;
- orig_co[1] = (orig_dm->getVertArray(orig_dm) + orig_mface->v2)->co;
- orig_co[2] = (orig_dm->getVertArray(orig_dm) + orig_mface->v3)->co;
- orig_co[3] = (orig_mface->v4) ? (orig_dm->getVertArray(orig_dm) + orig_mface->v4)->co : NULL;
-
- /* get the vertex coordinates from the new derivedmesh */
- co[0] = CDDM_get_vert(dm, mface->v1)->co;
- co[1] = CDDM_get_vert(dm, mface->v2)->co;
- co[2] = CDDM_get_vert(dm, mface->v3)->co;
- co[3] = (nr == 4) ? CDDM_get_vert(dm, mface->v4)->co : NULL;
-
- for (j = 0; j < nr; j++) {
- /* get coordinate into the space of the original mesh */
- if (mapmat)
- mul_v3_m4v3(obco, mapmat, co[j]);
- else
- copy_v3_v3(obco, co[j]);
+ Object *orig_object;
+ GHash *material_hash;
+ Material *orig_mat;
- interp_weights_face_v3(w[j], orig_co[0], orig_co[1], orig_co[2], orig_co[3], obco);
+ if (which_orig_mesh == CARVE_MESH_LEFT) {
+ /* No need to change materian index for faces from left operand */
+ return;
}
- CustomData_interp(&orig_dm->faceData, &dm->faceData, &orig_index, NULL, (float *)w, 1, index);
+ material_hash = export_data->material_hash;
+ orig_object = which_object(export_data, which_orig_mesh);
+
+ /* Set material, based on lookup in hash table. */
+ orig_mat = give_current_material(orig_object, mpoly->mat_nr + 1);
+
+ if (orig_mat) {
+ /* For faces from right operand check if there's requested material
+ * in the left operand. And if it is, use index of that material,
+ * otherwise fallback to first material (material with index=0).
+ */
+ if (!BLI_ghash_haskey(material_hash, orig_mat)) {
+ int a, mat_nr;;
+
+ mat_nr = 0;
+ for (a = 0; a < export_data->ob_left->totcol; a++) {
+ if (give_current_material(export_data->ob_left, a + 1) == orig_mat) {
+ mat_nr = a;
+ break;
+ }
+ }
+
+ BLI_ghash_insert(material_hash, orig_mat, SET_INT_IN_POINTER(mat_nr));
+
+ mpoly->mat_nr = mat_nr;
+ }
+ else
+ mpoly->mat_nr = GET_INT_FROM_POINTER(BLI_ghash_lookup(material_hash, orig_mat));
+ }
+ else {
+ mpoly->mat_nr = 0;
+ }
}
-/* Iterate over the CSG Output Descriptors and create a new DerivedMesh
- * from them */
-static DerivedMesh *ConvertCSGDescriptorsToDerivedMesh(
- CSG_FaceIteratorDescriptor *face_it,
- CSG_VertexIteratorDescriptor *vertex_it,
- float parinv[4][4],
- float mapmat[4][4],
- Material **mat,
- int *totmat,
- DerivedMesh *dm1,
- Object *ob1,
- DerivedMesh *dm2,
- Object *ob2)
+/* Set list of adjucent loops to the poly specified by it's index. */
+static void exporter_SetPoly(ExportMeshData *export_data,
+ int poly_index, int start_loop, int num_loops,
+ int which_orig_mesh, int orig_poly_index)
{
- DerivedMesh *result, *orig_dm;
- GHash *material_hash = NULL;
- Mesh *me1 = (Mesh *)ob1->data;
- Mesh *me2 = (Mesh *)ob2->data;
- int i, *origindex_layer;
-
- /* create a new DerivedMesh */
- result = CDDM_new(vertex_it->num_elements, 0, face_it->num_elements, 0, 0);
- CustomData_merge(&dm1->faceData, &result->faceData, CD_MASK_DERIVEDMESH & ~CD_MASK_ORIGINDEX,
- CD_DEFAULT, face_it->num_elements);
- CustomData_merge(&dm2->faceData, &result->faceData, CD_MASK_DERIVEDMESH & ~CD_MASK_ORIGINDEX,
- CD_DEFAULT, face_it->num_elements);
-
- /* step through the vertex iterators: */
- for (i = 0; !vertex_it->Done(vertex_it->it); i++) {
- CSG_IVertex csgvert;
- MVert *mvert = CDDM_get_vert(result, i);
-
- /* retrieve a csg vertex from the boolean module */
