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authorCampbell Barton <ideasman42@gmail.com>2011-09-05 07:09:49 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-09-05 07:09:49 +0400
commit57411d1c5f1e1043643bf7e5dbd98803c8ff7311 (patch)
tree248f32360ca4594e32640e535ce7eb5916e3a260 /source/blender/modifiers
parente4fd20c20c6a64678e7fe3907f795f527498414f (diff)
minor edits.
- init proximity to 1.0f - min/max proximity dist were not being copied. - minor edits to comments - use ascii chars in a few places.
Diffstat (limited to 'source/blender/modifiers')
-rw-r--r--source/blender/modifiers/intern/MOD_weightvg_util.c28
-rw-r--r--source/blender/modifiers/intern/MOD_weightvg_util.h11
-rw-r--r--source/blender/modifiers/intern/MOD_weightvgedit.c9
-rw-r--r--source/blender/modifiers/intern/MOD_weightvgmix.c11
-rw-r--r--source/blender/modifiers/intern/MOD_weightvgproximity.c12
5 files changed, 37 insertions, 34 deletions
diff --git a/source/blender/modifiers/intern/MOD_weightvg_util.c b/source/blender/modifiers/intern/MOD_weightvg_util.c
index 43cc3081199..d688da4ba80 100644
--- a/source/blender/modifiers/intern/MOD_weightvg_util.c
+++ b/source/blender/modifiers/intern/MOD_weightvg_util.c
@@ -27,8 +27,8 @@
*/
/*
- * XXX I’d like to make modified weights visible in WeightPaint mode,
- * but couldn’t figure a way to do this…
+ * XXX I'd like to make modified weights visible in WeightPaint mode,
+ * but couldn't figure a way to do this…
* Maybe this will need changes in mesh_calc_modifiers (DerivedMesh.c)?
* Or the WeightPaint mode code itself?
*/
@@ -61,9 +61,10 @@
* XXX The standard “factor” value is assumed in [0.0, 1.0] range. Else, weird results might appear.
*/
void weightvg_do_mask(int num, int *indices, float *org_w, float *new_w, Object *ob,
- DerivedMesh *dm, float fact, const char *defgrp_name, Tex *texture,
+ DerivedMesh *dm, float fact, const char defgrp_name[32], Tex *texture,
int tex_use_channel, int tex_mapping, Object *tex_map_object,
- const char *tex_uvlayer_name) {
+ const char *tex_uvlayer_name)
+{
int ref_didx;
MDeformVert *dvert = NULL;
int i;
@@ -80,9 +81,9 @@ void weightvg_do_mask(int num, int *indices, float *org_w, float *new_w, Object
float (*v_co)[3];
/* Use new generic get_texture_coords, but do not modify our DNA struct for it…
- * XXX Why use a ModifierData stuff here ? Why not a simple, generic struct for parameters ?
- * What e.g. if a modifier wants to use several textures ?
- * Why use only v_co, and not MVert (or both) ?
+ * XXX Why use a ModifierData stuff here ? Why not a simple, generic struct for parameters ?
+ * What e.g. if a modifier wants to use several textures ?
+ * Why use only v_co, and not MVert (or both) ?
*/
t_map.texture = texture;
t_map.map_object = tex_map_object;
@@ -180,9 +181,10 @@ void weightvg_do_mask(int num, int *indices, float *org_w, float *new_w, Object
* If indices is not NULL, it must be a table of same length as weights, mapping to the real
* vertex index (in case the weight table does not cover the whole vertices...).
*/
-void weightvg_update_vg(MDeformVert *dvert, int defgrp_idx, int num, int *indices,
- float *weights, int do_add, float add_thresh, int do_rem,
- float rem_thresh){
+void weightvg_update_vg(MDeformVert *dvert, int defgrp_idx, int num,
+ const int *indices, const float *weights, int do_add,
+ float add_thresh, int do_rem, float rem_thresh)
+{
int i;
for (i = 0; i < num; i++) {
@@ -195,8 +197,8 @@ void weightvg_update_vg(MDeformVert *dvert, int defgrp_idx, int num, int *indice
/* Never allow weights out of [0.0, 1.0] range. */
CLAMP(w, 0.0, 1.0);
- /* Let’s first check to see if this vert is already in the weight group – if so
- * let’s update it, or remove it if needed.
+ /* Let's first check to see if this vert is already in the weight group – if so
+ * let's update it, or remove it if needed.
*/
for (j = 0; j < dv->totweight; j++) {
/* If this weight corresponds to the deform group, update the value or,
@@ -233,7 +235,7 @@ void weightvg_update_vg(MDeformVert *dvert, int defgrp_idx, int num, int *indice
}
}
- /* If the vert wasn’t in the deform group, add it if needed!
