diff options
author | Ish Bosamiya <ishbosamiya> | 2019-03-22 19:55:51 +0300 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2019-03-22 20:11:14 +0300 |
commit | da5b6ed75bf08141dd19a0cc143d1a91b14a0f24 (patch) | |
tree | 761250222839c8c9800de88329d153a5ce7daf10 /source/blender/modifiers | |
parent | c89dcc89e6ebc3882f66b3536a51bae83807ad6b (diff) |
Modifiers: add minimum number of vertices to triangulate modifier.
This lets you only triangulate n-gons when setting the number to 5 or more.
Differential Revision: https://developer.blender.org/D4367
Diffstat (limited to 'source/blender/modifiers')
-rw-r--r-- | source/blender/modifiers/intern/MOD_triangulate.c | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/source/blender/modifiers/intern/MOD_triangulate.c b/source/blender/modifiers/intern/MOD_triangulate.c index e39698e142e..6bd24620da2 100644 --- a/source/blender/modifiers/intern/MOD_triangulate.c +++ b/source/blender/modifiers/intern/MOD_triangulate.c @@ -34,7 +34,7 @@ #include "MOD_modifiertypes.h" -static Mesh *triangulate_mesh(Mesh *mesh, const int quad_method, const int ngon_method, const int flag) +static Mesh *triangulate_mesh(Mesh *mesh, const int quad_method, const int ngon_method, const int min_vertices, const int flag) { Mesh *result; BMesh *bm; @@ -59,7 +59,7 @@ static Mesh *triangulate_mesh(Mesh *mesh, const int quad_method, const int ngon_ .cd_mask_extra = cddata_masks, })); - BM_mesh_triangulate(bm, quad_method, ngon_method, false, NULL, NULL, NULL); + BM_mesh_triangulate(bm, quad_method, ngon_method, min_vertices, false, NULL, NULL, NULL); result = BKE_mesh_from_bmesh_for_eval_nomain(bm, &cddata_masks); BM_mesh_free(bm); @@ -98,6 +98,7 @@ static void initData(ModifierData *md) md->mode |= eModifierMode_Editmode; tmd->quad_method = MOD_TRIANGULATE_QUAD_SHORTEDGE; tmd->ngon_method = MOD_TRIANGULATE_NGON_BEAUTY; + tmd->min_vertices = 4; } static Mesh *applyModifier( @@ -107,7 +108,7 @@ static Mesh *applyModifier( { TriangulateModifierData *tmd = (TriangulateModifierData *)md; Mesh *result; - if (!(result = triangulate_mesh(mesh, tmd->quad_method, tmd->ngon_method, tmd->flag))) { + if (!(result = triangulate_mesh(mesh, tmd->quad_method, tmd->ngon_method, tmd->min_vertices, tmd->flag))) { return mesh; } |