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authorHans Goudey <h.goudey@me.com>2022-07-06 23:03:21 +0300
committerHans Goudey <h.goudey@me.com>2022-07-06 23:03:21 +0300
commit2a60b979cca272f01acf3a08a5517599b94a12f2 (patch)
tree357adb9ffd938d3e931e38656818531d318de4f9 /source/blender/nodes/CMakeLists.txt
parent2d041fc46823810219280f34a46a9cedd7a1151d (diff)
UI: Adjust and fix shader node descriptions
The tooltips added for shader nodes in D15309 are very helpful already. This commit makes a few tweaks to make them more consistent, concise, and includes some fixes. Note that this might move some descriptions further away from the wording in the manual. * Make wording more concise * Start fewer new sentences * Use "For Example" slightly less * Avoid repeating the node's name unnecessarily * Spelling/grammar fixes * Don't capitalize some words * Use consistent verb conjugation * Use ASCII characters/more common quote symbols * Corrections to information * Plural/singular corrections * "smoke domains" -> "volume grids" * Fix tooltip for separate and combine color nodes * Refer to color sockets as colors rather than "images" * Avoid "advice" in a few places, which should be left for the manual * Remove information for sockets and could be in their tooltips * Avoid referring to the locations of a property in the UI * Avoid manual newlines (mostly reserve for "Note:") * Leave UI code in control of wrapping, which is more consistent * Add some information * That the UV map and color attribute nodes use a default * That Voronoi is "based on the distance to random points" * Add "(Deprecated)" to old color combine and separate nodes Differential Revision: https://developer.blender.org/D15381
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