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authorHoward Trickey <howard.trickey@gmail.com>2015-07-05 16:53:17 +0300
committerHoward Trickey <howard.trickey@gmail.com>2015-07-05 16:53:17 +0300
commit12aff8d783b6d9e9507dbd8747d8e343c2c526ec (patch)
tree736dfb7db9d72489ac7ce515e8dea7a3059bc25c /source/blender/modifiers
parent51e9a814c9f4d27ab4d67b3a9df9b23f44c92b3d (diff)
Add 'loop slide' option to bevel. See T45260
Current behavior of bevel is to 'loop slide' along unbeveled edges when possible, but this produces uneven bevel widths sometimes, so this option lets user choose between having the loop slide effect or having more even bevel widths. Trying it out with default being 'no loop slide', so different from current behavior. May reverse this choice later, depending on user reactions.
Diffstat (limited to 'source/blender/modifiers')
-rw-r--r--source/blender/modifiers/intern/MOD_bevel.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/modifiers/intern/MOD_bevel.c b/source/blender/modifiers/intern/MOD_bevel.c
index c2b5a29939f..63e4b15d52e 100644
--- a/source/blender/modifiers/intern/MOD_bevel.c
+++ b/source/blender/modifiers/intern/MOD_bevel.c
@@ -112,6 +112,7 @@ static DerivedMesh *applyModifier(ModifierData *md, struct Object *ob,
const bool do_clamp = !(bmd->flags & MOD_BEVEL_OVERLAP_OK);
const int offset_type = bmd->val_flags;
const int mat = CLAMPIS(bmd->mat, -1, ob->totcol - 1);
+ const bool loop_slide = (bmd->flags & MOD_BEVEL_LOOP_SLIDE) != 0;
bm = DM_to_bmesh(dm, true);
if ((bmd->lim_flags & MOD_BEVEL_VGROUP) && bmd->defgrp_name[0])
@@ -173,7 +174,7 @@ static DerivedMesh *applyModifier(ModifierData *md, struct Object *ob,
BM_mesh_bevel(bm, bmd->value, offset_type, bmd->res, bmd->profile,
vertex_only, bmd->lim_flags & MOD_BEVEL_WEIGHT, do_clamp,
- dvert, vgroup, mat);
+ dvert, vgroup, mat, loop_slide);
result = CDDM_from_bmesh(bm, true);