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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2011-09-16 17:14:02 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2011-09-16 17:14:02 +0400
commit66b1dfae89cc44953bd51c5da962cab437e76972 (patch)
treee7679b3e554fb4f1bb6f68775c8619bcde0da822 /source/blender/nodes/CMakeLists.txt
parent0a5fcf3da3e82fd114095c8c2903d927f15ffc31 (diff)
Cycles: tweaks to properties and nodes
* Passes renamed to samples * Camera lens radius renamed to aperature size/blades/rotation * Glass and fresnel nodes input is now index of refraction * Glossy and velvet fresnel socket removed * Mix/add closure node renamed to mix/add shader node * Blend weight node added for shader mixing weights There is some version patching code for reading existing files, but it's not perfect, so shaders may work a bit different.
Diffstat (limited to 'source/blender/nodes/CMakeLists.txt')
-rw-r--r--source/blender/nodes/CMakeLists.txt5
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index f4b6a452281..a789155bc5a 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -127,11 +127,12 @@ set(SRC
intern/SHD_nodes/SHD_bsdf_velvet.c
intern/SHD_nodes/SHD_emission.c
intern/SHD_nodes/SHD_fresnel.c
+ intern/SHD_nodes/SHD_blend_weight.c
intern/SHD_nodes/SHD_geometry.c
intern/SHD_nodes/SHD_holdout.c
intern/SHD_nodes/SHD_light_path.c
- intern/SHD_nodes/SHD_mix_closure.c
- intern/SHD_nodes/SHD_add_closure.c
+ intern/SHD_nodes/SHD_mix_shader.c
+ intern/SHD_nodes/SHD_add_shader.c
intern/SHD_nodes/SHD_output_lamp.c
intern/SHD_nodes/SHD_output_material.c
intern/SHD_nodes/SHD_output_texture.c