+ /* If the vert wasn't in the deform group, add it if needed!
*/
if (add2vg && w > add_thresh) {
newdw = MEM_callocN(sizeof(MDeformWeight)*(dv->totweight+1), "WeightVGEdit Modifier, deformWeight");
diff --git a/source/blender/modifiers/intern/MOD_weightvg_util.h b/source/blender/modifiers/intern/MOD_weightvg_util.h
index 1bd40e3879f..b42e9c20035 100644
--- a/source/blender/modifiers/intern/MOD_weightvg_util.h
+++ b/source/blender/modifiers/intern/MOD_weightvg_util.h
@@ -44,8 +44,8 @@ struct Object;
struct MappingInfoModifierData;*/
/*
- * XXX I’d like to make modified weights visible in WeightPaint mode,
- * but couldn’t figure a way to do this…
+ * XXX I'd like to make modified weights visible in WeightPaint mode,
+ * but couldn't figure a way to do this…
* Maybe this will need changes in mesh_calc_modifiers (DerivedMesh.c)?
* Or the WeightPaint mode code itself?
*/
@@ -68,7 +68,7 @@ struct MappingInfoModifierData;*/
* XXX The standard “factor” value is assumed in [0.0, 1.0] range. Else, weird results might appear.
*/
void weightvg_do_mask(int num, int *indices, float *org_w, float *new_w, Object *ob,
- struct DerivedMesh *dm, float fact, const char *defgrp_name, Tex *texture,
+ struct DerivedMesh *dm, float fact, const char defgrp_name[32], Tex *texture,
int tex_use_channel, int tex_mapping, Object *tex_map_object,
const char *tex_uvlayer_name);
@@ -76,7 +76,8 @@ void weightvg_do_mask(int num, int *indices, float *org_w, float *new_w, Object
* If indices is not NULL, it must be a table of same length as weights, mapping to the real
* vertex index (in case the weight table does not cover the whole vertices...).
*/
-void weightvg_update_vg(MDeformVert *dvert, int defgrp_idx, int num, int *indices, float *weights,
- int do_add, float add_thresh, int do_rem, float rem_thresh);
+void weightvg_update_vg(MDeformVert *dvert, int defgrp_idx, int num,
+ const int *indices, const float *weights, int do_add,
+ float add_thresh, int do_rem, float rem_thresh);
#endif /* MOD_WEIGHTVG_UTIL_H */
diff --git a/source/blender/modifiers/intern/MOD_weightvgedit.c b/source/blender/modifiers/intern/MOD_weightvgedit.c
index a1057bdbbbb..bcf2195d366 100644
--- a/source/blender/modifiers/intern/MOD_weightvgedit.c
+++ b/source/blender/modifiers/intern/MOD_weightvgedit.c
@@ -27,8 +27,8 @@
*/
/*
- * XXX I’d like to make modified weights visible in WeightPaint mode,
- * but couldn’t figure a way to do this…
+ * XXX I'd like to make modified weights visible in WeightPaint mode,
+ * but couldn't figure a way to do this…
* Maybe this will need changes in mesh_calc_modifiers (DerivedMesh.c)?
* Or the WeightPaint mode code itself?
*/
@@ -102,8 +102,7 @@ static void copyData(ModifierData *md, ModifierData *target)
twmd->mask_tex_use_channel = wmd->mask_tex_use_channel;
twmd->mask_tex_mapping = wmd->mask_tex_mapping;
twmd->mask_tex_map_obj = wmd->mask_tex_map_obj;
- BLI_strncpy(twmd->mask_tex_uvlayer_name, wmd->mask_tex_uvlayer_name,
- sizeof(twmd->mask_tex_uvlayer_name));
+ BLI_strncpy(twmd->mask_tex_uvlayer_name, wmd->mask_tex_uvlayer_name, sizeof(twmd->mask_tex_uvlayer_name));
}
static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md)
@@ -232,7 +231,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh *der
/* Create a copy of our dmesh, only if our affected cdata layer is the same as org mesh. */
if (dvert == CustomData_get_layer(&ob_m->vdata, CD_MDEFORMVERT)) {
/* XXX Seems to create problems with weightpaint mode???
- * I’m missing something here, I guess…
+ * I'm missing something here, I guess…
*/
// DM_set_only_copy(dm, CD_MASK_MDEFORMVERT); /* Only copy defgroup layer. */
ret = CDDM_copy(dm);
diff --git a/source/blender/modifiers/intern/MOD_weightvgmix.c b/source/blender/modifiers/intern/MOD_weightvgmix.c
index 8b0e598962e..ba5ae5a2d70 100644
--- a/source/blender/modifiers/intern/MOD_weightvgmix.c
+++ b/source/blender/modifiers/intern/MOD_weightvgmix.c
@@ -27,8 +27,8 @@
*/
/*
- * XXX I’d like to make modified weights visible in WeightPaint mode,
- * but couldn’t figure a way to do this…
+ * XXX I'd like to make modified weights visible in WeightPaint mode,
+ * but couldn't figure a way to do this…
* Maybe this will need changes in mesh_calc_modifiers (DerivedMesh.c)?