- vertex_it->Fill(vertex_it->it, &csgvert);
- vertex_it->Step(vertex_it->it);
-
- /* we have to map the vertex coordinates back in the coordinate frame
- * of the resulting object, since it was computed in world space */
- mul_v3_m4v3(mvert->co, parinv, csgvert.position);
+ DerivedMesh *dm = export_data->dm;
+ MPoly *mpoly = &export_data->mpoly[poly_index];
+ DerivedMesh *dm_orig;
+ int i;
+
+ /* Poly is always to be either from left or right operand. */
+ dm_orig = which_dm(export_data, which_orig_mesh);
+
+ BLI_assert(poly_index >= 0 && poly_index < dm->getNumPolys(dm));
+ BLI_assert(start_loop >= 0 && start_loop <= dm->getNumLoops(dm) - num_loops);
+ BLI_assert(num_loops >= 3);
+ BLI_assert(dm_orig != NULL);
+ BLI_assert(orig_poly_index >= 0 && orig_poly_index < dm_orig->getNumPolys(dm_orig));
+
+ /* Copy all poly layers, including mpoly. */
+ CustomData_copy_data(&dm_orig->polyData, &dm->polyData, orig_poly_index, poly_index, 1);
+
+ /* Set material of the curren poly.
+ * This would re-map materials from right operand to materials from the
+ * left one as well.
+ */
+ setMPolyMaterial(export_data, mpoly, which_orig_mesh);
+
+ /* Set original index of the poly. */
+ if (export_data->poly_origindex) {
+ if (which_orig_mesh == CARVE_MESH_LEFT) {
+ export_data->poly_origindex[poly_index] = orig_poly_index;
+ }
+ else {
+ export_data->poly_origindex[poly_index] = ORIGINDEX_NONE;
+ }
}
- /* a hash table to remap materials to indices */
- material_hash = BLI_ghash_ptr_new("CSG_mat gh");
-
- if (mat)
- *totmat = 0;
-
- origindex_layer = result->getTessFaceDataArray(result, CD_ORIGINDEX);
-
- /* step through the face iterators */
- for (i = 0; !face_it->Done(face_it->it); i++) {
- Mesh *orig_me;
- Object *orig_ob;
- Material *orig_mat;
- CSG_IFace csgface;
- MFace *mface;
- int orig_index, mat_nr;
-
- /* retrieve a csg face from the boolean module */
- face_it->Fill(face_it->it, &csgface);
- face_it->Step(face_it->it);
-
- /* find the original mesh and data */
- orig_ob = (csgface.orig_face < dm1->getNumTessFaces(dm1)) ? ob1 : ob2;
- orig_dm = (csgface.orig_face < dm1->getNumTessFaces(dm1)) ? dm1 : dm2;
- orig_me = (orig_ob == ob1) ? me1 : me2;
- orig_index = (orig_ob == ob1) ? csgface.orig_face : csgface.orig_face - dm1->getNumTessFaces(dm1);
-
- /* copy all face layers, including mface */
- CustomData_copy_data(&orig_dm->faceData, &result->faceData, orig_index, i, 1);
-
- /* set mface */
- mface = CDDM_get_tessface(result, i);
- mface->v1 = csgface.vertex_index[0];
- mface->v2 = csgface.vertex_index[1];
- mface->v3 = csgface.vertex_index[2];
- mface->v4 = (csgface.vertex_number == 4) ? csgface.vertex_index[3] : 0;
-
- /* set material, based on lookup in hash table */
- orig_mat = give_current_material(orig_ob, mface->mat_nr + 1);
-
- if (mat && orig_mat) {
- if (!BLI_ghash_haskey(material_hash, orig_mat)) {
- mat[*totmat] = orig_mat;
- mat_nr = mface->mat_nr = (*totmat)++;
- BLI_ghash_insert(material_hash, orig_mat, SET_INT_IN_POINTER(mat_nr));
- }
- else
- mface->mat_nr = GET_INT_FROM_POINTER(BLI_ghash_lookup(material_hash, orig_mat));
+ /* Set poly data itself. */
+ mpoly->loopstart = start_loop;
+ mpoly->totloop = num_loops;
+
+ if (which_orig_mesh == CARVE_MESH_RIGHT) {
+ which_orig_mesh = CARVE_MESH_RIGHT;
+ }
+
+ /* Interpolate data for poly loops. */
+ {
