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authorCampbell Barton <ideasman42@gmail.com>2016-07-07 17:48:03 +0300
committerCampbell Barton <ideasman42@gmail.com>2016-07-07 17:48:45 +0300
commit124bfa4d2d4027cdb2cd2b9375b99c8d98b106de (patch)
tree103085474620b622d86f7d5c1fd082e4428de262 /source/blender/modifiers
parentbef034e1546488424281db6728bb3c0ae4171d5e (diff)
Cleanup: spelling, style
Diffstat (limited to 'source/blender/modifiers')
-rw-r--r--source/blender/modifiers/intern/MOD_correctivesmooth.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/modifiers/intern/MOD_correctivesmooth.c b/source/blender/modifiers/intern/MOD_correctivesmooth.c
index 44515bfdf35..77fd84a2948 100644
--- a/source/blender/modifiers/intern/MOD_correctivesmooth.c
+++ b/source/blender/modifiers/intern/MOD_correctivesmooth.c
@@ -319,7 +319,7 @@ static void smooth_iter__length_weight(
/* fast-path */
for (i = 0; i < numVerts; i++) {
struct SmoothingData_Weighted *sd = &smooth_data[i];
- /* divide by sum of all neighbour distances (weighted) and amount of neighbours, (mean average) */
+ /* divide by sum of all neighbour distances (weighted) and amount of neighbors, (mean average) */
const float div = sd->edge_length_sum * vertex_edge_count[i];
if (div > eps) {
#if 0