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authorCody Winchester <CodyWinch>2020-03-29 10:56:59 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-03-29 10:58:37 +0300
commite8dd6128b58b138b0163e6376a6e8a54cc6e5ab1 (patch)
treea2e59a7f7c8b07104207bbe797dbf6ae30b2de2a /source/blender/modifiers
parentb9faf53182965e19ba65af8de758c9f9639cdd84 (diff)
Fix warp modifier using pose matrix without object matrix applied
Error in recent patch D6820
Diffstat (limited to 'source/blender/modifiers')
-rw-r--r--source/blender/modifiers/intern/MOD_warp.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/modifiers/intern/MOD_warp.c b/source/blender/modifiers/intern/MOD_warp.c
index 3157dddd8fc..b8db14f610a 100644
--- a/source/blender/modifiers/intern/MOD_warp.c
+++ b/source/blender/modifiers/intern/MOD_warp.c
@@ -90,7 +90,9 @@ static void matrix_from_obj_pchan(float mat[4][4], float obinv[4][4], Object *ob
{
bPoseChannel *pchan = BKE_pose_channel_find_name(ob->pose, bonename);
if (pchan) {
- mul_m4_m4m4(mat, obinv, pchan->pose_mat);
+ float mat_bone_world[4][4];
+ mul_m4_m4m4(mat_bone_world, ob->obmat, pchan->pose_mat);
+ mul_m4_m4m4(mat, obinv, mat_bone_world);
}
else {
mul_m4_m4m4(mat, obinv, ob->obmat);