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authorJacques Lucke <jacques@blender.org>2020-07-07 19:23:33 +0300
committerJacques Lucke <jacques@blender.org>2020-07-07 19:23:33 +0300
commit4990e4dd01f2b085f5d1842dfa31d79e4df92fbd (patch)
tree2e368d7e0c8c2e5d090e97c12a33e4514d15b8d4 /source/blender/nodes/CMakeLists.txt
parentff97545c50f458a62a2ea412f8411f8bb34b9c1c (diff)
Nodes: Generate multi-function network from node tree
This adds new callbacks to `bNodeSocketType` and `bNodeType`. Those are used to generate a multi-function network from a node tree. Later, this network is evaluated on e.g. particle data. Reviewers: brecht Differential Revision: https://developer.blender.org/D8169
Diffstat (limited to 'source/blender/nodes/CMakeLists.txt')
-rw-r--r--source/blender/nodes/CMakeLists.txt6
1 files changed, 4 insertions, 2 deletions
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index 31b5e922dab..55c5009ea56 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -30,6 +30,7 @@ set(INC
../blenlib
../blentranslation
../depsgraph
+ ../functions
../gpu
../imbuf
../makesdna
@@ -192,7 +193,7 @@ set(SRC
shader/nodes/node_shader_script.c
shader/nodes/node_shader_sepcombHSV.c
shader/nodes/node_shader_sepcombRGB.c
- shader/nodes/node_shader_sepcombXYZ.c
+ shader/nodes/node_shader_sepcombXYZ.cc
shader/nodes/node_shader_shaderToRgb.c
shader/nodes/node_shader_squeeze.c
shader/nodes/node_shader_subsurface_scattering.c
@@ -277,7 +278,7 @@ set(SRC
intern/node_util.c
composite/node_composite_util.h
- function/node_function_util.h
+ function/node_function_util.hh
shader/node_shader_util.h
simulation/node_simulation_util.h
texture/node_texture_util.h
@@ -296,6 +297,7 @@ set(SRC
)
set(LIB
+ bf_functions
)
if(WITH_PYTHON)