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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2012-05-21 16:52:28 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2012-05-21 16:52:28 +0400
commitc3e1fce77552b5626d2939710cb6d0020891d218 (patch)
tree5d59df38ec009f21000a959531129aa511868773 /source/blender/nodes/CMakeLists.txt
parentea11bc980ad428950efb430618a6de439ffd5951 (diff)
Cycles: add Object Info node, with outputs object location, object/material
pass index, and a random number unique to the instance of the object. This can be useful to give some variation to a single material assigned to multiple instances, either manually controlled through the object index, based on the object location, or randomized for each instance. http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/More#Object_Info
Diffstat (limited to 'source/blender/nodes/CMakeLists.txt')
-rw-r--r--source/blender/nodes/CMakeLists.txt1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index 772ce376cb8..f7e0fd57ff6 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -158,6 +158,7 @@ set(SRC
shader/nodes/node_shader_volume_isotropic.c
shader/nodes/node_shader_light_path.c
shader/nodes/node_shader_light_falloff.c
+ shader/nodes/node_shader_object_info.c
shader/nodes/node_shader_mix_shader.c
shader/nodes/node_shader_add_shader.c
shader/nodes/node_shader_output_lamp.c