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authorJacques Lucke <jacques@blender.org>2020-07-23 13:09:28 +0300
committerJacques Lucke <jacques@blender.org>2020-07-23 13:09:36 +0300
commit634585aa6875f9e6e8a2e43e283f9d530764a094 (patch)
tree837a72316887305f8e0b14c69bb1469dea4b1c7c /source/blender/nodes/CMakeLists.txt
parent65968911217380a7a594f8684150b5fa01866d6a (diff)
Simulation: add depsgraph relations for ids referenced by node tree
I'll really have to refactor `ntreeUpdateTree` soon to avoid scanning all node trees multiple times.
Diffstat (limited to 'source/blender/nodes/CMakeLists.txt')
-rw-r--r--source/blender/nodes/CMakeLists.txt2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index 80720f5206a..bb2aaf35e52 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -278,6 +278,7 @@ set(SRC
intern/node_common.c
intern/node_exec.c
intern/node_socket.cc
+ intern/node_tree_dependencies.cc
intern/node_tree_multi_function.cc
intern/node_tree_ref.cc
intern/node_util.c
@@ -292,6 +293,7 @@ set(SRC
NOD_composite.h
NOD_derived_node_tree.hh
NOD_function.h
+ NOD_node_tree_dependencies.hh
NOD_node_tree_multi_function.hh
NOD_node_tree_ref.hh
NOD_shader.h