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author | Clément Foucault <foucault.clem@gmail.com> | 2017-05-02 20:25:25 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2017-05-03 13:08:56 +0300 |
commit | a7404958148f1030483c7d6238ebf48abc26cf24 (patch) | |
tree | cd06f232a263ac3bfc7233e12a6d09a5a0a60d7e /source/blender/nodes/CMakeLists.txt | |
parent | 54bde8244578fc2002efa394b482ff3ff47f43fd (diff) |
Eevee: Add "uber" Shader Output Nodes.
Include Metallic and Specular workflow.
Clearcoat and are not implemented yet.
Diffstat (limited to 'source/blender/nodes/CMakeLists.txt')
-rw-r--r-- | source/blender/nodes/CMakeLists.txt | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt index 3596a2aa12d..697b649a298 100644 --- a/source/blender/nodes/CMakeLists.txt +++ b/source/blender/nodes/CMakeLists.txt @@ -186,6 +186,8 @@ set(SRC shader/nodes/node_shader_hair_info.c shader/nodes/node_shader_output_lamp.c shader/nodes/node_shader_output_material.c + shader/nodes/node_shader_output_metallic.c + shader/nodes/node_shader_output_specular.c shader/nodes/node_shader_output_world.c shader/nodes/node_shader_output_linestyle.c shader/nodes/node_shader_particle_info.c |