+ MVert *source_mverts = which_mvert(export_data, which_orig_mesh);
+ MLoop *source_mloops = which_mloop(export_data, which_orig_mesh);
+ MPoly *source_mpolys = which_mpoly(export_data, which_orig_mesh);
+ MPoly *source_poly = &source_mpolys[orig_poly_index];
+ MVert *target_mverts = export_data->mvert;
+ MLoop *target_mloops = export_data->mloop;
+ float (*transform)[4] = NULL;
+
+ if (which_orig_mesh == CARVE_MESH_RIGHT) {
+ transform = export_data->left_to_right_mat;
}
- else if (orig_mat) {
- if (orig_ob == ob1) {
- /* No need to change materian index for faces from left operand */
- }
- else {
- /* for faces from right operand checn if there's needed material in left operand and if it is,
- * use index of that material, otherwise fallback to first material (material with index=0) */
- if (!BLI_ghash_haskey(material_hash, orig_mat)) {
- int a;
-
- mat_nr = 0;
- for (a = 0; a < ob1->totcol; a++) {
- if (give_current_material(ob1, a + 1) == orig_mat) {
- mat_nr = a;
- break;
- }
- }
-
- BLI_ghash_insert(material_hash, orig_mat, SET_INT_IN_POINTER(mat_nr));
-
- mface->mat_nr = mat_nr;
- }
- else
- mface->mat_nr = GET_INT_FROM_POINTER(BLI_ghash_lookup(material_hash, orig_mat));
- }
+
+ for (i = 0; i < mpoly->totloop; i++) {
+ DM_loop_interp_from_poly(dm_orig,
+ source_mverts,
+ source_mloops,
+ source_poly,
+ dm,
+ target_mverts,
+ target_mloops,
+ transform,
+ i + mpoly->loopstart);
}
- else
- mface->mat_nr = 0;
+ }
+}
+
+/* Set list vertex and edge which are adjucent to loop with given index. */
+static void exporter_SetLoop(ExportMeshData *export_data,
+ int loop_index, int vertex, int edge,
+ int which_orig_mesh, int orig_loop_index)
+{
+ DerivedMesh *dm = export_data->dm;
+ MLoop *mloop = &export_data->mloop[loop_index];
+ DerivedMesh *dm_orig;
+
+ BLI_assert(loop_index >= 0 && loop_index < dm->getNumLoops(dm));
+ BLI_assert(vertex >= 0 && vertex < dm->getNumVerts(dm));
+ BLI_assert(edge >= 0 && vertex < dm->getNumEdges(dm));
- InterpCSGFace(result, orig_dm, i, orig_index, csgface.vertex_number,
- (orig_me == me2) ? mapmat : NULL);
+ dm_orig = which_dm(export_data, which_orig_mesh);
+ if (dm_orig) {
+ BLI_assert(orig_loop_index >= 0 && orig_loop_index < dm_orig->getNumLoops(dm_orig));
- test_index_face(mface, &result->faceData, i, csgface.vertex_number);
+ /* Copy all loop layers, including mpoly. */
+ CustomData_copy_data(&dm_orig->loopData, &dm->loopData, orig_loop_index, loop_index, 1);
+ }
- if (origindex_layer && orig_ob == ob2)
- origindex_layer[i] = ORIGINDEX_NONE;
+ /* Set original index of the loop. */
+ if (export_data->loop_origindex) {
+ if (which_orig_mesh == CARVE_MESH_LEFT) {
+ export_data->loop_origindex[loop_index] = orig_loop_index;
+ }
+ else {
+ export_data->loop_origindex[loop_index] = ORIGINDEX_NONE;
+ }
}
- if (material_hash)
- BLI_ghash_free(material_hash, NULL, NULL);
+ mloop->v = vertex;
+ mloop->e = edge;
+}
- CDDM_calc_edges_tessface(result);
+/* Edge index from a loop index for a given original mesh. */
+static int exporter_MapLoopToEdge(ExportMeshData *export_data,
+ int which_mesh, int loop_index)
+{
+ DerivedMesh *dm = which_dm(export_data, which_mesh);
+ MLoop *mloop = which_mloop(export_data, which_mesh);
- CDDM_tessfaces_to_faces(result); /*builds ngon faces from tess (mface) faces*/
+ (void) dm; /* Unused in release builds. */
- /* this fixes shading issues but SHOULD NOT.
