Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBrecht Van Lommel <brecht>2021-09-09 18:22:20 +0300
committerBrecht Van Lommel <brecht@blender.org>2021-09-10 17:48:30 +0300
commit128eb6cbe928e58dfee1c64f340fd8d663134c26 (patch)
tree68c510ccb7bc3b60af06462392ec46da5baf53a6 /source/blender/modifiers
parent42215d7cb8797ba5b631b9df93d07e895c4b1dda (diff)
Modifiers: export motion blur velocity through attribute
Previously fluid simulation and Alembic modifiers had a dedicated function to query the velocity for motion blur. Now use a more generic system where those modifiers output a velocity attribute. Advantages: * Geometry and particle nodes can output velocity through the same mechanism, or read the attribute coming from earlier modifiers. * The velocity can be preserved through modifiers like subdivision surface or auto smooth. * USD and Alembic previously only output velocity from fluid simulation, now they work with velocity from other sources too. * Simplifies the code for renderers like Cycles and exporters like Alembic and USD. This breaks compatibility: * External renderers and exporters accessing these velocities through the Python API now need to use the attribute instead. * Existing modifier node setups that create an attribute named "velocity" will render differently with motion blur. Differential Revision: https://developer.blender.org/D12305
Diffstat (limited to 'source/blender/modifiers')
-rw-r--r--source/blender/modifiers/intern/MOD_meshsequencecache.c34
1 files changed, 17 insertions, 17 deletions
diff --git a/source/blender/modifiers/intern/MOD_meshsequencecache.c b/source/blender/modifiers/intern/MOD_meshsequencecache.c
index 259c1cb2417..bcaf294ec8b 100644
--- a/source/blender/modifiers/intern/MOD_meshsequencecache.c
+++ b/source/blender/modifiers/intern/MOD_meshsequencecache.c
@@ -105,10 +105,6 @@ static void freeData(ModifierData *md)
mcmd->reader_object_path[0] = '\0';
BKE_cachefile_reader_free(mcmd->cache_file, &mcmd->reader);
}
-
- if (mcmd->vertex_velocities) {
- MEM_freeN(mcmd->vertex_velocities);
- }
}
static bool isDisabled(const struct Scene *UNUSED(scene),
@@ -233,11 +229,26 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
Mesh *result = NULL;
switch (cache_file->type) {
- case CACHEFILE_TYPE_ALEMBIC:
+ case CACHEFILE_TYPE_ALEMBIC: {
# ifdef WITH_ALEMBIC
- result = ABC_read_mesh(mcmd->reader, ctx->object, mesh, time, &err_str, mcmd->read_flag);
+ /* Time (in frames or seconds) between two velocity samples. Automatically computed to
+ * scale the velocity vectors at render time for generating proper motion blur data. */
+ float velocity_scale = mcmd->velocity_scale;
+ if (mcmd->cache_file->velocity_unit == CACHEFILE_VELOCITY_UNIT_FRAME) {
+ velocity_scale *= FPS;
+ }
+
+ result = ABC_read_mesh(mcmd->reader,
+ ctx->object,
+ mesh,
+ time,
+ &err_str,
+ mcmd->read_flag,
+ mcmd->cache_file->velocity_name,
+ velocity_scale);
# endif
break;
+ }
case CACHEFILE_TYPE_USD:
# ifdef WITH_USD
result = USD_read_mesh(
@@ -248,17 +259,6 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
break;
}
- mcmd->velocity_delta = 1.0f;
- if (mcmd->cache_file->velocity_unit == CACHEFILE_VELOCITY_UNIT_SECOND) {
- mcmd->velocity_delta /= FPS;
- }
-
- mcmd->last_lookup_time = time;
-
- if (result != NULL) {
- mcmd->num_vertices = result->totvert;
- }
-
if (err_str) {
BKE_modifier_set_error(ctx->object, md, "%s", err_str);
}