diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2022-01-12 14:49:36 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2022-01-12 14:50:02 +0300 |
commit | fb6bd8864411ee27db05ceadcb80f690f44e48dd (patch) | |
tree | 7f5354d1272612a32c28bfda4c03259970c402b7 /source/blender/modifiers | |
parent | 46e049d0ce2bce2f53ddc41a0dbbea2969d00a5d (diff) |
Revert "BLI: Refactor vector types & functions to use templates"
Includes unwanted changes
This reverts commit 46e049d0ce2bce2f53ddc41a0dbbea2969d00a5d.
Diffstat (limited to 'source/blender/modifiers')
-rw-r--r-- | source/blender/modifiers/intern/MOD_mesh_to_volume.cc | 4 | ||||
-rw-r--r-- | source/blender/modifiers/intern/MOD_nodes.cc | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/modifiers/intern/MOD_mesh_to_volume.cc b/source/blender/modifiers/intern/MOD_mesh_to_volume.cc index 910b52dea67..778b5746471 100644 --- a/source/blender/modifiers/intern/MOD_mesh_to_volume.cc +++ b/source/blender/modifiers/intern/MOD_mesh_to_volume.cc @@ -197,8 +197,8 @@ static float compute_voxel_size(const ModifierEvalContext *ctx, /* Compute the voxel size based on the desired number of voxels and the approximated bounding box * of the volume. */ const BoundBox *bb = BKE_object_boundbox_get(mvmd->object); - const float diagonal = math::distance(transform * float3(bb->vec[6]), - transform * float3(bb->vec[0])); + const float diagonal = float3::distance(transform * float3(bb->vec[6]), + transform * float3(bb->vec[0])); const float approximate_volume_side_length = diagonal + mvmd->exterior_band_width * 2.0f; const float voxel_size = approximate_volume_side_length / mvmd->voxel_amount / volume_simplify; return voxel_size; diff --git a/source/blender/modifiers/intern/MOD_nodes.cc b/source/blender/modifiers/intern/MOD_nodes.cc index 49528845197..cee5d0be65d 100644 --- a/source/blender/modifiers/intern/MOD_nodes.cc +++ b/source/blender/modifiers/intern/MOD_nodes.cc @@ -28,8 +28,8 @@ #include "MEM_guardedalloc.h" #include "BLI_array.hh" +#include "BLI_float3.hh" #include "BLI_listbase.h" -#include "BLI_math_vec_types.hh" #include "BLI_multi_value_map.hh" #include "BLI_set.hh" #include "BLI_string.h" |