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authorBastien Montagne <montagne29@wanadoo.fr>2012-03-19 02:06:57 +0400
committerBastien Montagne <montagne29@wanadoo.fr>2012-03-19 02:06:57 +0400
commit53b7078343c1fa0e9361e038163a6a17f52da4e4 (patch)
tree53f6f12a5d32dbd64d0c98b7fd369601b9d00a96 /source/blender/modifiers
parent709ca0ece9b28858cea8084f8040ce0b7455958a (diff)
Fix [#30234] Various problems with CD layers and tesselation, related to modifiers stack.
Should also fix [#30266], [#29451], and partly [#30316]. Here are the changes made by this commit: * It adds a "dirty" flag to DerivedMesh struct (for now, only DM_DIRTY_TESS_CDLAYERS, but more might be added as needed). * It adds a new func, DM_update_tessface_data, which assumes tessfaces themselves are valid, but updates tessellated customdata from their poly/loop counter parts. * At end of modstack, when valid tessellated faces are present in finaldm , but the cdlayers dirty flag is set, call that function (instead of recomputing the whole tessellation). * Edits to the codes concerned (UVProject, DynamicPaint, and Subsurf modifiers). * Also add to subsurf dm generation code the creation of a CD_POLYINDEX layer (mandatory for DM_update_tessface_data to work well, and imho all tessellated dm should have one). Note: some pieces of old code are just #if 0’ed, will clean them later.
Diffstat (limited to 'source/blender/modifiers')
-rw-r--r--source/blender/modifiers/intern/MOD_uvproject.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/modifiers/intern/MOD_uvproject.c b/source/blender/modifiers/intern/MOD_uvproject.c
index cd4858fcb4d..b9a4821bb7a 100644
--- a/source/blender/modifiers/intern/MOD_uvproject.c
+++ b/source/blender/modifiers/intern/MOD_uvproject.c
@@ -378,6 +378,10 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd,
}
}
}
+
+ /* Mark tessellated CD layers as dirty. */
+ dm->dirty |= DM_DIRTY_TESS_CDLAYERS;
+
return dm;
}