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authorJacques Lucke <jacques@blender.org>2020-07-17 12:36:59 +0300
committerJacques Lucke <jacques@blender.org>2020-07-17 12:36:59 +0300
commit5910dbdbf7dc7999597a680f81c261fa7bbcf011 (patch)
treeedc962ebd6b11d89d3c29e571caeee0dcbe4ad79 /source/blender/nodes/CMakeLists.txt
parent0a40c671b0b5a6735bd0137ebcb3ab7568ae4481 (diff)
Nodes: move some code from blenkernel directory to nodes
This also introduces the `blender::nodes` namespace. Eventually, we want to move most/all of the node implementation files into this namespace. The reason for this file-move is that the code fits much better into the `nodes` directory than in the `blenkernel` directory.
Diffstat (limited to 'source/blender/nodes/CMakeLists.txt')
-rw-r--r--source/blender/nodes/CMakeLists.txt6
1 files changed, 6 insertions, 0 deletions
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index f644cdc134a..bb2541fd7a6 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -273,9 +273,12 @@ set(SRC
texture/node_texture_tree.c
texture/node_texture_util.c
+ intern/derived_node_tree.cc
intern/node_common.c
intern/node_exec.c
intern/node_socket.cc
+ intern/node_tree_multi_function.cc
+ intern/node_tree_ref.cc
intern/node_util.c
composite/node_composite_util.h
@@ -286,7 +289,10 @@ set(SRC
NOD_common.h
NOD_composite.h
+ NOD_derived_node_tree.hh
NOD_function.h
+ NOD_node_tree_multi_function.hh
+ NOD_node_tree_ref.hh
NOD_shader.h
NOD_simulation.h
NOD_socket.h