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author | Campbell Barton <ideasman42@gmail.com> | 2021-11-30 01:04:50 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-11-30 02:15:17 +0300 |
commit | 4e45265dc6cafe0bf6f36a14a469288183059858 (patch) | |
tree | 899ea04187908aafbcc590fd026b33d2d3b021c1 /source/blender/modifiers | |
parent | 262ef26ea3fe457ff077224662eaecc1b912aed1 (diff) |
Cleanup: spelling in comments & strings
Diffstat (limited to 'source/blender/modifiers')
-rw-r--r-- | source/blender/modifiers/intern/MOD_solidify_nonmanifold.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c b/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c index 0cc1627afcd..997f5943060 100644 --- a/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c +++ b/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c @@ -186,7 +186,7 @@ Mesh *MOD_solidify_nonmanifold_modifyMesh(ModifierData *md, const float offset = fabsf(smd->offset) * smd->offset_clamp; const bool do_angle_clamp = smd->flag & MOD_SOLIDIFY_OFFSET_ANGLE_CLAMP; /* #do_flip, flips the normals of the result. This is inverted if negative thickness - * is used, since simple soldify with negative thickness keeps the faces facing outside. */ + * is used, since simple solidify with negative thickness keeps the faces facing outside. */ const bool do_flip = ((smd->flag & MOD_SOLIDIFY_FLIP) != 0) == (smd->offset > 0); const bool do_rim = smd->flag & MOD_SOLIDIFY_RIM; const bool do_shell = ((smd->flag & MOD_SOLIDIFY_RIM) && (smd->flag & MOD_SOLIDIFY_NOSHELL)) == |