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authorDorian <BD3D>2021-10-22 15:59:15 +0300
committerJacques Lucke <jacques@blender.org>2021-10-22 16:01:28 +0300
commit781289e31fbec004584b3789c801d1db012dfaa4 (patch)
tree9594fb70a46472f202b36e75a662970714f1ed00 /source/blender/nodes/CMakeLists.txt
parent01e2a532f55ee2de3bfd1c0d97d063976546a036 (diff)
Geometry Nodes: add Boolean and Integer Input nodes
These nodes just output a single value of their respective types, making it possible to control multiple inputs with the same value. Differential Revision: https://developer.blender.org/D12932
Diffstat (limited to 'source/blender/nodes/CMakeLists.txt')
-rw-r--r--source/blender/nodes/CMakeLists.txt2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index 8630bcd3b73..3e62fcb47f5 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -140,7 +140,9 @@ set(SRC
function/nodes/node_fn_boolean_math.cc
function/nodes/node_fn_float_compare.cc
function/nodes/node_fn_float_to_int.cc
+ function/nodes/node_fn_input_bool.cc
function/nodes/node_fn_input_color.cc
+ function/nodes/node_fn_input_int.cc
function/nodes/node_fn_input_special_characters.cc
function/nodes/node_fn_input_string.cc
function/nodes/node_fn_input_vector.cc