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author | Hans Goudey <h.goudey@me.com> | 2022-06-23 19:50:53 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-06-23 19:51:33 +0300 |
commit | 3e5a4d14124029dd3ccb111de2db299bb405d668 (patch) | |
tree | a9f0af8c3ca47b00037e4d7a8bd5f989d70be088 /source/blender/modifiers | |
parent | 633c2f07da2926e42f5bb5d43d16dd23767c498c (diff) |
Geometry Nodes: Optimize selection for virtual array input
This makes calculation of selected indices slightly faster when the
input is a virtual array (the direct output of various nodes like
Face Area, etc). The utility can be helpful for other areas that
need to find selected indices besides field evaluation.
With the face area node used as a selection with 4 million faces,
the speedup is 3.51 ms to 3.39 ms, just a slight speedup.
Differential Revision: https://developer.blender.org/D15127
Diffstat (limited to 'source/blender/modifiers')
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