diff options
author | Hans Goudey <h.goudey@me.com> | 2022-09-07 08:06:31 +0300 |
---|---|---|
committer | Hans Goudey <h.goudey@me.com> | 2022-09-07 08:06:31 +0300 |
commit | be038b844cb53bc228d3e98bfe09071560930cde (patch) | |
tree | 13de4a3fc3b49a8b2075a0413dc8261603fbc718 /source/blender/modifiers | |
parent | 20daaeffce4cf9bfe48ab7c84cb9e2b1d71d2c91 (diff) |
Cleanup: Tweak naming for recently added mesh accessors
Use `verts` instead of `vertices` and `polys` instead of `polygons`
in the API added in 05952aa94d33eeb50. This aligns better with
existing naming where the shorter names are much more common.
Diffstat (limited to 'source/blender/modifiers')
26 files changed, 80 insertions, 80 deletions
diff --git a/source/blender/modifiers/intern/MOD_array.c b/source/blender/modifiers/intern/MOD_array.c index 3bba1ac07a6..42fe0107217 100644 --- a/source/blender/modifiers/intern/MOD_array.c +++ b/source/blender/modifiers/intern/MOD_array.c @@ -279,9 +279,9 @@ static void mesh_merge_transform(Mesh *result, MEdge *me; MLoop *ml; MPoly *mp; - MVert *result_verts = BKE_mesh_vertices_for_write(result); + MVert *result_verts = BKE_mesh_verts_for_write(result); MEdge *result_edges = BKE_mesh_edges_for_write(result); - MPoly *result_polys = BKE_mesh_polygons_for_write(result); + MPoly *result_polys = BKE_mesh_polys_for_write(result); MLoop *result_loops = BKE_mesh_loops_for_write(result); CustomData_copy_data(&cap_mesh->vdata, &result->vdata, 0, cap_verts_index, cap_nverts); @@ -430,9 +430,9 @@ static Mesh *arrayModifier_doArray(ArrayModifierData *amd, /* Build up offset array, accumulating all settings options. */ unit_m4(offset); - const MVert *src_verts = BKE_mesh_vertices(mesh); + const MVert *src_verts = BKE_mesh_verts(mesh); const MEdge *src_edges = BKE_mesh_edges(mesh); - const MPoly *src_polys = BKE_mesh_polygons(mesh); + const MPoly *src_polys = BKE_mesh_polys(mesh); const MLoop *src_loops = BKE_mesh_loops(mesh); if (amd->offset_type & MOD_ARR_OFF_CONST) { @@ -543,9 +543,9 @@ static Mesh *arrayModifier_doArray(ArrayModifierData *amd, /* Initialize a result dm */ result = BKE_mesh_new_nomain_from_template( mesh, result_nverts, result_nedges, 0, result_nloops, result_npolys); - MVert *result_verts = BKE_mesh_vertices_for_write(result); + MVert *result_verts = BKE_mesh_verts_for_write(result); MEdge *result_edges = BKE_mesh_edges_for_write(result); - MPoly *result_polys = BKE_mesh_polygons_for_write(result); + MPoly *result_polys = BKE_mesh_polys_for_write(result); MLoop *result_loops = BKE_mesh_loops_for_write(result); if (use_merge) { diff --git a/source/blender/modifiers/intern/MOD_boolean.cc b/source/blender/modifiers/intern/MOD_boolean.cc index 39667a3f1d5..b266e71e99a 100644 --- a/source/blender/modifiers/intern/MOD_boolean.cc +++ b/source/blender/modifiers/intern/MOD_boolean.cc @@ -144,7 +144,7 @@ static Mesh *get_quick_mesh( invert_m4_m4(imat, ob_self->obmat); mul_m4_m4m4(omat, imat, ob_operand_ob->obmat); - MutableSpan<MVert> verts = result->vertices_for_write(); + MutableSpan<MVert> verts = result->verts_for_write(); for (const int i : verts.index_range()) { mul_m4_v3(omat, verts[i].co); } diff --git a/source/blender/modifiers/intern/MOD_build.c b/source/blender/modifiers/intern/MOD_build.c index 02d56560fc5..78724d6a2a1 100644 --- a/source/blender/modifiers/intern/MOD_build.c +++ b/source/blender/modifiers/intern/MOD_build.c @@ -75,9 +75,9 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, struct const int vert_src_num = mesh->totvert; const int edge_src_num = mesh->totedge; const int poly_src_num = mesh->totpoly; - const MVert *mvert_src = BKE_mesh_vertices(mesh); + const MVert *mvert_src = BKE_mesh_verts(mesh); const MEdge *medge_src = BKE_mesh_edges(mesh); - const MPoly *mpoly_src = BKE_mesh_polygons(mesh); + const MPoly *mpoly_src = BKE_mesh_polys(mesh); const MLoop *mloop_src = BKE_mesh_loops(mesh); vertMap = MEM_malloc_arrayN(vert_src_num, sizeof(*vertMap), "build modifier vertMap"); @@ -202,9 +202,9 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, struct /* now we know the number of verts, edges and faces, we can create the mesh. */ result = BKE_mesh_new_nomain_from_template( mesh, BLI_ghash_len(vertHash), BLI_ghash_len(edgeHash), 0, loops_dst_num, faces_dst_num); - MVert *result_verts = BKE_mesh_vertices_for_write(result); + MVert *result_verts = BKE_mesh_verts_for_write(result); MEdge *result_edges = BKE_mesh_edges_for_write(result); - MPoly *result_polys = BKE_mesh_polygons_for_write(result); + MPoly *result_polys = BKE_mesh_polys_for_write(result); MLoop *result_loops = BKE_mesh_loops_for_write(result); /* copy the vertices across */ diff --git a/source/blender/modifiers/intern/MOD_collision.c b/source/blender/modifiers/intern/MOD_collision.c index 3ae83cb2244..e38bf96500e 100644 --- a/source/blender/modifiers/intern/MOD_collision.c +++ b/source/blender/modifiers/intern/MOD_collision.c @@ -145,7 +145,7 @@ static void deformVerts(ModifierData *md, if (collmd->time_xnew == -1000) { /* first time */ - collmd->x = MEM_dupallocN(BKE_mesh_vertices(mesh_src)); /* frame start position */ + collmd->x = MEM_dupallocN(BKE_mesh_verts(mesh_src)); /* frame start position */ for (uint i = 0; i < mvert_num; i++) { /* we save global positions */ @@ -182,7 +182,7 @@ static void deformVerts(ModifierData *md, collmd->xnew = tempVert; collmd->time_x = collmd->time_xnew; - memcpy(collmd->xnew, BKE_mesh_vertices(mesh_src), mvert_num * sizeof(MVert)); + memcpy(collmd->xnew, BKE_mesh_verts(mesh_src), mvert_num * sizeof(MVert)); bool is_static = true; diff --git a/source/blender/modifiers/intern/MOD_correctivesmooth.c b/source/blender/modifiers/intern/MOD_correctivesmooth.c index 30afb993cc7..16f2205796c 100644 --- a/source/blender/modifiers/intern/MOD_correctivesmooth.c +++ b/source/blender/modifiers/intern/MOD_correctivesmooth.c @@ -132,7 +132,7 @@ static void mesh_get_weights(const MDeformVert *dvert, static void mesh_get_boundaries(Mesh *mesh, float *smooth_weights) { const MEdge *medge = BKE_mesh_edges(mesh); - const MPoly *mpoly = BKE_mesh_polygons(mesh); + const MPoly *mpoly = BKE_mesh_polys(mesh); const MLoop *mloop = BKE_mesh_loops(mesh); uint mpoly_num, medge_num, i; ushort *boundaries; @@ -452,7 +452,7 @@ static void calc_tangent_spaces(Mesh *mesh, float (*vertexCos)[3], float (*r_tan #ifndef USE_TANGENT_CALC_INLINE const uint mvert_num = (uint)dm->getNumVerts(dm); #endif - const MPoly *mpoly = BKE_mesh_polygons(mesh); + const MPoly *mpoly = BKE_mesh_polys(mesh); const MLoop *mloop = BKE_mesh_loops(mesh); uint i; diff --git a/source/blender/modifiers/intern/MOD_datatransfer.c b/source/blender/modifiers/intern/MOD_datatransfer.c index 729a912b079..2d917310818 100644 --- a/source/blender/modifiers/intern/MOD_datatransfer.c +++ b/source/blender/modifiers/intern/MOD_datatransfer.c @@ -179,9 +179,9 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh * BLI_SPACE_TRANSFORM_SETUP(space_transform, ctx->object, ob_source); } - const MVert *me_verts = BKE_mesh_vertices(me); + const MVert *me_verts = BKE_mesh_verts(me); const MEdge *me_edges = BKE_mesh_edges(me); - const MVert *result_verts = BKE_mesh_vertices(result); + const MVert *result_verts = BKE_mesh_verts(result); const MEdge *result_edges = BKE_mesh_edges(result); if (((result == me) || (me_verts == result_verts) || (me_edges == result_edges)) && diff --git a/source/blender/modifiers/intern/MOD_displace.c b/source/blender/modifiers/intern/MOD_displace.c index 00a6cb5878f..ddaea289246 100644 --- a/source/blender/modifiers/intern/MOD_displace.c +++ b/source/blender/modifiers/intern/MOD_displace.c @@ -286,7 +286,7 @@ static void displaceModifier_do(DisplaceModifierData *dmd, return; } - mvert = BKE_mesh_vertices_for_write(mesh); + mvert = BKE_mesh_verts_for_write(mesh); MOD_get_vgroup(ob, mesh, dmd->defgrp_name, &dvert, &defgrp_index); if (defgrp_index >= 0 && dvert == NULL) { diff --git a/source/blender/modifiers/intern/MOD_explode.c b/source/blender/modifiers/intern/MOD_explode.c index e5579819cf0..c8f1ef73d5e 100644 --- a/source/blender/modifiers/intern/MOD_explode.c +++ b/source/blender/modifiers/intern/MOD_explode.c @@ -100,7 +100,7 @@ static void createFacepa(ExplodeModifierData *emd, ParticleSystemModifierData *p int i, p, v1, v2, v3, v4 = 0; const bool invert_vgroup = (emd->flag & eExplodeFlag_INVERT_VGROUP) != 0; - mvert = BKE_mesh_vertices_for_write(mesh); + mvert = BKE_mesh_verts_for_write(mesh); mface = (MFace *)CustomData_get_layer(&mesh->fdata, CD_MFACE); totvert = mesh->totvert; totface = mesh->totface; @@ -730,8 +730,8 @@ static Mesh *cutEdges(ExplodeModifierData *emd, Mesh *mesh) layers_num = CustomData_number_of_layers(&split_m->fdata, CD_MTFACE); - const MVert *mesh_verts = BKE_mesh_vertices(mesh); - MVert *split_m_verts = BKE_mesh_vertices_for_write(split_m); + const MVert *mesh_verts = BKE_mesh_verts(mesh); + MVert *split_m_verts = BKE_mesh_verts_for_write(split_m); /* copy new faces & verts (is it really this painful with custom data??) */ for (i = 0; i < totvert; i++) { @@ -989,8 +989,8 @@ static Mesh *explodeMesh(ExplodeModifierData *emd, psmd->psys->lattice_deform_data = psys_create_lattice_deform_data(&sim); - const MVert *mesh_verts = BKE_mesh_vertices(mesh); - MVert *explode_verts = BKE_mesh_vertices_for_write(explode); + const MVert *mesh_verts = BKE_mesh_verts(mesh); + MVert *explode_verts = BKE_mesh_verts_for_write(explode); /* duplicate & displace vertices */ ehi = BLI_edgehashIterator_new(vertpahash); diff --git a/source/blender/modifiers/intern/MOD_laplaciansmooth.c b/source/blender/modifiers/intern/MOD_laplaciansmooth.c index d74c1e7ac2d..13193d7eb11 100644 --- a/source/blender/modifiers/intern/MOD_laplaciansmooth.c +++ b/source/blender/modifiers/intern/MOD_laplaciansmooth.c @@ -388,7 +388,7 @@ static void laplaciansmoothModifier_do( return; } - sys->mpoly = BKE_mesh_polygons(mesh); + sys->mpoly = BKE_mesh_polys(mesh); sys->mloop = BKE_mesh_loops(mesh); sys->medges = BKE_mesh_edges(mesh); sys->vertexCos = vertexCos; diff --git a/source/blender/modifiers/intern/MOD_mask.cc b/source/blender/modifiers/intern/MOD_mask.cc index cfa0299da66..e0428042caa 100644 --- a/source/blender/modifiers/intern/MOD_mask.cc +++ b/source/blender/modifiers/intern/MOD_mask.cc @@ -231,7 +231,7 @@ static void computed_masked_polygons(const Mesh *mesh, uint *r_loops_masked_num) { BLI_assert(mesh->totvert == vertex_mask.size()); - const Span<MPoly> polys = mesh->polygons(); + const Span<MPoly> polys = mesh->polys(); const Span<MLoop> loops = mesh->loops(); r_masked_poly_indices.reserve(mesh->totpoly); @@ -277,7 +277,7 @@ static void compute_interpolated_polygons(const Mesh *mesh, /* NOTE: this reserve can only lift the capacity if there are ngons, which get split. */ r_masked_poly_indices.reserve(r_masked_poly_indices.size() + verts_add_num); r_loop_starts.reserve(r_loop_starts.size() + verts_add_num); - const Span<MPoly> polys = mesh->polygons(); + const Span<MPoly> polys = mesh->polys(); const Span<MLoop> loops = mesh->loops(); uint edges_add_num = 