- * TODO, find out why face normals are wrong & flicker - campbell */
-#if 0
- DM_debug_print(result);
+ BLI_assert(dm != NULL);
+ BLI_assert(loop_index >= 0 && loop_index < dm->getNumLoops(dm));
- CustomData_free(&result->faceData, result->numTessFaceData);
- result->numTessFaceData = 0;
- DM_ensure_tessface(result);
-#endif
+ return mloop[loop_index].e;
+}
+
+static CarveMeshExporter MeshExporter = {
+ exporter_InitGeomArrays,
+ exporter_SetVert,
+ exporter_SetEdge,
+ exporter_SetPoly,
+ exporter_SetLoop,
+ exporter_MapLoopToEdge
+};
- result->dirty |= DM_DIRTY_NORMALS;
+static int operation_from_optype(int int_op_type)
+{
+ int operation;
+
+ switch (int_op_type) {
+ case 1:
+ operation = CARVE_OP_INTERSECTION;
+ break;
+ case 2:
+ operation = CARVE_OP_UNION;
+ break;
+ case 3:
+ operation = CARVE_OP_A_MINUS_B;
+ break;
+ default:
+ BLI_assert(!"Should not happen");
+ operation = -1;
+ break;
+ }
- return result;
+ return operation;
}
-
-static void BuildMeshDescriptors(
- struct DerivedMesh *dm,
- struct Object *ob,
- int face_offset,
- struct CSG_FaceIteratorDescriptor *face_it,
- struct CSG_VertexIteratorDescriptor *vertex_it)
+
+static void prepare_import_data(Object *object, DerivedMesh *dm, ImportMeshData *import_data)
{
- VertexIt_Construct(vertex_it, dm, ob);
- FaceIt_Construct(face_it, dm, face_offset, ob);
+ import_data->dm = dm;
+ copy_m4_m4(import_data->obmat, object->obmat);
+ import_data->mvert = dm->getVertArray(dm);
+ import_data->medge = dm->getEdgeArray(dm);
+ import_data->mloop = dm->getLoopArray(dm);
+ import_data->mpoly = dm->getPolyArray(dm);
}
-
-static void FreeMeshDescriptors(
- struct CSG_FaceIteratorDescriptor *face_it,
- struct CSG_VertexIteratorDescriptor *vertex_it)
+
+static struct CarveMeshDescr *carve_mesh_from_dm(Object *object, DerivedMesh *dm)
{
- VertexIt_Destruct(vertex_it);
- FaceIt_Destruct(face_it);
+ ImportMeshData import_data;
+ prepare_import_data(object, dm, &import_data);
+ return carve_addMesh(&import_data, &MeshImporter);
}
-DerivedMesh *NewBooleanDerivedMesh(
- DerivedMesh *dm, struct Object *ob, DerivedMesh *dm_select, struct Object *ob_select,
- int int_op_type)
+static void prepare_export_data(Object *object_left, DerivedMesh *dm_left,
+ Object *object_right, DerivedMesh *dm_right,
+ ExportMeshData *export_data)
{
+ float object_right_imat[4][4];
- float inv_mat[4][4];
- float map_mat[4][4];
+ invert_m4_m4(export_data->obimat, object_left->obmat);
- DerivedMesh *result = NULL;
+ export_data->ob_left = object_left;
+ export_data->ob_right = object_right;
- if (dm == NULL || dm_select == NULL) return NULL;
- if (!dm->getNumTessFaces(dm) || !dm_select->getNumTessFaces(dm_select)) return NULL;
+ export_data->dm_left = dm_left;
+ export_data->dm_right = dm_right;
- /* we map the final object back into ob's local coordinate space. For this
- * we need to compute the inverse transform from global to ob (inv_mat),
- * and the transform from ob to ob_select for use in interpolation (map_mat) */
- invert_m4_m4(inv_mat, ob->obmat);
- mul_m4_m4m4(map_mat, inv_mat, ob_select->obmat);
- invert_m4_m4(inv_mat, ob_select->obmat);
+ export_data->mvert_left = dm_left->getVertArray(dm_left);
+ export_data->mloop_left = dm_left->getLoopArray(dm_left);
