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authorJohnny Matthews <guitargeek>2021-06-30 06:39:08 +0300
committerHans Goudey <h.goudey@me.com>2021-06-30 06:39:26 +0300
commitd3788207aae6e7a3546850a5d6e71ed552030cc0 (patch)
tree826d271ee4d5e6735a1510abab114c0ac036dd57 /source/blender/nodes/CMakeLists.txt
parent21ebee258027f8c8bae0d51bb8d655013c5ee0a3 (diff)
Geometry Nodes: Curve Primitive Quadratic Bezier Segment
This patch is for a node that creates a poly spline from a 3 point quadratic Bezier. Resolution is also specified. Curve primitives design task: T89220 Differential Revision: https://developer.blender.org/D11649
Diffstat (limited to 'source/blender/nodes/CMakeLists.txt')
-rw-r--r--source/blender/nodes/CMakeLists.txt1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index eda8be582b6..2576756571c 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -164,6 +164,7 @@ set(SRC
geometry/nodes/node_geo_common.cc
geometry/nodes/node_geo_convex_hull.cc
geometry/nodes/node_geo_curve_length.cc
+ geometry/nodes/node_geo_curve_primitive_quadratic_bezier.cc
geometry/nodes/node_geo_curve_primitive_spiral.cc
geometry/nodes/node_geo_curve_primitive_star.cc
geometry/nodes/node_geo_curve_to_mesh.cc