0; @@ -338,8 +338,8 @@ static void copy_masked_vertices_to_new_mesh(const Mesh &src_mesh, Span<int> vertex_map) { BLI_assert(src_mesh.totvert == vertex_map.size()); - const Span<MVert> src_verts = src_mesh.vertices(); - MutableSpan<MVert> dst_verts = dst_mesh.vertices_for_write(); + const Span<MVert> src_verts = src_mesh.verts(); + MutableSpan<MVert> dst_verts = dst_mesh.verts_for_write(); for (const int i_src : vertex_map.index_range()) { const int i_dst = vertex_map[i_src]; @@ -378,9 +378,9 @@ static void add_interp_verts_copy_edges_to_new_mesh(const Mesh &src_mesh, { BLI_assert(src_mesh.totvert == vertex_mask.size()); BLI_assert(src_mesh.totedge == r_edge_map.size()); - const Span<MVert> src_verts = src_mesh.vertices(); + const Span<MVert> src_verts = src_mesh.verts(); const Span<MEdge> src_edges = src_mesh.edges(); - MutableSpan<MVert> dst_verts = dst_mesh.vertices_for_write(); + MutableSpan<MVert> dst_verts = dst_mesh.verts_for_write(); MutableSpan<MEdge> dst_edges = dst_mesh.edges_for_write(); uint vert_index = dst_mesh.totvert - verts_add_num; @@ -466,9 +466,9 @@ static void copy_masked_polys_to_new_mesh(const Mesh &src_mesh, Span<int> new_loop_starts, int polys_masked_num) { - const Span<MPoly> src_polys = src_mesh.polygons(); + const Span<MPoly> src_polys = src_mesh.polys(); const Span<MLoop> src_loops = src_mesh.loops(); - MutableSpan<MPoly> dst_polys = dst_mesh.polygons_for_write(); + MutableSpan<MPoly> dst_polys = dst_mesh.polys_for_write(); MutableSpan<MLoop> dst_loops = dst_mesh.loops_for_write(); for (const int i_dst : IndexRange(polys_masked_num)) { @@ -507,10 +507,10 @@ static void add_interpolated_polys_to_new_mesh(const Mesh &src_mesh, int polys_masked_num, int edges_add_num) { - const Span<MPoly> src_polys = src_mesh.polygons(); + const Span<MPoly> src_polys = src_mesh.polys(); const Span<MLoop> src_loops = src_mesh.loops(); MutableSpan<MEdge> dst_edges = dst_mesh.edges_for_write(); - MutableSpan<MPoly> dst_polys = dst_mesh.polygons_for_write(); + MutableSpan<MPoly> dst_polys = dst_mesh.polys_for_write(); MutableSpan<MLoop> dst_loops = dst_mesh.loops_for_write(); int edge_index = dst_mesh.totedge - edges_add_num; diff --git a/source/blender/modifiers/intern/MOD_meshcache.c b/source/blender/modifiers/intern/MOD_meshcache.c index 162ff3fe4ff..822da40edb7 100644 --- a/source/blender/modifiers/intern/MOD_meshcache.c +++ b/source/blender/modifiers/intern/MOD_meshcache.c @@ -182,14 +182,14 @@ static void meshcache_do(MeshCacheModifierData *mcmd, float(*vertexCos_Source)[3] = MEM_malloc_arrayN( verts_num, sizeof(*vertexCos_Source), __func__); float(*vertexCos_New)[3] = MEM_malloc_arrayN(verts_num, sizeof(*vertexCos_New), __func__); - const MVert *mv = BKE_mesh_vertices(me); + const MVert *mv = BKE_mesh_verts(me); for (i = 0; i < verts_num; i++, mv++) { copy_v3_v3(vertexCos_Source[i], mv->co); } BKE_mesh_calc_relative_deform( - BKE_mesh_polygons(me), + BKE_mesh_polys(me), me->totpoly, BKE_mesh_loops(me), me->totvert, diff --git a/source/blender/modifiers/intern/MOD_meshsequencecache.cc b/source/blender/modifiers/intern/MOD_meshsequencecache.cc index bdaa90af5d8..1a41fa4cd3b 100644 --- a/source/blender/modifiers/intern/MOD_meshsequencecache.cc +++ b/source/blender/modifiers/intern/MOD_meshsequencecache.cc @@ -178,12 +178,12 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh * } if (me != nullptr) { - const Span<MVert> mesh_verts = mesh->vertices(); + const Span<MVert> mesh_verts = mesh->verts(); const Span<MEdge> mesh_edges = mesh->edges(); - const Span<MPoly> mesh_polys = mesh->polygons(); - const Span<MVert> me_vertices = me->vertices(); + const Span<MPoly> mesh_polys = mesh->polys(); + const