+ export_data->mpoly_left = dm_left->getPolyArray(dm_left);
+ export_data->mvert_right = dm_right->getVertArray(dm_right);
+ export_data->mloop_right = dm_right->getLoopArray(dm_right);
+ export_data->mpoly_right = dm_right->getPolyArray(dm_right);
- {
- /* interface with the boolean module:
- *
- * the idea is, we pass the boolean module verts and faces using the
- * provided descriptors. once the boolean operation is performed, we
- * get back output descriptors, from which we then build a DerivedMesh */
-
- CSG_VertexIteratorDescriptor vd_1, vd_2;
- CSG_FaceIteratorDescriptor fd_1, fd_2;
- CSG_OperationType op_type;
- CSG_BooleanOperation *bool_op;
-
- /* work out the operation they chose and pick the appropriate
- * enum from the csg module. */
- switch (int_op_type) {
- case 1: op_type = e_csg_intersection; break;
- case 2: op_type = e_csg_union; break;
- case 3: op_type = e_csg_difference; break;
- case 4: op_type = e_csg_classify; break;
- default: op_type = e_csg_intersection;
- }
+ export_data->material_hash = BLI_ghash_ptr_new("CSG_mat gh");
- BuildMeshDescriptors(dm_select, ob_select, 0, &fd_1, &vd_1);
- BuildMeshDescriptors(dm, ob, dm_select->getNumTessFaces(dm_select), &fd_2, &vd_2);
+ /* Matrix to convert coord from left object's loca; space to
+ * right object's local space.
+ */
+ invert_m4_m4(object_right_imat, object_right->obmat);
+ mul_m4_m4m4(export_data->left_to_right_mat, object_left->obmat,
+ object_right_imat);
+}
- bool_op = CSG_NewBooleanFunction();
+DerivedMesh *NewBooleanDerivedMesh(DerivedMesh *dm, struct Object *ob,
+ DerivedMesh *dm_select, struct Object *ob_select,
+ int int_op_type)
+{
- /* perform the operation */
- if (CSG_PerformBooleanOperation(bool_op, op_type, fd_1, vd_1, fd_2, vd_2)) {
- CSG_VertexIteratorDescriptor vd_o;
- CSG_FaceIteratorDescriptor fd_o;
+ struct CarveMeshDescr *left, *right, *output = NULL;
+ DerivedMesh *output_dm = NULL;
+ int operation;
+ bool result;
- CSG_OutputFaceDescriptor(bool_op, &fd_o);
- CSG_OutputVertexDescriptor(bool_op, &vd_o);
+ if (dm == NULL || dm_select == NULL) {
+ return NULL;
+ }
- /* iterate through results of operation and insert
- * into new object */
- result = ConvertCSGDescriptorsToDerivedMesh(
- &fd_o, &vd_o, inv_mat, map_mat, NULL, NULL, dm_select, ob_select, dm, ob);
+ operation = operation_from_optype(int_op_type);
+ if (operation == -1) {
+ return NULL;
+ }
- /* free up the memory */
- CSG_FreeVertexDescriptor(&vd_o);
- CSG_FreeFaceDescriptor(&fd_o);
- }
- else
- printf("Unknown internal error in boolean\n");
+ left = carve_mesh_from_dm(ob_select, dm_select);
+ right = carve_mesh_from_dm(ob, dm);
+
+ result = carve_performBooleanOperation(left, right, operation, &output);
+
+ carve_deleteMesh(left);
+ carve_deleteMesh(right);
+
+ if (result) {
+ ExportMeshData export_data;
+
+ prepare_export_data(ob_select, dm_select, ob, dm, &export_data);
+
+ carve_exportMesh(output, &MeshExporter, &export_data);
+ output_dm = export_data.dm;
- CSG_FreeBooleanOperation(bool_op);
+ /* Free memory used by export mesh. */
+ BLI_ghash_free(export_data.material_hash, NULL, NULL);
- FreeMeshDescriptors(&fd_1, &vd_1);
- FreeMeshDescriptors(&fd_2, &vd_2);
+ output_dm->dirty |= DM_DIRTY_NORMALS;
+ carve_deleteMesh(output);
}
- return result;
+ return output_dm;
}