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authorJacques Lucke <jacques@blender.org>2020-11-04 15:21:43 +0300
committerJacques Lucke <jacques@blender.org>2020-11-04 15:21:43 +0300
commitcfcdae5549f37198fa8e66ee512f1093764ef022 (patch)
treef7bb1e019a83c3547eb5d72ea8f9840f5b93cd7d /source/blender/modifiers
parentba6977cb8b8125e1fdebb3f876910ceaeadbe103 (diff)
Fix T82393: Volume to Mesh modifier with sequence fails during rendering
The issue was that the volume for the current frame might not have been loaded already by the time the modifier runs. The solution is simply to make sure that the volume is loaded. This is similar to the Volume Displace modifier.
Diffstat (limited to 'source/blender/modifiers')
-rw-r--r--source/blender/modifiers/intern/MOD_volume_to_mesh.cc3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/modifiers/intern/MOD_volume_to_mesh.cc b/source/blender/modifiers/intern/MOD_volume_to_mesh.cc
index 8146c4ca84a..11d30c1f173 100644
--- a/source/blender/modifiers/intern/MOD_volume_to_mesh.cc
+++ b/source/blender/modifiers/intern/MOD_volume_to_mesh.cc
@@ -45,6 +45,8 @@
#include "BLI_span.hh"
#include "BLI_timeit.hh"
+#include "DEG_depsgraph_query.h"
+
#ifdef WITH_OPENVDB
# include <openvdb/tools/GridTransformer.h>
# include <openvdb/tools/VolumeToMesh.h>
@@ -281,6 +283,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
Volume *volume = static_cast<Volume *>(vmmd->object->data);
+ BKE_volume_load(volume, DEG_get_bmain(ctx->depsgraph));
VolumeGrid *volume_grid = BKE_volume_grid_find(volume, vmmd->grid_name);
if (volume_grid == nullptr) {
BKE_modifier_set_error(md, "Cannot find '%s' grid", vmmd->grid_name);