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author | Campbell Barton <ideasman42@gmail.com> | 2020-03-05 00:08:23 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-03-05 00:21:31 +0300 |
commit | 2fb4de1f8c1b3117da47aff39972d92cc078dd29 (patch) | |
tree | 9cfb65f92f1d0f6150130643fb1f9d50fc84b9e3 /source/blender/modifiers | |
parent | 5b0f1e7649acca541559ef2536b15d1525422571 (diff) |
Cleanup: material API naming
- Use 'BKE_object_material_*', 'BKE_id_material_*' prefix
for functions that operate on Object and ID types.
- Use '_len' suffix for length (matching BLI naming).
- Use '_p' suffix for functions that return a pointer to values
where the value would typically be returned.
Functions renamed:
- BKE_object_material_resize was BKE_material_resize_object
- BKE_object_material_remap was BKE_material_remap_object
- BKE_object_material_remap_calc was BKE_material_remap_object_calc
- BKE_object_material_array_p was BKE_object_material_array
- BKE_object_material_len_p was BKE_object_material_num
- BKE_id_material_array_p was BKE_id_material_array
- BKE_id_material_len_p was BKE_id_material_num
- BKE_id_material_resize was BKE_material_resize_id
- BKE_id_material_append was BKE_material_append_id
- BKE_id_material_pop was BKE_material_pop_id
- BKE_id_material_clear was BKE_material_clear_id
Diffstat (limited to 'source/blender/modifiers')
-rw-r--r-- | source/blender/modifiers/intern/MOD_boolean.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/modifiers/intern/MOD_boolean.c b/source/blender/modifiers/intern/MOD_boolean.c index 20a4d8eef65..668fcef5dd2 100644 --- a/source/blender/modifiers/intern/MOD_boolean.c +++ b/source/blender/modifiers/intern/MOD_boolean.c @@ -260,7 +260,7 @@ static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mes /* Using original (not evaluated) object here since we are writing to it. */ /* XXX Pretty sure comment above is fully wrong now with CoW & co ? */ - BKE_material_remap_object_calc(ctx->object, other, material_remap); + BKE_object_material_remap_calc(ctx->object, other, material_remap); BMFace *efa; i = 0; |