Span<MVert> me_vertices = me->verts(); const Span<MEdge> me_edges = me->edges(); - const Span<MPoly> me_polygons = me->polygons(); + const Span<MPoly> me_polygons = me->polys(); /* TODO(sybren+bastien): possibly check relevant custom data layers (UV/color depending on * flags) and duplicate those too. diff --git a/source/blender/modifiers/intern/MOD_normal_edit.c b/source/blender/modifiers/intern/MOD_normal_edit.c index 41d6e339999..6e94acaa9eb 100644 --- a/source/blender/modifiers/intern/MOD_normal_edit.c +++ b/source/blender/modifiers/intern/MOD_normal_edit.c @@ -53,7 +53,7 @@ static void generate_vert_coordinates(Mesh *mesh, INIT_MINMAX(min_co, max_co); - const MVert *mv = BKE_mesh_vertices(mesh); + const MVert *mv = BKE_mesh_verts(mesh); for (int i = 0; i < mesh->totvert; i++, mv++) { copy_v3_v3(r_cos[i], mv->co); if (r_size != NULL && ob_center == NULL) { @@ -523,9 +523,9 @@ static Mesh *normalEditModifier_do(NormalEditModifierData *enmd, const int edges_num = result->totedge; const int loops_num = result->totloop; const int polys_num = result->totpoly; - const MVert *verts = BKE_mesh_vertices(result); + const MVert *verts = BKE_mesh_verts(result); MEdge *edges = BKE_mesh_edges_for_write(result); - const MPoly *polys = BKE_mesh_polygons(result); + const MPoly *polys = BKE_mesh_polys(result); MLoop *loops = BKE_mesh_loops_for_write(result); int defgrp_index; diff --git a/source/blender/modifiers/intern/MOD_ocean.c b/source/blender/modifiers/intern/MOD_ocean.c index cca49b42208..9c6f7ff4069 100644 --- a/source/blender/modifiers/intern/MOD_ocean.c +++ b/source/blender/modifiers/intern/MOD_ocean.c @@ -273,8 +273,8 @@ static Mesh *generate_ocean_geometry(OceanModifierData *omd, Mesh *mesh_orig, co result = BKE_mesh_new_nomain(verts_num, 0, 0, polys_num * 4, polys_num); BKE_mesh_copy_parameters_for_eval(result, mesh_orig); - gogd.mverts = BKE_mesh_vertices_for_write(result); - gogd.mpolys = BKE_mesh_polygons_for_write(result); + gogd.mverts = BKE_mesh_verts_for_write(result); + gogd.mpolys = BKE_mesh_polys_for_write(result); gogd.mloops = BKE_mesh_loops_for_write(result); TaskParallelSettings settings; @@ -366,8 +366,8 @@ static Mesh *doOcean(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mes CLAMP(cfra_for_cache, omd->bakestart, omd->bakeend); cfra_for_cache -= omd->bakestart; /* shift to 0 based */ - MVert *verts = BKE_mesh_vertices_for_write(result); - MPoly *polys = BKE_mesh_polygons_for_write(result); + MVert *verts = BKE_mesh_verts_for_write(result); + MPoly *polys = BKE_mesh_polys_for_write(result); /* add vcols before displacement - allows lookup based on position */ diff --git a/source/blender/modifiers/intern/MOD_particleinstance.c b/source/blender/modifiers/intern/MOD_particleinstance.c index 599c056f27c..6c69e616f83 100644 --- a/source/blender/modifiers/intern/MOD_particleinstance.c +++ b/source/blender/modifiers/intern/MOD_particleinstance.c @@ -317,12 +317,12 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh * result = BKE_mesh_new_nomain_from_template(mesh, maxvert, maxedge, 0, maxloop, maxpoly); - const MVert *orig_mvert = BKE_mesh_vertices(mesh); - const MPoly *orig_mpoly = BKE_mesh_polygons(mesh); + const MVert *orig_mvert = BKE_mesh_verts(mesh); + const MPoly *orig_mpoly = BKE_mesh_polys(mesh); const MLoop *orig_mloop = BKE_mesh_loops(mesh); - MVert *mvert = BKE_mesh_vertices_for_write(result); + MVert *mvert = BKE_mesh_verts_for_write(result); MEdge *edges = BKE_mesh_edges_for_write(result); - MPoly *mpoly = BKE_mesh_polygons_for_write(result); + MPoly *mpoly = BKE_mesh_polys_for_write(result); MLoop *mloop = BKE_mesh_loops_for_write(result); MLoopCol *mloopcols_index = CustomData_get_layer_named( diff --git a/source/blender/modifiers/intern/MOD_remesh.c b/source/blender/modifiers/intern/MOD_remesh.c index 37d711a4bfa..4241ca5a591 100644 --- a/source/blender/modifiers/intern/MOD_remesh.c +++ b/source/blender/modifiers/intern/MOD_remesh.c @@ -60,7 +60,7 @@ static void init_dualcon_mesh(DualConInput *input, Mesh *mesh) { memset(input, 0, sizeof(DualConInput)); - input->co = (void *)BKE_mesh_vertices(mesh); + input->co = (void *)BKE_mesh_verts(mesh); input->co_stride = sizeof(MVert); input->totco = mesh->totvert; @@ -96,8 +96,8 @@ static void *dualcon_alloc_output(int totvert, int totquad) } output->mesh = BKE_mesh_new_nomain(totvert, 0, 0, 4 * totquad, totquad); - output->verts = BKE_mesh_vertices_for_write(output->mesh); - output->polys = BKE_mesh_polygons_for_write(output->mesh); + output->verts = BKE_mesh_verts_for_write(output->mesh); + output->polys = BKE_mesh_polys_for_write(output->mesh); output->loops = BKE_mesh_loops_for_write(output->mesh); return output; @@ -200,7 +200,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *UNUSED(ctx) } if (rmd->flag & MOD_REMESH_SMOOTH_SHADING) { - MPoly *mpoly = BKE_mesh_polygons_for_write(result); + MPoly *mpoly = BKE_mesh_polys_for_write(result); int i, totpoly = result->totpoly; /* Apply smooth shading to output faces */ diff --git a/source/blender/modifiers/intern/MOD_screw.c b/source/blender/modifiers/intern/MOD_screw.c index d657d658e46..acaeb9b2777 100644 --- a/source/blender/modifiers/intern/MOD_screw.c +++ b/source/blender/modifiers/intern/MOD_screw.c @@ -388,14 +388,14 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh * result = BKE_mesh_new_nomain_from_template( mesh, (int)maxVerts, (int)maxEdges, 0, (int)maxPolys * 4, (int)maxPolys); - const MVert *mvert_orig = BKE_mesh_vertices(mesh); + const MVert *mvert_orig = BKE_mesh_verts(mesh); const MEdge *medge_orig = BKE_mesh_edges(mesh); - const MPoly *mpoly_orig = BKE_mesh_polygons(mesh); + const MPoly *mpoly_orig = BKE_mesh_polys(mesh); const MLoop *mloop_orig = BKE_mesh_loops(mesh); - MVert *mvert_new = BKE_mesh_vertices_for_write(result); + MVert *mvert_new = BKE_mesh_verts_for_write(result); MEdge *medge_new = BKE_mesh_edges_for_write(result); - MPoly *mpoly_new = BKE_mesh_polygons_for_write(result); + MPoly *mpoly_new = BKE_mesh_polys_for_write(result); MLoop *mloop_new = BKE_mesh_loops_for_write(result); if (!CustomData_has_layer(&result->pdata, CD_ORIGINDEX)) { diff --git a/source/blender/modifiers/intern/MOD_skin.c b/source/blender/modifiers/intern/MOD_skin.c index 5b9b496b0d3..ae8fcb42553 100644 --- a/source/blender/modifiers/intern/MOD_skin.c +++ b/source/blender/modifiers/intern/MOD_skin.c @@ -889,7 +889,7 @@ static Mesh *subdivide_base(const Mesh *orig) float radrat; const MVertSkin *orignode = CustomData_get_layer(&orig->vdata, CD_MVERT_SKIN); - const MVert *origvert = BKE_mesh_vertices(orig); + const MVert *origvert = BKE_mesh_verts(orig); const MEdge *origedge = BKE_mesh_edges(orig); const MDeformVert *origdvert = BKE_mesh_deform_verts(orig); int orig_vert_num = orig->totvert; @@ -916,7 +916,7 @@ static Mesh *subdivide_base(const Mesh *orig) Mesh *result = BKE_mesh_new_nomain_from_template( orig, orig_vert_num + subd_num, orig_edge_num + subd_num, 0, 0, 0); - MVert *outvert = BKE_mesh_vertices_for_write(result); + MVert *outvert = BKE_mesh_verts_for_write(result); MEdge *outedge = BKE_mesh_edges_for_write(result); MVertSkin *outnode = CustomData_get_layer(&result->vdata, CD_MVERT_SKIN); MDeformVert *outdvert = NULL; @@ -1918,7 +1918,7 @@ static Mesh *base_skin(Mesh *origmesh, SkinModifierData *smd, eSkinErrorFlag *r_ nodes = CustomData_get_layer(&origmesh->vdata, CD_MVERT_SKIN); - mvert = BKE_mesh_vertices(origmesh); + mvert = BKE_mesh_verts(origmesh); dvert = BKE_mesh_deform_verts(origmesh); medge = BKE_mesh_edges(origmesh); verts_num = origmesh->totvert; diff --git a/source/blender/modifiers/intern/MOD_solidify_extrude.c b/source/blender/modifiers/intern/MOD_solidify_extrude.c index d7b2db87a60..343aa3920d9 100644 --- a/source/blender/modifiers/intern/MOD_solidify_extrude.c +++ b/source/blender/modifiers/intern/MOD_solidify_extrude.c @@ -66,7 +66,7 @@ static void mesh_calc_hq_normal(Mesh *mesh, const int verts_num = mesh->totvert; const int edges_num = mesh->totedge; const int polys_num = mesh->totpoly; - const MPoly *mpoly = BKE_mesh_polygons(mesh); + const MPoly *mpoly = BKE_mesh_polys(mesh); const MLoop *mloop = BKE_mesh_loops(mesh); const MEdge *medge = BKE_mesh_edges(mesh); @@ -215,9 +215,9 @@ Mesh *MOD_solidify_extrude_modifyMesh(ModifierData *md, const ModifierEvalContex MOD_get_vgroup(ctx->object, mesh, smd->defgrp_name, &dvert, &defgrp_index); - const MVert *orig_mvert = BKE_mesh_vertices(mesh); + const MVert *orig_mvert = BKE_mesh_verts(mesh); const MEdge *orig_medge = BKE_mesh_edges(mesh); - const MPoly *orig_mpoly = BKE_mesh_polygons(mesh); + const MPoly *orig_mpoly = BKE_mesh_polys(mesh); const MLoop *orig_mloop = BKE_mesh_loops(mesh); if (need_poly_normals) { @@ -335,9 +335,9 @@ Mesh *MOD_solidify_extrude_modifyMesh(ModifierData *md, const ModifierEvalContex (int)((loops_num * stride) + newLoops), (int)((polys_num * stride) + newPolys)); - MVert *mvert = BKE_mesh_vertices_for_write(result); + MVert *mvert = BKE_mesh_verts_for_write(result); MEdge *medge = BKE_mesh_edges_for_write(result); - MPoly *mpoly = BKE_mesh_polygons_for_write(result); + MPoly *mpoly = BKE_mesh_polys_for_write(result); MLoop *mloop = BKE_mesh_loops_for_write(result); if (do_bevel_convex) { diff --git a/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c b/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c index 0bce954a67a..e73df0d1c12 100644 --- a/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c +++ b/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c @@ -184,9 +184,9 @@ Mesh *MOD_solidify_nonmanifold_modifyMesh(ModifierData *md, const bool do_flat_faces = dvert && (smd->flag & MOD_SOLIDIFY_NONMANIFOLD_FLAT_FACES); - const MVert *orig_mvert = BKE_mesh_vertices(mesh); + const MVert *orig_mvert = BKE_mesh_verts(mesh); const MEdge *orig_medge = BKE_mesh_edges(mesh); - const MPoly *orig_mpoly = BKE_mesh_polygons(mesh); + const MPoly *orig_mpoly = BKE_mesh_polys(mesh); const MLoop *orig_mloop = BKE_mesh_loops(mesh); uint new_verts_num = 0; @@ -1957,9 +1957,9 @@ Mesh *MOD_solidify_nonmanifold_modifyMesh(ModifierData *md, (int)(new_loops_num), (int)(new_polys_num)); - MVert *mvert = BKE_mesh_vertices_for_write(result); + MVert *mvert = BKE_mesh_verts_for_write(result); MEdge *medge = BKE_mesh_edges_for_write(result); - MPoly *mpoly = BKE_mesh_polygons_for_write(result); + MPoly *mpoly = BKE_mesh_polys_for_write(result); MLoop *mloop = BKE_mesh_loops_for_write(result); int *origindex_edge = CustomData_get_layer(&result->edata, CD_ORIGINDEX); diff --git a/source/blender/modifiers/intern/MOD_surface.c b/source/blender/modifiers/intern/MOD_surface.c index 93da7969a09..c5e117635b5 100644 --- a/source/blender/modifiers/intern/MOD_surface.c +++ b/source/blender/modifiers/intern/MOD_surface.c @@ -151,7 +151,7 @@ static void deformVerts(ModifierData *md, } /* convert to global coordinates and calculate velocity */ - MVert *verts = BKE_mesh_vertices_for_write(surmd->mesh); + MVert *verts = BKE_mesh_verts_for_write(surmd->mesh); for (i = 0, x = surmd->x, v = surmd->v; i < mesh_verts_num; i++, x++, v++) { float *vec = verts[i].co; mul_m4_v3(ctx->object->obmat, vec); diff --git a/source/blender/modifiers/intern/MOD_surfacedeform.c b/source/blender/modifiers/intern/MOD_surfacedeform.c index 50071cad1b9..e0083b37ef0 100644 --- a/source/blender/modifiers/intern/MOD_surfacedeform.c +++ b/source/blender/modifiers/intern/MOD_surfacedeform.c @@ -1171,8 +1171,8 @@ static bool surfacedeformBind(Object *ob, Mesh *mesh) { BVHTreeFromMesh treeData = {NULL}; - const MVert *mvert = BKE_mesh_vertices(target); - const MPoly *mpoly = BKE_mesh_polygons(target); + const MVert *mvert = BKE_mesh_verts(target); + const MPoly *mpoly = BKE_mesh_polys(target); const MEdge *medge = BKE_mesh_edges(target); const MLoop *mloop = BKE_mesh_loops(target); uint tedges_num = target->totedge; diff --git a/source/blender/modifiers/intern/MOD_util.c b/source/blender/modifiers/intern/MOD_util.c index 654d2c51c34..bc1a04d65ce 100644 --- a/source/blender/modifiers/intern/MOD_util.c +++ b/source/blender/modifiers/intern/MOD_util.c @@ -94,7 +94,7 @@ void MOD_get_texture_coords(MappingInfoModifierData *dmd, /* UVs need special handling, since they come from faces */ if (texmapping == MOD_DISP_MAP_UV) { if (CustomData_has_layer(&mesh->ldata, CD_MLOOPUV)) { - const MPoly *mpoly = BKE_mesh_polygons(mesh); + const MPoly *mpoly = BKE_mesh_polys(mesh); const MPoly *mp; const MLoop *mloop = BKE_mesh_loops(mesh); BLI_bitmap *done = BLI_BITMAP_NEW(verts_num, __func__); @@ -130,7 +130,7 @@ void MOD_get_texture_coords(MappingInfoModifierData *dmd, texmapping = MOD_DISP_MAP_LOCAL; } - const MVert *mv = BKE_mesh_vertices(mesh); + const MVert *mv = BKE_mesh_verts(mesh); for (i = 0; i < verts_num; i++, mv++, r_texco++) { switch (texmapping) { case MOD_DISP_MAP_LOCAL: diff --git a/source/blender/modifiers/intern/MOD_uvproject.c b/source/blender/modifiers/intern/MOD_uvproject.c index 9af201c924f..8db92fefd31 100644 --- a/source/blender/modifiers/intern/MOD_uvproject.c +++ b/source/blender/modifiers/intern/MOD_uvproject.c @@ -204,7 +204,7 @@ static Mesh *uvprojectModifier_do(UVProjectModifierData *umd, } } - const MPoly *polys = BKE_mesh_polygons(mesh); + const MPoly *polys = BKE_mesh_polys(mesh); const MLoop *loops = BKE_mesh_loops(mesh); /* apply coords as UVs */ diff --git a/source/blender/modifiers/intern/MOD_uvwarp.c b/source/blender/modifiers/intern/MOD_uvwarp.c index 9561f177cf1..ba6e18f6b7e 100644 --- a/source/blender/modifiers/intern/MOD_uvwarp.c +++ b/source/blender/modifiers/intern/MOD_uvwarp.c @@ -195,7 +195,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh * /* make sure we're using an existing layer */ CustomData_validate_layer_name(&mesh->ldata, CD_MLOOPUV, umd->uvlayer_name, uvname); - const MPoly *polys = BKE_mesh_polygons(mesh); + const MPoly *polys = BKE_mesh_polys(mesh); const MLoop *loops = BKE_mesh_loops(mesh); polys_num = mesh->totpoly; loops_num = mesh->totloop; diff --git a/source/blender/modifiers/intern/MOD_weighted_normal.c b/source/blender/modifiers/intern/MOD_weighted_normal.c index c6c0ce58463..05c6eea9f8b 100644 --- a/source/blender/modifiers/intern/MOD_weighted_normal.c +++ b/source/blender/modifiers/intern/MOD_weighted_normal.c @@ -579,9 +579,9 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh * const int edges_num = result->totedge; const int loops_num = result->totloop; const int polys_num = result->totpoly; - const MVert *mvert = BKE_mesh_vertices(result); + const MVert *mvert = BKE_mesh_verts(result); MEdge *medge = BKE_mesh_edges_for_write(result); - const MPoly *mpoly = BKE_mesh_polygons(result); + const MPoly *mpoly = BKE_mesh_polys(result); const MLoop *mloop = BKE_mesh_loops(result); /* Right now: |