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authorJacques Lucke <jacques@blender.org>2021-05-20 13:29:06 +0300
committerJacques Lucke <jacques@blender.org>2021-05-20 13:29:06 +0300
commit3e3ecc329caa25285a4bb6cfbb69f4eb40797fe4 (patch)
tree54c947003f7ba17e485c5f2a9111c87eb8d5dad4 /source/blender/nodes/CMakeLists.txt
parentf41a753e7514bbeb92a7effbaaaa76b4cbfd2511 (diff)
Geometry Nodes: new Material input node
This node is similar to the Value and Vector node. It just provides a way to use the same material in multiple nodes without exposing it outside of a node group. Differential Revision: https://developer.blender.org/D11305
Diffstat (limited to 'source/blender/nodes/CMakeLists.txt')
-rw-r--r--source/blender/nodes/CMakeLists.txt1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index ed2a6a24569..1096f2c9eb4 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -165,6 +165,7 @@ set(SRC
geometry/nodes/node_geo_curve_to_mesh.cc
geometry/nodes/node_geo_curve_resample.cc
geometry/nodes/node_geo_edge_split.cc
+ geometry/nodes/node_geo_input_material.cc
geometry/nodes/node_geo_is_viewport.cc
geometry/nodes/node_geo_join_geometry.cc
geometry/nodes/node_geo_material_assign.cc