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authorCharlie Jolly <mistajolly@gmail.com>2021-10-07 17:04:20 +0300
committerCharlie Jolly <mistajolly@gmail.com>2021-10-07 21:19:20 +0300
commit0cd3d462466c0b746611d1e552109de3a3632467 (patch)
treed9e35c0c0ec56bc7bb7e0d6288fd2339f2b48409 /source/blender/nodes/CMakeLists.txt
parentba4e5399fc85e318c41380b0b1c81b23a8334786 (diff)
Nodes: Move texture nodes to C++
Move texture nodes to C++ and use new socket declaration Brick, Checker, Image, Magic and Wave Differential Revision: https://developer.blender.org/D12778
Diffstat (limited to 'source/blender/nodes/CMakeLists.txt')
-rw-r--r--source/blender/nodes/CMakeLists.txt10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index dab7579d946..a4350c10087 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -319,19 +319,19 @@ set(SRC
shader/nodes/node_shader_squeeze.c
shader/nodes/node_shader_subsurface_scattering.c
shader/nodes/node_shader_tangent.c
- shader/nodes/node_shader_tex_brick.c
- shader/nodes/node_shader_tex_checker.c
+ shader/nodes/node_shader_tex_brick.cc
+ shader/nodes/node_shader_tex_checker.cc
shader/nodes/node_shader_tex_coord.c
shader/nodes/node_shader_tex_environment.c
shader/nodes/node_shader_tex_gradient.cc
- shader/nodes/node_shader_tex_image.c
- shader/nodes/node_shader_tex_magic.c
+ shader/nodes/node_shader_tex_image.cc
+ shader/nodes/node_shader_tex_magic.cc
shader/nodes/node_shader_tex_musgrave.cc
shader/nodes/node_shader_tex_noise.cc
shader/nodes/node_shader_tex_pointdensity.c
shader/nodes/node_shader_tex_sky.c
shader/nodes/node_shader_tex_voronoi.cc
- shader/nodes/node_shader_tex_wave.c
+ shader/nodes/node_shader_tex_wave.cc
shader/nodes/node_shader_tex_white_noise.cc
shader/nodes/node_shader_uvAlongStroke.c
shader/nodes/node_shader_uvmap.c