diff options
author | Dalai Felinto <dalai@blender.org> | 2020-11-18 03:44:46 +0300 |
---|---|---|
committer | Jacques Lucke <jacques@blender.org> | 2020-12-02 17:38:47 +0300 |
commit | 60760bd470270111008716070fd3fb2cb8a376a7 (patch) | |
tree | fcbf4694967e8cef66edb2c44dd816af71b16180 /source/blender/modifiers | |
parent | ea74ed5a7a2031b614d401e394f2e0146fc90155 (diff) |
Geometry Nodes: unify icons -> use ICON_NODETREE for everything
Until there is a icon made specially for this, the nodetree icon is up
for grabs. Using it in the nodegroup + modifier + editor helps the users
to make a connection on where to edit those modifiers.
Diffstat (limited to 'source/blender/modifiers')
-rw-r--r-- | source/blender/modifiers/intern/MOD_nodes.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/modifiers/intern/MOD_nodes.cc b/source/blender/modifiers/intern/MOD_nodes.cc index d30f76302a5..80c69398d15 100644 --- a/source/blender/modifiers/intern/MOD_nodes.cc +++ b/source/blender/modifiers/intern/MOD_nodes.cc @@ -1053,7 +1053,7 @@ ModifierTypeInfo modifierType_Nodes = { static_cast<ModifierTypeFlag>(eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsEditmode | eModifierTypeFlag_EnableInEditmode), - /* icon */ ICON_MESH_DATA, /* TODO: Use correct icon. */ + /* icon */ ICON_NODETREE, /* copyData */ copyData, |