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authorJacques Lucke <jacques@blender.org>2021-05-20 13:22:13 +0300
committerJacques Lucke <jacques@blender.org>2021-05-20 13:22:13 +0300
commitf41a753e7514bbeb92a7effbaaaa76b4cbfd2511 (patch)
tree428089a7325fcb5436247f96971ab354636653b4 /source/blender/nodes/CMakeLists.txt
parentf3a0267016cba54873b9b60d857798a13460425d (diff)
Geometry Nodes: new Material Assign node
This adds a new Material Assign node. It can be used to change the material used by an existing mesh or to assign a material to a mesh that has been generated from scratch. Differential Revision: https://developer.blender.org/D11155
Diffstat (limited to 'source/blender/nodes/CMakeLists.txt')
-rw-r--r--source/blender/nodes/CMakeLists.txt1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index a1d7e6c8522..ed2a6a24569 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -167,6 +167,7 @@ set(SRC
geometry/nodes/node_geo_edge_split.cc
geometry/nodes/node_geo_is_viewport.cc
geometry/nodes/node_geo_join_geometry.cc
+ geometry/nodes/node_geo_material_assign.cc
geometry/nodes/node_geo_mesh_primitive_circle.cc
geometry/nodes/node_geo_mesh_primitive_cone.cc
geometry/nodes/node_geo_mesh_primitive_cube.cc