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authorCampbell Barton <ideasman42@gmail.com>2012-05-09 14:48:24 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-05-09 14:48:24 +0400
commit385e5eb92edab8d8a50941c457dee971185c7af3 (patch)
treeeeb740ced34ccbee41fa8266e53a6e336e18a713 /source/blender/modifiers
parenta2ed2b36f3ba2abfb2f473dfde2a9e20d01ad96d (diff)
code cleanup: color/bw conversion - use BLI color function.
change modifier to use the average of the RGB since perceptual conversion isn't really needed for modifiers.
Diffstat (limited to 'source/blender/modifiers')
-rw-r--r--source/blender/modifiers/intern/MOD_util.c13
1 files changed, 7 insertions, 6 deletions
diff --git a/source/blender/modifiers/intern/MOD_util.c b/source/blender/modifiers/intern/MOD_util.c
index 2d8656e127b..aff6bf548e6 100644
--- a/source/blender/modifiers/intern/MOD_util.c
+++ b/source/blender/modifiers/intern/MOD_util.c
@@ -77,14 +77,15 @@ void get_texture_value(Tex *texture, float *tex_co, TexResult *texres)
result_type = multitex_ext_safe(texture, tex_co, texres);
/* if the texture gave an RGB value, we assume it didn't give a valid
- * intensity, so calculate one (formula from do_material_tex).
+ * intensity, since this is in the context of modifiers don't use perceptual color conversion.
* if the texture didn't give an RGB value, copy the intensity across
*/
- if (result_type & TEX_RGB)
- texres->tin = (0.35f * texres->tr + 0.45f * texres->tg
- + 0.2f * texres->tb);
- else
- texres->tr = texres->tg = texres->tb = texres->tin;
+ if (result_type & TEX_RGB) {
+ texres->tin= (1.0f / 3.0f) * (texres->tr + texres->tg + texres->tb);
+ }
+ else {
+ copy_v3_fl(&texres->tr, texres->tin);
+ }
}
void get_texture_coords(MappingInfoModifierData *dmd, Object *ob,