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authorCampbell Barton <ideasman42@gmail.com>2014-11-16 15:57:58 +0300
committerCampbell Barton <ideasman42@gmail.com>2014-11-16 15:57:58 +0300
commit7d040d2a088ec425550da4242650f1ff75680e0d (patch)
tree314d60e0b547a187c1c536a577cf340a42fe6fd1 /source/blender/modifiers
parent080c1d4567344a4a4cbcb6ff38a64a39f7102fb8 (diff)
Cleanup: use BLI_listbase_*** prefix for count,sort,sort_r
Diffstat (limited to 'source/blender/modifiers')
-rw-r--r--source/blender/modifiers/intern/MOD_mask.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/modifiers/intern/MOD_mask.c b/source/blender/modifiers/intern/MOD_mask.c
index 838336a8f8a..5cb9feb4fac 100644
--- a/source/blender/modifiers/intern/MOD_mask.c
+++ b/source/blender/modifiers/intern/MOD_mask.c
@@ -150,7 +150,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
bDeformGroup *def;
bool *bone_select_array;
int bone_select_tot = 0;
- const int defbase_tot = BLI_countlist(&ob->defbase);
+ const int defbase_tot = BLI_listbase_count(&ob->defbase);
/* check that there is armature object with bones to use, otherwise return original mesh */
if (ELEM(NULL, oba, oba->pose, ob->defbase.first))