* Or the WeightPaint mode code itself?
*/
@@ -61,7 +61,7 @@ static float mix_weight(float weight, float weight2, char mix_mode)
{
#if 0
/*
- * XXX Don’t know why, but the switch version takes many CPU time,
+ * XXX Don't know why, but the switch version takes many CPU time,
* and produces lag in realtime playback…
*/
switch (mix_mode)
@@ -146,8 +146,7 @@ static void copyData(ModifierData *md, ModifierData *target)
twmd->mask_tex_use_channel = wmd->mask_tex_use_channel;
twmd->mask_tex_mapping = wmd->mask_tex_mapping;
twmd->mask_tex_map_obj = wmd->mask_tex_map_obj;
- BLI_strncpy(twmd->mask_tex_uvlayer_name, wmd->mask_tex_uvlayer_name,
- sizeof(twmd->mask_tex_uvlayer_name));
+ BLI_strncpy(twmd->mask_tex_uvlayer_name, wmd->mask_tex_uvlayer_name, sizeof(twmd->mask_tex_uvlayer_name));
}
static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md)
@@ -279,7 +278,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh *der
/* Create a copy of our dmesh, only if our affected cdata layer is the same as org mesh. */
if (dvert == CustomData_get_layer(&ob_m->vdata, CD_MDEFORMVERT)) {
/* XXX Seems to create problems with weightpaint mode???
- * I’m missing something here, I guess…
+ * I'm missing something here, I guess…
*/
// DM_set_only_copy(dm, CD_MASK_MDEFORMVERT); /* Only copy defgroup layer. */
ret = CDDM_copy(dm);
diff --git a/source/blender/modifiers/intern/MOD_weightvgproximity.c b/source/blender/modifiers/intern/MOD_weightvgproximity.c
index c4f0c2b214c..1acb3035d2a 100644
--- a/source/blender/modifiers/intern/MOD_weightvgproximity.c
+++ b/source/blender/modifiers/intern/MOD_weightvgproximity.c
@@ -27,8 +27,8 @@
*/
/*
- * XXX I’d like to make modified weights visible in WeightPaint mode,
- * but couldn’t figure a way to do this…
+ * XXX I'd like to make modified weights visible in WeightPaint mode,
+ * but couldn't figure a way to do this…
* Maybe this will need changes in mesh_calc_modifiers (DerivedMesh.c)?
* Or the WeightPaint mode code itself?
*/
@@ -234,6 +234,7 @@ static void initData(ModifierData *md)
wmd->mask_constant = 1.0f;
wmd->mask_tex_use_channel = MOD_WVG_MASK_TEX_USE_INT; /* Use intensity by default. */
wmd->mask_tex_mapping = MOD_DISP_MAP_LOCAL;
+ wmd->max_dist = 1.0f; /* vert arbitrary distance, but don't use 0 */
}
static void copyData(ModifierData *md, ModifierData *target)
@@ -252,8 +253,9 @@ static void copyData(ModifierData *md, ModifierData *target)
twmd->mask_tex_use_channel = wmd->mask_tex_use_channel;
twmd->mask_tex_mapping = wmd->mask_tex_mapping;
twmd->mask_tex_map_obj = wmd->mask_tex_map_obj;
- BLI_strncpy(twmd->mask_tex_uvlayer_name, wmd->mask_tex_uvlayer_name,
- sizeof(twmd->mask_tex_uvlayer_name));
+ BLI_strncpy(twmd->mask_tex_uvlayer_name, wmd->mask_tex_uvlayer_name, sizeof(twmd->mask_tex_uvlayer_name));
+ twmd->min_dist = wmd->min_dist;
+ twmd->max_dist = wmd->max_dist;
}
static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md)
@@ -396,7 +398,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh *der
/* Create a copy of our dmesh, only if our affected cdata layer is the same as org mesh. */
if (dvert == CustomData_get_layer(&ob_m->vdata, CD_MDEFORMVERT)) {
/* XXX Seems to create problems with weightpaint mode???
- * I’m missing something here, I guess…
+ * I'm missing something here, I guess…
*/
// DM_set_only_copy(dm, CD_MASK_MDEFORMVERT); /* Only copy defgroup layer. */
ret = CDDM_copy(dm);