diff options
author | Campbell Barton <ideasman42@gmail.com> | 2017-09-14 09:00:27 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2017-09-14 09:08:03 +0300 |
commit | 892d304dedb60891d9e0b3091eceecb163644215 (patch) | |
tree | 49d1136035c441b5c0f04d338420817f3addd732 /source/blender/modifiers | |
parent | 6f633dec5d105ad91dcb5774a6fd4fb06bf264a5 (diff) |
Fix T52291: Boolean fails w/ co-linear edged ngons
This means boolean tessellation wont match viewport tessellation
however it's needed to avoid zero area triangles causing problems.
Diffstat (limited to 'source/blender/modifiers')
-rw-r--r-- | source/blender/modifiers/intern/MOD_boolean.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/modifiers/intern/MOD_boolean.c b/source/blender/modifiers/intern/MOD_boolean.c index f86d8b99f3c..a5ce18b9668 100644 --- a/source/blender/modifiers/intern/MOD_boolean.c +++ b/source/blender/modifiers/intern/MOD_boolean.c @@ -246,7 +246,7 @@ static DerivedMesh *applyModifier_bmesh( looptris = MEM_mallocN(sizeof(*looptris) * looptris_tot, __func__); - BM_mesh_calc_tessellation(bm, looptris, &tottri); + BM_mesh_calc_tessellation_beauty(bm, looptris, &tottri); /* postpone this until after tessellating * so we can use the original normals before the vertex are moved */ |