diff options
author | Cody Winchester <CodyWinch> | 2020-02-06 13:52:24 +0300 |
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committer | Bastien Montagne <b.mont29@gmail.com> | 2020-02-06 13:54:55 +0300 |
commit | dd00e8ecd642cafc6294ec7f0f31c5e0e0fe9870 (patch) | |
tree | 4a3f9cb7a409c8d00846588afc715253c4ccaa34 /source/blender/modifiers | |
parent | 8768cd6a6a98a710ed2b6d8b257c43dd0e6e58ee (diff) |
Smooth Modifier add invert vgroup option
Adds the invert vertex group option to the smooth modifier.
Setup same way as previous modifiers.
Reviewed By: mont29
Differential Revision: https://developer.blender.org/D6745
Diffstat (limited to 'source/blender/modifiers')
-rw-r--r-- | source/blender/modifiers/intern/MOD_smooth.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/modifiers/intern/MOD_smooth.c b/source/blender/modifiers/intern/MOD_smooth.c index c8bc3aaa484..59ed3b0b005 100644 --- a/source/blender/modifiers/intern/MOD_smooth.c +++ b/source/blender/modifiers/intern/MOD_smooth.c @@ -101,6 +101,7 @@ static void smoothModifier_do( const float fac_new = smd->fac; const float fac_orig = 1.0f - fac_new; + const bool invert_vgroup = (smd->flag & MOD_SMOOTH_INVERT_VGROUP) != 0; MEdge *medges = mesh->medge; const int num_edges = mesh->totedge; @@ -139,7 +140,8 @@ static void smoothModifier_do( } float *vco_new = accumulated_vecs[i]; - const float f_new = defvert_find_weight(dv, defgrp_index) * fac_new; + const float f_new = invert_vgroup ? (1.0f - defvert_find_weight(dv, defgrp_index)) * fac_new : + defvert_find_weight(dv, defgrp_index) * fac_new; if (f_new <= 0.0f) { continue; } |